Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChuckMorris1904
Bacchus
Level 98
God Stats
69W - 44L
1,583 SR
Queue Stats
178W - 212L
1,367 Elo+
Party 1
Medusa
Medusa
MisterNigo
Medusa
Level 105
God Stats
9W - 5L
1,573 SR
Queue Stats
131W - 144L
1,438 Elo+
Party 1
Bastet
Bastet
SSvage-
Bastet
Level 129
God Stats
4W - 5L
1,489 SR
Queue Stats
138W - 127L
1,525 Elo+
Party 2
Team Averages
Level 122
1,529 SR
1,466 Elo+

VS

Team Averages
Level 118
1,599 SR
1,506 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PaBliT0z
Hercules
Level 154
God Stats
1W - 3L
1,618 SR
Queue Stats
471W - 477L
1,526 Elo+
Party 3
Eset
Eset
WKD7
Eset
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 87L
1,404 Elo+
Solo
Hou Yi
Hou Yi
Xquad555
Hou Yi
Level 104
God Stats
4W - 4L
1,748 SR
Queue Stats
168W - 142L
1,528 Elo+
Party 3
Bastet
Bastet
capitanchmp
Bastet
Level 123
God Stats
97W - 74L
1,630 SR
Queue Stats
433W - 478L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
8 / 0 / 7
7,355
736
8,015
3,010
971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
12
7 / 0 / 3
6,930
693
6,964
10,994
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 16
5,804
580
3,871
6,377
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MisterNigo
Medusa
10
10 / 3 / 4
6,665
667
9,483
6,642
2,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
SSvage-
Bastet
12
5 / 0 / 10
7,393
739
5,965
5,612
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 6 / 3
5,438
544
3,299
11,782
5,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
PaBliT0z
Hercules
9
1 / 5 / 1
5,241
524
2,510
9,680
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
WKD7
Eset
7
0 / 8 / 0
4,351
435
2,153
5,529
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Xquad555
Hou Yi
11
3 / 5 / 0
6,719
672
3,223
7,673
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
9
0 / 6 / 2
5,002
500
5,018
8,552
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
30
Kills
5
5
Deaths
30
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
7
11.5
W
Fenrir
 
Fenrir
7
0
3
8.5
L
Ares
 
Ares
1
6
3
0.42
W
0
2
16
4
W
Medusa
MisterNigo
Medusa
10
3
4
4
L
Hercules
PaBliT0z
Hercules
1
5
1
0.3
W
Bastet
SSvage-
Bastet
5
0
10
10
L
Eset
WKD7
Eset
0
8
0
0
L
Hou Yi
Xquad555
Hou Yi
3
5
0
0.6
L
Bastet
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
16,203
32,635
Taken
43,216
16,118
Mitigated
15,554
14,315
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,015
1,629
0
2,499
3,010
971
239
515
2,495
46,303
0
W
Fenrir
 
Fenrir
6,964
1,447
0
5,748
10,994
5,699
181
1,058
9,416
2,710
30,216
L
Ares
 
Ares
3,299
304
958
1,534
11,782
5,105
0
4,267
7,476
11,945
0
W
3,871
113
217
1,840
6,377
5,114
215
2,413
3,932
9,287
0
W
Medusa
MisterNigo
Medusa
9,483
5,081
0
2,023
6,642
2,619
858
1,150
5,456
0
26,707
L
Hercules
PaBliT0z
Hercules
2,510
613
0
2,636
9,680
3,664
0
3,126
6,389
0
20,764
W
Bastet
SSvage-
Bastet
5,965
2,041
0
1,988
5,612
1,715
0
316
5,296
0
41,854
L
Eset
WKD7
Eset
2,153
222
625
16
5,529
1,785
0
3,243
2,250
16,189
0
L
Hou Yi
Xquad555
Hou Yi
3,223
1,218
0
1,595
7,673
1,756
236
587
7,086
0
35,993
L
Bastet
5,018
1,027
0
1,732
8,552
3,244
0
1,044
7,036
0
21,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
26,751
284
Minions Killed
227
0
Camps Cleared
0
1,038,273
Distance Traveled
987,550
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,355
736
89
9
0
196,014
2
W
Fenrir
6,930
693
75
8
0
202,574
1
L
Ares
5,438
544
20
2
0
194,122
3
W
Bacchus
5,804
580
7
1
0
209,126
1
W
Medusa
6,665
667
37
4
0
190,914
1
L
Hercules
5,241
524
54
5
0
234,705
0
W
Bastet
7,393
739
76
8
0
239,645
4
L
Eset
4,351
435
31
3
0
192,097
3
L
Hou Yi
6,719
672
77
8
0
175,045
2
L
Bastet
5,002
500
45
5
0
191,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role