Player Matchup

Ne Zha
Ne Zha
Narindite
Ne Zha
Level 86
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Thoth
Thoth
Rafasah420
Thoth
Level 143
God Stats
18W - 9L
1,523 SR
Queue Stats
214W - 207L
1,546 Elo+
Solo
Neith
Neith
SoraMaximoff
Neith
Level 146
God Stats
4W - 4L
1,559 SR
Queue Stats
303W - 291L
1,499 Elo+
Solo
Scylla
Scylla
angelmalo0
Scylla
Level 148
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo
Sobek
Sobek
tink245
Sobek
Level 66
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Team Averages
Level 118
1,479 SR
1,339 Elo+

VS

Team Averages
Level 128
1,529 SR
1,417 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LAFF Legend
Gilgamesh
Level 131
God Stats
1W - 0L
1,676 SR
Queue Stats
2W - 1L
1,451 Elo+
Party 2
Zeus
Zeus
PhresHxKillAx86
Zeus
Level 107
God Stats
3W - 0L
1,545 SR
Queue Stats
27W - 42L
1,303 Elo+
Party 2
Cupid
Cupid
xSo BARBARIC
Cupid
Level 106
God Stats
1W - 2L
1,425 SR
Queue Stats
45W - 62L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Narindite
Ne Zha
11
0 / 4 / 0
5,514
613
2,803
5,365
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
9
0 / 2 / 1
5,341
593
2,482
2,372
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 0
7,136
793
4,516
2,782
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
angelmalo0
Scylla
13
1 / 3 / 1
6,792
755
5,421
6,232
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
tink245
Sobek
12
0 / 4 / 2
5,762
640
3,876
8,861
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 3
7,690
854
5,067
8,649
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
13
1 / 0 / 4
7,119
791
2,690
8,786
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
LAFF Legend
Gilgamesh
14
4 / 1 / 6
8,062
896
6,711
7,812
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 5
6,963
774
3,581
1,746
652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 2
6,949
772
2,750
4,605
1,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
13
13
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
W
Sylvanus
 
Sylvanus
1
0
4
3
W
Gilgamesh
LAFF Legend
Gilgamesh
4
1
6
7
L
Ne Zha
Narindite
Ne Zha
0
4
0
0
W
1
0
5
3.5
L
Thoth
0
2
1
0.25
L
2
0
0
2
L
Scylla
angelmalo0
Scylla
1
3
1
0.5
L
Sobek
tink245
Sobek
0
4
2
0.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
20,799
25,612
Taken
31,598
10,250
Mitigated
19,040
4,116
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,067
970
0
1,364
8,649
5,124
649
2,777
5,696
0
15,804
W
Sylvanus
 
Sylvanus
2,690
379
1,618
4,577
8,786
6,249
105
1,826
6,779
18,210
0
W
Gilgamesh
LAFF Legend
Gilgamesh
6,711
1,771
0
1,636
7,812
5,564
41
3,458
4,120
0
18,917
L
Ne Zha
Narindite
Ne Zha
2,803
897
0
357
5,365
1,965
0
1,989
3,151
0
9,413
W
3,581
122
0
0
1,746
652
0
915
800
26,244
0
L
Thoth
2,482
115
0
500
2,372
568
0
524
1,715
10,400
0
L
4,516
1,890
0
805
2,782
954
0
1,222
1,560
0
29,459
L
Scylla
angelmalo0
Scylla
5,421
670
0
500
6,232
2,022
0
1,134
4,812
29,332
0
L
Sobek
tink245
Sobek
3,876
126
130
1,824
8,861
4,741
0
1,826
6,681
8,825
0
W
2,750
1,467
0
1,123
4,605
1,451
579
2,252
2,073
0
14,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
36,783
198
Minions Killed
202
6
Camps Cleared
8
722,277
Distance Traveled
862,449
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,690
854
23
3
3
191,277
3
W
Sylvanus
7,119
791
46
5
2
160,465
0
W
Gilgamesh
8,062
896
32
4
0
202,859
6
L
Ne Zha
5,514
613
15
2
2
165,929
0
W
Zeus
6,963
774
63
7
1
157,192
0
L
Thoth
5,341
593
17
2
0
62,871
1
L
Neith
7,136
793
87
10
1
181,312
3
L
Scylla
6,792
755
68
8
2
145,832
0
L
Sobek
5,762
640
11
1
1
166,333
2
W
Cupid
6,949
772
38
4
2
150,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role