Player Matchup

Khepri
Khepri
Alexiscambioalex
Khepri
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 17L
888 Elo+
Party 1
Nemesis
Nemesis
AsaelVR
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
964 Elo+
Party 1
Ra
Ra
Exterbal_Mathias
Ra
Level 49
God Stats
1W - 1L
1,269 SR
Queue Stats
8W - 26L
1,190 Elo+
Party 1
Team Averages
Level 25
1,423 SR
1,014 Elo+

VS

Team Averages
Level 44
1,507 SR
1,207 Elo+
Cabrakan
Cabrakan
Dre617
Cabrakan
Level 83
God Stats
3W - 4L
1,510 SR
Queue Stats
97W - 135L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
LowKeyTwist
Sun Wukong
Level 14
God Stats
1W - 8L
1,504 SR
Queue Stats
3W - 14L
1,187 Elo+
Party 2
Thor
Thor
Oldantman3000
Thor
Level 34
God Stats
1W - 3L
1,507 SR
Queue Stats
13W - 29L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 16
10,167
726
6,666
6,154
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
AsaelVR
Nemesis
13
10 / 2 / 8
10,439
746
10,480
8,757
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 13
10,368
741
16,857
7,564
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dre617
Cabrakan
10
0 / 7 / 1
7,977
570
4,668
15,993
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
LowKeyTwist
Sun Wukong
12
1 / 3 / 0
7,806
558
3,936
15,901
7,064
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 10 / 1
7,674
548
8,035
12,888
4,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
20
Kills
2
2
Deaths
20
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
Nemesis
AsaelVR
Nemesis
10
2
8
7
L
Cabrakan
Dre617
Cabrakan
0
7
1
0.07
W
7
0
13
13.5
L
Sun Wukong
LowKeyTwist
Sun Wukong
1
3
0
0.33
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,003
Damage
16,639
22,475
Taken
44,782
17,821
Mitigated
31,102
8,046
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,666
457
0
757
6,154
9,772
261
1,229
4,925
15,762
0
W
Nemesis
AsaelVR
Nemesis
10,480
5,636
0
304
8,757
4,192
669
1,665
7,092
0
24,201
L
Cabrakan
Dre617
Cabrakan
4,668
960
0
627
15,993
19,039
40
7,429
8,564
13,710
0
W
16,857
4,119
1,507
5,478
7,564
3,857
1,270
2,403
5,161
53,364
0
L
Sun Wukong
LowKeyTwist
Sun Wukong
3,936
754
77
1,143
15,901
7,064
101
9,065
6,836
0
26,893
L
8,035
2,372
0
0
12,888
4,999
160
7,514
5,374
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
23,457
135
Minions Killed
80
4
Camps Cleared
4
718,986
Distance Traveled
635,393
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,167
726
23
2
0
238,585
0
W
Nemesis
10,439
746
23
2
4
257,504
0
L
Cabrakan
7,977
570
26
2
2
181,861
0
W
Ra
10,368
741
89
6
0
222,897
0
L
Sun Wukong
7,806
558
32
2
0
270,546
3
L
Thor
7,674
548
22
2
2
182,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role