Player Matchup

Chaac
Chaac
Fruity Pebbs xX
Chaac
Level 47
God Stats
44W - 6L
1,776 SR
Queue Stats
69W - 19L
1,777 Elo+
Party 1
Ah Puch
Ah Puch
JP21
Ah Puch
Level 125
God Stats
2W - 3L
1,624 SR
Queue Stats
236W - 151L
1,701 Elo+
Party 1
Olorun
Olorun
StraiGhT MeTr0
Olorun
Level 109
God Stats
1W - 0L
1,706 SR
Queue Stats
210W - 175L
1,680 Elo+
Party 1
Bastet
Bastet
StraiGhT MeeCh
Bastet
Level 105
God Stats
16W - 8L
1,714 SR
Queue Stats
256W - 228L
1,543 Elo+
Party 1
Horus
Horus
StraiGhTHoKaGe
Horus
Level 65
God Stats
4W - 0L
1,919 SR
Queue Stats
265W - 118L
1,668 Elo+
Party 1
Team Averages
Level 90
1,748 SR
1,674 Elo+

VS

Team Averages
Level 60
1,532 SR
1,444 Elo+
Zhong Kui
Zhong Kui
Dad E Man1
Zhong Kui
Level 68
God Stats
5W - 3L
1,744 SR
Queue Stats
93W - 102L
1,454 Elo+
Party 2
Charybdis
Charybdis
DarkKing3975
Charybdis
Level 83
God Stats
9W - 11L
1,510 SR
Queue Stats
97W - 89L
1,514 Elo+
Party 2
Khepri
Khepri
Lsty3395
Khepri
Level 49
God Stats
2W - 2L
1,690 SR
Queue Stats
48W - 43L
1,438 Elo+
Party 3
Cerberus
Cerberus
TruCang
Cerberus
Level 89
God Stats
0W - 1L
1,216 SR
Queue Stats
186W - 161L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eclipse64
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,918
692
5,976
5,227
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
JP21
Ah Puch
12
5 / 0 / 3
7,006
701
5,698
3,498
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 2
6,440
644
4,756
5,779
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 8
6,001
600
7,263
6,361
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 1 / 8
6,254
625
6,179
8,225
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dad E Man1
Zhong Kui
9
1 / 5 / 0
5,160
516
2,648
8,537
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DarkKing3975
Charybdis
8
1 / 2 / 0
4,711
471
4,936
4,513
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Lsty3395
Khepri
6
0 / 5 / 1
4,686
469
1,904
8,802
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
TruCang
Cerberus
8
0 / 3 / 1
4,976
498
3,216
10,493
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
eclipse64
Tsukuyomi
5
0 / 8 / 0
4,121
412
948
6,355
1,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
23
Kills
2
2
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dad E Man1
Zhong Kui
1
5
0
0.2
L
Charybdis
DarkKing3975
Charybdis
1
2
0
0.5
W
7
0
4
9
W
Ah Puch
JP21
Ah Puch
5
0
3
6.5
L
Khepri
Lsty3395
Khepri
0
5
1
0.1
W
4
0
2
5
W
3
1
8
7
W
4
1
8
8
L
Cerberus
TruCang
Cerberus
0
3
1
0.17
L
Tsukuyomi
eclipse64
Tsukuyomi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
13,652
29,090
Taken
38,700
12,737
Mitigated
16,017
16,247
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dad E Man1
Zhong Kui
2,648
361
30
1,275
8,537
4,840
0
3,937
4,176
21,840
2,594
L
Charybdis
DarkKing3975
Charybdis
4,936
2,371
0
1,747
4,513
1,222
177
2,116
2,397
0
26,522
W
5,976
552
0
3,106
5,227
3,779
0
668
4,559
3,215
30,725
W
Ah Puch
JP21
Ah Puch
5,698
566
0
1,655
3,498
1,102
0
1,142
2,356
38,697
0
L
Khepri
Lsty3395
Khepri
1,904
200
0
1,829
8,802
3,433
0
2,739
5,981
10,689
0
W
4,756
2,666
81
3,843
5,779
1,788
520
1,279
4,500
35,892
0
W
7,263
1,969
0
2,687
6,361
2,050
0
2,606
3,755
0
26,214
W
6,179
3,208
1,332
3,543
8,225
4,018
34
1,917
6,308
0
15,094
L
Cerberus
TruCang
Cerberus
3,216
434
0
4,693
10,493
5,151
0
1,678
8,567
22,805
0
L
Tsukuyomi
eclipse64
Tsukuyomi
948
418
0
201
6,355
1,371
0
420
5,608
0
7,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
23,654
297
Minions Killed
227
0
Camps Cleared
0
1,073,370
Distance Traveled
916,156
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,160
516
59
6
0
192,720
0
L
Charybdis
4,711
471
61
6
0
174,439
4
W
Chaac
6,918
692
80
8
0
223,667
2
W
Ah Puch
7,006
701
83
8
0
197,328
0
L
Khepri
4,686
469
15
2
0
183,620
3
W
Olorun
6,440
644
63
6
0
192,364
1
W
Bastet
6,001
600
48
5
0
250,013
3
W
Horus
6,254
625
23
2
0
209,998
2
L
Cerberus
4,976
498
76
8
0
198,514
2
L
Tsukuyomi
4,121
412
16
2
0
166,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role