Player Matchup

Hachiman
Hachiman
Gold III
AshtonB23
Hachiman
Gold III
Level 123
God Stats
17W - 13L
1,584 SR
Queue Stats
518W - 517L
1,269 MMR
Party 1
Ganesha
Ganesha
Gold II
Crush1230
Ganesha
Gold II
Level 127
God Stats
19W - 9L
1,702 SR
Queue Stats
888W - 879L
1,372 MMR
Solo
Kali
Kali
Gold V
EtheralBorealis
Kali
Gold V
Level 89
God Stats
8W - 4L
1,637 SR
Queue Stats
163W - 163L
1,289 MMR
Party 2
Cerberus
Cerberus
Gold I
TBPDJ
Cerberus
Gold I
Level 130
God Stats
20W - 20L
1,571 SR
Queue Stats
493W - 489L
1,473 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Turtsama
Morgan Le Fay
Gold IV
Level 70
God Stats
4W - 3L
1,484 SR
Queue Stats
109W - 109L
1,506 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,596 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,481 SR
1,409 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
BurritoPinata
Chang'e
Gold V
Level 86
God Stats
1W - 6L
1,487 SR
Queue Stats
132W - 131L
1,423 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ButtDeek
Baron Samedi
Bronze III
Level 88
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 5L
1,368 MMR
Party 3
Thanatos
Thanatos
Bronze III
Gryphon397
Thanatos
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 MMR
Party 3
Skadi
Skadi
Silver I
KDW78
Skadi
Silver I
Level 81
God Stats
18W - 15L
1,643 SR
Queue Stats
27W - 31L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AshtonB23
Hachiman
11
4 / 0 / 0
6,279
628
4,014
3,434
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Crush1230
Ganesha
9
0 / 0 / 6
5,537
554
3,050
5,938
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
4 / 0 / 1
5,715
572
3,352
5,476
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
TBPDJ
Cerberus
11
1 / 0 / 3
6,084
608
4,565
6,687
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Turtsama
Morgan Le Fay
11
2 / 0 / 2
5,781
578
2,360
2,629
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MulanAthenaSol

VS

Bans
GebTsukuyomiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 0
4,992
499
3,742
8,957
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
9
0 / 1 / 0
4,762
476
1,553
3,834
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ButtDeek
Baron Samedi
7
0 / 2 / 0
4,096
410
1,805
3,781
1,801
Thanatos
Gryphon397
Thanatos
7
0 / 5 / 0
4,568
457
1,170
8,260
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
KDW78
Skadi
10
0 / 0 / 0
5,301
530
3,332
4,020
861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Hachiman
AshtonB23
Hachiman
4
0
0
4
L
Chang'e
0
1
0
0
L
Baron Samedi
ButtDeek
Baron Samedi
0
2
0
0
W
Ganesha
Crush1230
Ganesha
0
0
6
3
W
4
0
1
4.5
L
Thanatos
Gryphon397
Thanatos
0
5
0
0
L
Skadi
KDW78
Skadi
0
0
0
0
W
Cerberus
TBPDJ
Cerberus
1
0
3
2.5
W
Morgan Le Fay
Turtsama
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,341
Damage
11,602
24,164
Taken
28,852
13,344
Mitigated
10,309
11,595
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,742
1,198
0
3,215
8,957
4,783
0
3,961
4,423
0
24,321
W
Hachiman
AshtonB23
Hachiman
4,014
855
0
2,231
3,434
896
0
225
3,209
0
40,989
L
Chang'e
1,553
145
547
1,851
3,834
1,055
0
2,057
1,661
26,210
0
L
Baron Samedi
ButtDeek
Baron Samedi
1,805
63
536
1,768
3,781
1,801
0
1,216
2,537
7,379
0
W
Ganesha
Crush1230
Ganesha
3,050
285
0
2,188
5,938
3,711
0
1,158
4,746
13,622
0
W
3,352
1,312
0
2,478
5,476
2,435
0
1,118
4,358
0
33,358
L
Thanatos
Gryphon397
Thanatos
1,170
10
0
5,074
8,260
1,809
0
1,331
6,835
0
19,416
L
Skadi
KDW78
Skadi
3,332
1,606
0
1,834
4,020
861
0
599
3,421
0
38,815
W
Cerberus
TBPDJ
Cerberus
4,565
645
78
3,763
6,687
5,373
0
142
6,056
36,252
0
W
Morgan Le Fay
Turtsama
Morgan Le Fay
2,360
348
0
857
2,629
929
0
715
1,914
37,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
23,719
347
Minions Killed
250
0
Camps Cleared
0
990,107
Distance Traveled
926,414
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,992
499
58
6
0
193,784
2
W
Hachiman
6,279
628
94
9
0
170,981
4
L
Chang'e
4,762
476
52
5
0
173,838
3
L
Baron Samedi
4,096
410
12
1
0
205,769
3
W
Ganesha
5,537
554
3
0
0
200,141
2
W
Kali
5,715
572
76
8
0
219,192
5
L
Thanatos
4,568
457
42
4
0
175,660
1
L
Skadi
5,301
530
86
9
0
177,363
3
W
Cerberus
6,084
608
94
9
0
194,621
1
W
Morgan Le Fay
5,781
578
80
8
0
205,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role