Player Matchup

Danzaburou
Danzaburou
WilliamCo
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,044 Elo+
Party 2
Bacchus
Bacchus
iDMQ8
Bacchus
Level 64
God Stats
64W - 54L
1,542 SR
Queue Stats
281W - 310L
1,480 Elo+
Solo
Janus
Janus
lilcanuto
Janus
Level 29
God Stats
39W - 54L
1,386 SR
Queue Stats
69W - 101L
1,342 Elo+
Party 3
Thanatos
Thanatos
ps oogway
Thanatos
Level 48
God Stats
13W - 19L
1,372 SR
Queue Stats
104W - 185L
1,271 Elo+
Party 2
Loki
Loki
rfb_2004
Loki
Level 58
God Stats
39W - 28L
1,587 SR
Queue Stats
143W - 150L
1,435 Elo+
Party 3
Team Averages
Level 41
1,478 SR
1,314 Elo+

VS

Team Averages
Level 39
1,347 SR
1,439 Elo+
Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Az7475
Odin
Level 23
God Stats
1W - 1L
1,216 SR
Queue Stats
12W - 9L
1,440 Elo+
Party 1
Freya
Freya
XtremRaiser
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,453 Elo+
Party 1
Mercury
Mercury
Zulakwa
Mercury
Level 63
God Stats
4W - 6L
1,322 SR
Queue Stats
22W - 19L
1,415 Elo+
Party 1
Rama
Rama
ghost66613
Rama
Level 59
God Stats
1W - 2L
1,195 SR
Queue Stats
14W - 13L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WilliamCo
Danzaburou
10
2 / 8 / 3
7,002
412
4,357
10,045
3,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
iDMQ8
Bacchus
13
0 / 0 / 5
7,494
441
4,875
11,129
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
lilcanuto
Janus
11
3 / 7 / 6
7,878
463
8,060
10,432
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ps oogway
Thanatos
12
4 / 5 / 2
7,842
461
3,211
9,386
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
16
5 / 0 / 2
9,484
558
3,675
7,306
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 3
7,655
450
3,512
4,945
1,212
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Az7475
Odin
13
4 / 1 / 4
8,935
526
6,716
7,372
6,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 4 / 5
8,792
517
6,518
11,801
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Zulakwa
Mercury
14
10 / 4 / 2
9,419
554
9,905
10,840
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 3
8,370
492
7,159
9,228
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
14
Kills
20
20
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
3
2.5
W
Odin
Az7475
Odin
4
1
4
6
L
Danzaburou
WilliamCo
Danzaburou
2
8
3
0.44
W
3
4
5
1.38
W
Mercury
Zulakwa
Mercury
10
4
2
2.75
W
2
5
3
0.7
L
Bacchus
iDMQ8
Bacchus
0
0
5
2.5
L
Janus
lilcanuto
Janus
3
7
6
0.86
L
Thanatos
ps oogway
Thanatos
4
5
2
1
L
Loki
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
33,810
48,298
Taken
44,186
23,065
Mitigated
18,467
14,462
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,512
419
0
0
4,945
1,212
432
1,056
3,809
29,755
0
W
Odin
Az7475
Odin
6,716
1,802
0
797
7,372
6,254
598
617
6,715
8,827
26,386
L
Danzaburou
WilliamCo
Danzaburou
4,357
1,675
0
1,690
10,045
3,651
216
2,284
7,761
0
17,861
W
6,518
1,996
0
4,446
11,801
4,777
506
5,039
6,436
48,304
6,106
W
Mercury
Zulakwa
Mercury
9,905
7,519
0
3,673
10,840
3,345
0
1,282
9,520
0
53,628
W
7,159
6,355
0
1,756
9,228
2,879
512
4,674
4,526
0
48,946
L
Bacchus
iDMQ8
Bacchus
4,875
407
0
2,106
11,129
8,898
0
1,992
9,137
33,802
0
L
Janus
lilcanuto
Janus
8,060
938
0
1,029
10,432
3,488
654
3,953
6,479
37,217
0
L
Thanatos
ps oogway
Thanatos
3,211
588
0
5,055
9,386
4,248
0
2,112
7,274
0
34,516
L
Loki
3,675
1,191
0
4,582
7,306
2,780
0
1,054
6,252
0
63,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
43,171
345
Minions Killed
365
0
Camps Cleared
0
1,449,834
Distance Traveled
1,576,756
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,655
450
51
3
0
316,578
5
W
Odin
8,935
526
66
4
0
308,341
5
L
Danzaburou
7,002
412
30
2
0
217,497
0
W
Freya
8,792
517
91
5
0
310,060
3
W
Mercury
9,419
554
74
4
0
364,695
0
W
Rama
8,370
492
83
5
0
277,082
0
L
Bacchus
7,494
441
63
4
0
327,707
3
L
Janus
7,878
463
66
4
0
270,777
0
L
Thanatos
7,842
461
59
3
0
292,378
0
L
Loki
9,484
558
127
7
0
341,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role