Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Abednigo2022
Tsukuyomi
Level 108
God Stats
1W - 4L
1,458 SR
Queue Stats
21W - 44L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
JayoDaDon
Kukulkan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,763 Elo+
Party 2
Neith
Neith
WaifuuMai
Neith
Level 3
God Stats
1W - 2L
1,528 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oldhead bill
Kumbhakarna
Level 109
God Stats
0W - 2L
1,294 SR
Queue Stats
77W - 107L
1,500 Elo+
Party 2
Team Averages
Level 83
1,456 SR
1,566 Elo+

VS

Team Averages
Level 70
1,460 SR
1,552 Elo+
Merlin
Merlin
AJH The Smurf
Merlin
Level 39
God Stats
1W - 1L
1,242 SR
Queue Stats
60W - 64L
1,537 Elo+
Solo
Horus
Horus
OnNic
Horus
Level 98
God Stats
1W - 4L
1,274 SR
Queue Stats
244W - 208L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Unfocusedgrad
Cthulhu
Level 69
God Stats
19W - 15L
1,621 SR
Queue Stats
98W - 125L
1,467 Elo+
Party 1
Bastet
Bastet
ohBlossomz
Bastet
Level 127
God Stats
10W - 9L
1,663 SR
Queue Stats
361W - 267L
1,604 Elo+
Party 1
Izanami
Izanami
quickstang19
Izanami
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 29L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 1
9,160
509
8,444
11,827
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Abednigo2022
Tsukuyomi
15
5 / 6 / 5
9,509
528
10,096
14,947
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
JayoDaDon
Kukulkan
14
5 / 5 / 2
8,880
493
12,426
10,622
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
WaifuuMai
Neith
12
0 / 6 / 0
7,449
414
4,395
9,694
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
oldhead bill
Kumbhakarna
12
0 / 3 / 3
7,622
423
3,334
15,748
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,931
552
7,760
9,405
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
OnNic
Horus
15
2 / 2 / 12
9,464
526
7,910
14,207
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
15
4 / 4 / 13
9,352
520
10,760
17,820
18,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
ohBlossomz
Bastet
17
10 / 1 / 9
10,751
597
10,073
9,959
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
quickstang19
Izanami
18
4 / 2 / 2
10,869
604
8,553
10,945
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
11
Kills
24
25
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
1
0.3
W
4
2
6
3.5
L
Tsukuyomi
Abednigo2022
Tsukuyomi
5
6
5
1.25
L
Kukulkan
JayoDaDon
Kukulkan
5
5
2
1.2
W
Horus
OnNic
Horus
2
2
12
4
W
Cthulhu
4
4
13
2.63
L
Neith
WaifuuMai
Neith
0
6
0
0
W
Bastet
ohBlossomz
Bastet
10
1
9
14.5
L
Kumbhakarna
oldhead bill
Kumbhakarna
0
3
3
0.5
W
Izanami
quickstang19
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
45,056
62,838
Taken
62,336
26,076
Mitigated
37,860
10,025
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,444
4,855
0
3,047
11,827
3,132
551
2,106
9,446
0
72,495
W
7,760
399
0
2,072
9,405
3,775
0
3,359
6,046
67,240
0
L
Tsukuyomi
Abednigo2022
Tsukuyomi
10,096
2,203
0
4,074
14,947
4,770
0
2,974
11,489
0
58,310
L
Kukulkan
JayoDaDon
Kukulkan
12,426
1,029
0
380
10,622
3,787
150
3,343
6,920
64,896
0
W
Horus
OnNic
Horus
7,910
2,934
1,731
5,969
14,207
10,157
138
3,226
10,981
0
49,343
W
Cthulhu
10,760
626
729
3,315
17,820
18,122
0
5,944
11,876
28,402
0
L
Neith
WaifuuMai
Neith
4,395
1,341
0
978
9,694
3,297
497
1,631
7,656
0
35,041
W
Bastet
ohBlossomz
Bastet
10,073
3,503
0
4,748
9,959
3,283
765
2,667
7,292
0
58,584
L
Kumbhakarna
oldhead bill
Kumbhakarna
3,334
411
0
1,546
15,748
11,090
22
6,566
7,998
21,075
0
W
Izanami
quickstang19
Izanami
8,553
4,762
0
2,625
10,945
2,523
2,656
564
10,381
0
92,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
50,367
474
Minions Killed
519
0
Camps Cleared
0
1,601,522
Distance Traveled
1,771,442
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,160
509
147
8
0
325,641
6
W
Merlin
9,931
552
132
7
0
340,545
12
L
Tsukuyomi
9,509
528
103
6
0
342,224
2
L
Kukulkan
8,880
493
112
6
0
301,452
2
W
Horus
9,464
526
85
5
0
360,638
3
W
Cthulhu
9,352
520
42
2
0
341,782
1
L
Neith
7,449
414
77
4
0
300,340
0
W
Bastet
10,751
597
95
5
0
384,314
6
L
Kumbhakarna
7,622
423
35
2
0
331,865
3
W
Izanami
10,869
604
165
9
0
344,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role