Player Matchup

Bacchus
Bacchus
ARP9806
Bacchus
Level 100
God Stats
16W - 9L
1,512 SR
Queue Stats
27W - 29L
1,353 Elo+
Party 2
Chronos
Chronos
BOSSIERFIND040
Chronos
Level 98
God Stats
14W - 8L
1,603 SR
Queue Stats
425W - 487L
1,355 Elo+
Solo
Skadi
Skadi
FaustSilverScale
Skadi
Level 105
God Stats
6W - 10L
1,287 SR
Queue Stats
33W - 37L
1,332 Elo+
Party 2
Gilgamesh
Gilgamesh
Kazenokyubbi
Gilgamesh
Level 34
God Stats
1W - 3L
1,166 SR
Queue Stats
31W - 40L
1,315 Elo+
Party 2
Arachne
Arachne
YEAH_RIGHT_39
Arachne
Level 97
God Stats
1W - 10L
1,103 SR
Queue Stats
26W - 31L
1,337 Elo+
Party 2
Team Averages
Level 87
1,334 SR
1,338 Elo+

VS

Team Averages
Level 77
1,575 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AustiXnx
Fenrir
Level 63
God Stats
16W - 9L
1,554 SR
Queue Stats
213W - 254L
1,389 Elo+
Party 1
Sol
Sol
BombTactical386
Sol
Level 51
God Stats
5W - 1L
1,555 SR
Queue Stats
13W - 8L
1,326 Elo+
Party 3
Chaac
Chaac
Dweeberz
Chaac
Level 127
God Stats
2W - 0L
1,768 SR
Queue Stats
214W - 231L
1,412 Elo+
Party 3
Ares
Ares
rokop19
Ares
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 167L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARP9806
Bacchus
7
2 / 3 / 0
5,017
502
3,819
7,039
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 0
4,601
460
1,512
6,790
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 1
4,714
471
5,832
6,104
1,341
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Kazenokyubbi
Gilgamesh
7
0 / 3 / 0
4,631
463
1,401
7,180
2,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
7
0 / 3 / 0
4,365
437
1,967
6,130
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
3 / 2 / 3
5,283
528
3,242
5,755
1,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
AustiXnx
Fenrir
10
6 / 0 / 5
6,519
652
4,650
4,851
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
6 / 0 / 1
6,832
683
6,391
4,960
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Dweeberz
Chaac
11
2 / 0 / 0
6,420
642
4,464
3,823
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
rokop19
Ares
8
0 / 0 / 4
5,293
529
2,181
7,384
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
18
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
3
2.25
L
Bacchus
ARP9806
Bacchus
2
3
0
0.67
W
Fenrir
AustiXnx
Fenrir
6
0
5
8.5
L
0
5
0
0
W
6
0
1
6.5
W
Chaac
Dweeberz
Chaac
2
0
0
2
L
0
4
1
0.13
L
Gilgamesh
Kazenokyubbi
Gilgamesh
0
3
0
0
L
Arachne
0
3
0
0
W
Ares
rokop19
Ares
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,531
Damage
20,928
33,243
Taken
26,773
12,633
Mitigated
11,307
5,587
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,242
1,807
272
2,534
5,755
1,855
310
1,726
4,029
0
24,915
L
Bacchus
ARP9806
Bacchus
3,819
519
273
1,453
7,039
5,093
178
1,806
5,233
12,494
0
W
Fenrir
AustiXnx
Fenrir
4,650
1,126
0
1,559
4,851
1,515
0
469
4,382
0
25,949
L
1,512
128
0
704
6,790
2,021
0
3,818
2,972
20,884
0
W
6,391
2,177
0
3,628
4,960
1,267
944
1,261
3,699
32,851
0
W
Chaac
Dweeberz
Chaac
4,464
942
0
2,264
3,823
2,068
690
0
3,823
0
36,886
L
5,832
2,140
431
706
6,104
1,341
387
1,087
5,017
0
25,455
L
Gilgamesh
Kazenokyubbi
Gilgamesh
1,401
242
0
44
7,180
2,556
0
0
6,765
38
19,151
L
Arachne
1,967
1,291
0
1,976
6,130
1,622
0
1,861
4,235
0
16,398
W
Ares
rokop19
Ares
2,181
285
0
1,069
7,384
4,602
0
2,173
5,211
13,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,328
Gold Earned
30,347
177
Minions Killed
283
0
Camps Cleared
0
905,044
Distance Traveled
957,979
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,283
528
35
4
0
179,009
0
L
Bacchus
5,017
502
19
2
0
195,426
2
W
Fenrir
6,519
652
56
6
0
215,481
0
L
Chronos
4,601
460
33
3
0
178,880
0
W
Sol
6,832
683
74
7
0
180,742
3
W
Chaac
6,420
642
95
10
0
201,187
3
L
Skadi
4,714
471
52
5
0
140,965
2
L
Gilgamesh
4,631
463
40
4
0
179,614
1
L
Arachne
4,365
437
33
3
0
210,159
0
W
Ares
5,293
529
23
2
0
181,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role