Player Matchup

Nike
Nike
LEPRECON722
Nike
Level 128
God Stats
18W - 27L
1,449 SR
Queue Stats
80W - 106L
1,461 Elo+
Party 2
Ullr
Ullr
LoboTruenoGaming
Ullr
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
90W - 90L
1,482 Elo+
Solo
Scylla
Scylla
Sycuh22
Scylla
Level 148
God Stats
1W - 0L
1,188 SR
Queue Stats
130W - 172L
1,491 Elo+
Party 2
Ares
Ares
Tang14
Ares
Level 123
God Stats
2W - 3L
1,530 SR
Queue Stats
78W - 110L
1,450 Elo+
Party 2
Charybdis
Charybdis
sephir0th9
Charybdis
Level 145
God Stats
10W - 7L
1,559 SR
Queue Stats
124W - 154L
1,523 Elo+
Party 2
Team Averages
Level 130
1,445 SR
1,482 Elo+

VS

Team Averages
Level 125
1,671 SR
1,543 Elo+
Izanami
Izanami
BadlyBurnt
Izanami
Level 160
God Stats
32W - 24L
1,655 SR
Queue Stats
227W - 209L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EqinoXpredita
Cu Chulainn
Level 156
God Stats
30W - 21L
1,583 SR
Queue Stats
342W - 298L
1,510 Elo+
Party 1
He Bo
He Bo
HokageBrock
He Bo
Level 99
God Stats
4W - 5L
1,910 SR
Queue Stats
728W - 693L
1,535 Elo+
Solo
Athena
Athena
UntilNil
Athena
Level 83
God Stats
23W - 28L
1,458 SR
Queue Stats
299W - 304L
1,586 Elo+
Solo
Sylvanus
Sylvanus
ÃrKaIX
Sylvanus
Level 125
God Stats
5W - 3L
1,750 SR
Queue Stats
93W - 91L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 10
10,111
460
7,485
16,153
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 4
10,807
491
6,860
14,077
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Sycuh22
Scylla
18
8 / 3 / 4
12,182
554
15,765
12,474
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Tang14
Ares
17
4 / 1 / 10
11,198
509
9,781
15,597
17,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
sephir0th9
Charybdis
20
8 / 0 / 5
12,813
582
15,200
15,206
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadlyBurnt
Izanami
16
2 / 3 / 2
10,356
471
5,552
13,598
4,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
EqinoXpredita
Cu Chulainn
17
4 / 4 / 4
11,326
515
18,825
24,030
22,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 8 / 3
11,159
507
11,159
10,953
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
UntilNil
Athena
16
4 / 3 / 4
10,477
476
6,755
16,993
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ÃrKaIX
Sylvanus
13
0 / 5 / 8
8,810
400
6,652
17,713
18,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
23
Kills
14
14
Deaths
23
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
BadlyBurnt
Izanami
2
3
2
1
L
Cu Chulainn
EqinoXpredita
Cu Chulainn
4
4
4
1.5
L
4
8
3
0.69
W
0
5
10
1
W
3
5
4
1
W
Scylla
Sycuh22
Scylla
8
3
4
3.33
W
Ares
Tang14
Ares
4
1
10
9
L
Athena
UntilNil
Athena
4
3
4
2
W
Charybdis
sephir0th9
Charybdis
8
0
5
10.5
L
Sylvanus
ÃrKaIX
Sylvanus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,091
Damage
48,943
73,507
Taken
83,287
47,416
Mitigated
55,055
22,156
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BadlyBurnt
Izanami
5,552
3,496
0
6,177
13,598
4,731
2,812
1,529
12,029
0
84,683
L
Cu Chulainn
EqinoXpredita
Cu Chulainn
18,825
2,355
0
4,336
24,030
22,177
74
8,121
15,236
11,997
73,380
L
11,159
230
0
862
10,953
3,910
0
3,623
7,033
72,353
0
W
7,485
453
0
3,022
16,153
11,804
784
6,528
9,493
0
44,926
W
6,860
3,254
0
5,516
14,077
5,203
0
4,665
9,282
0
76,689
W
Scylla
Sycuh22
Scylla
15,765
1,962
0
2,325
12,474
5,351
177
6,502
5,831
80,235
0
W
Ares
Tang14
Ares
9,781
528
0
1,423
15,597
17,753
36
6,628
8,783
23,363
0
L
Athena
UntilNil
Athena
6,755
660
0
5,149
16,993
5,618
0
4,465
12,314
51,140
0
W
Charybdis
sephir0th9
Charybdis
15,200
10,381
0
9,870
15,206
7,305
3,807
4,875
10,297
0
122,538
L
Sylvanus
ÃrKaIX
Sylvanus
6,652
1,151
2,192
4,124
17,713
18,619
60
7,346
10,013
21,620
5,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,111
Gold Earned
52,128
602
Minions Killed
545
0
Camps Cleared
0
2,072,683
Distance Traveled
1,905,436
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,356
471
143
7
0
360,437
8
L
Cu Chulainn
11,326
515
147
7
0
337,411
3
L
He Bo
11,159
507
130
6
0
423,356
5
W
Nike
10,111
460
98
4
0
407,257
8
W
Ullr
10,807
491
122
6
0
402,715
2
W
Scylla
12,182
554
132
6
0
417,090
2
W
Ares
11,198
509
45
2
0
443,872
9
L
Athena
10,477
476
80
4
0
402,252
3
W
Charybdis
12,813
582
205
9
0
401,749
7
L
Sylvanus
8,810
400
45
2
0
381,980
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role