Player Matchup

Gilgamesh
Gilgamesh
CLA Apollo
Gilgamesh
Level 148
God Stats
6W - 5L
1,709 SR
Queue Stats
110W - 112L
1,573 Elo+
Party 2
Odin
Odin
Mastaqueso
Odin
Level 116
God Stats
15W - 7L
1,720 SR
Queue Stats
555W - 504L
1,534 Elo+
Party 2
Anhur
Anhur
PortedMonster88
Anhur
Level 127
God Stats
13W - 14L
1,522 SR
Queue Stats
613W - 539L
1,526 Elo+
Party 2
Fafnir
Fafnir
PunyShmeeegle
Fafnir
Level 119
God Stats
4W - 6L
1,416 SR
Queue Stats
435W - 393L
1,523 Elo+
Party 2
Nox
Nox
RUSTYBUNS52
Nox
Level 121
God Stats
2W - 0L
1,657 SR
Queue Stats
483W - 461L
1,510 Elo+
Party 2
Team Averages
Level 126
1,605 SR
1,533 Elo+

VS

Team Averages
Level 108
1,513 SR
1,564 Elo+
Gilgamesh
Gilgamesh
ComplexReezy
Gilgamesh
Level 99
God Stats
43W - 35L
1,623 SR
Queue Stats
420W - 391L
1,547 Elo+
Solo
Tiamat
Tiamat
KC Fade
Tiamat
Level 31
God Stats
0W - 2L
1,383 SR
Queue Stats
9W - 13L
1,676 Elo+
Solo
Atlas
Atlas
Numbzie
Atlas
Level 160
God Stats
6W - 9L
1,410 SR
Queue Stats
395W - 401L
1,485 Elo+
Party 1
Cupid
Cupid
PostLonely
Cupid
Level 108
God Stats
2W - 2L
1,554 SR
Queue Stats
112W - 100L
1,567 Elo+
Solo
Hercules
Hercules
StuffedBever
Hercules
Level 143
God Stats
2W - 3L
1,593 SR
Queue Stats
84W - 83L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLA Apollo
Gilgamesh
13
7 / 0 / 1
7,394
739
4,103
7,175
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 1 / 1
6,469
647
4,486
7,728
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,093
509
2,972
5,760
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,418
542
2,425
4,399
2,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 3
6,342
634
3,042
3,711
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComplexReezy
Gilgamesh
11
3 / 4 / 1
6,346
635
5,492
7,021
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
KC Fade
Tiamat
9
0 / 4 / 1
4,804
480
1,579
5,774
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Numbzie
Atlas
10
0 / 2 / 1
5,478
548
4,253
7,047
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
9
1 / 0 / 2
5,237
524
2,782
3,957
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
StuffedBever
Hercules
8
1 / 0 / 1
5,335
534
2,912
4,849
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
5
5
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CLA Apollo
Gilgamesh
7
0
1
7.5
L
Gilgamesh
ComplexReezy
Gilgamesh
3
4
1
0.88
L
Tiamat
KC Fade
Tiamat
0
4
1
0.13
W
1
1
1
1.5
L
Atlas
Numbzie
Atlas
0
2
1
0.25
W
0
2
1
0.25
L
Cupid
1
0
2
2
W
0
1
1
0.5
W
2
1
3
3.5
L
Hercules
StuffedBever
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
17,018
28,773
Taken
28,648
11,762
Mitigated
13,352
9,752
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CLA Apollo
Gilgamesh
4,103
1,334
0
3,482
7,175
2,917
0
146
7,021
0
37,601
L
Gilgamesh
ComplexReezy
Gilgamesh
5,492
1,603
0
1,319
7,021
2,780
0
536
6,455
0
35,940
L
Tiamat
KC Fade
Tiamat
1,579
289
0
1,592
5,774
2,226
0
2,742
2,878
18,421
0
W
4,486
1,181
0
1,560
7,728
3,715
0
3,729
3,475
0
32,095
L
Atlas
Numbzie
Atlas
4,253
1,774
0
1,515
7,047
5,470
0
0
6,479
26,270
0
W
2,972
2,194
0
674
5,760
1,299
0
0
5,760
0
30,378
L
Cupid
2,782
1,611
141
2,347
3,957
796
0
1,349
2,608
0
26,994
W
2,425
480
1,202
1,558
4,399
2,671
0
0
4,399
11,420
0
W
3,042
906
0
1,276
3,711
1,160
352
1,212
2,286
33,708
0
L
Hercules
StuffedBever
Hercules
2,912
877
0
2,520
4,849
2,080
0
656
4,193
0
8,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
27,200
307
Minions Killed
247
0
Camps Cleared
0
988,019
Distance Traveled
980,461
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,394
739
77
8
0
236,535
1
L
Gilgamesh
6,346
635
74
7
0
201,583
0
L
Tiamat
4,804
480
36
4
0
195,815
3
W
Odin
6,469
647
78
8
0
208,417
4
L
Atlas
5,478
548
57
6
0
184,341
2
W
Anhur
5,093
509
64
6
0
183,057
3
L
Cupid
5,237
524
69
7
0
187,251
5
W
Fafnir
5,418
542
14
1
0
174,044
1
W
Nox
6,342
634
74
7
0
185,966
0
L
Hercules
5,335
534
11
1
0
211,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role