Player Matchup

Hun Batz
Hun Batz
H1M_AGA1N3
Hun Batz
Level 140
God Stats
27W - 28L
1,596 SR
Queue Stats
528W - 519L
1,590 Elo+
Solo
Tiamat
Tiamat
MemorialCoin
Tiamat
Level 124
God Stats
14W - 12L
1,650 SR
Queue Stats
248W - 218L
1,658 Elo+
Party 1
Charybdis
Charybdis
PoppyShoeLow
Charybdis
Level 126
God Stats
1W - 5L
1,264 SR
Queue Stats
640W - 591L
1,613 Elo+
Party 2
Aphrodite
Aphrodite
angelmojica1233
Aphrodite
Level 112
God Stats
211W - 139L
1,561 SR
Queue Stats
450W - 405L
1,566 Elo+
Party 2
Geb
Geb
llHydell
Geb
Level 92
God Stats
26W - 9L
1,803 SR
Queue Stats
66W - 50L
1,599 Elo+
Party 1
Team Averages
Level 119
1,575 SR
1,605 Elo+

VS

Team Averages
Level 114
1,553 SR
1,543 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
GoodCatINC
Loki
Level 83
God Stats
9W - 13L
1,416 SR
Queue Stats
70W - 58L
1,645 Elo+
Solo
Olorun
Olorun
I Lakota I
Olorun
Level 158
God Stats
2W - 0L
1,785 SR
Queue Stats
207W - 227L
1,547 Elo+
Party 3
Bastet
Bastet
Oreo_pit1993
Bastet
Level 58
God Stats
3W - 0L
1,564 SR
Queue Stats
39W - 59L
1,499 Elo+
Solo
Horus
Horus
thelilmelo
Horus
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
98W - 102L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
H1M_AGA1N3
Hun Batz
8
1 / 2 / 0
5,027
503
2,430
7,177
1,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
1 / 0 / 0
5,489
549
2,420
2,514
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
PoppyShoeLow
Charybdis
8
0 / 5 / 1
4,713
471
4,678
7,354
1,669
Aphrodite
angelmojica1233
Aphrodite
9
0 / 2 / 0
5,118
512
1,951
5,671
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 6 / 1
4,491
449
1,989
9,305
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 1 / 2
6,133
613
3,469
4,153
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 1
6,226
623
3,061
4,693
1,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
I Lakota I
Olorun
11
8 / 0 / 1
6,834
683
7,312
6,430
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
10
4 / 1 / 2
5,819
582
3,909
5,687
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
8
0 / 1 / 5
5,328
533
3,292
7,213
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
2
3
W
1
0
1
1.5
L
Hun Batz
H1M_AGA1N3
Hun Batz
1
2
0
0.5
W
Olorun
I Lakota I
Olorun
8
0
1
8.5
L
Tiamat
1
0
0
1
W
Bastet
4
1
2
5
L
Charybdis
PoppyShoeLow
Charybdis
0
5
1
0.1
L
Aphrodite
angelmojica1233
Aphrodite
0
2
0
0
L
1
6
1
0.25
W
Horus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,468
Damage
21,043
32,021
Taken
28,176
9,597
Mitigated
12,212
10,885
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,469
603
0
1,459
4,153
3,551
0
981
3,078
31,955
3,763
W
3,061
513
0
1,250
4,693
1,505
0
1,685
3,008
0
33,833
L
Hun Batz
H1M_AGA1N3
Hun Batz
2,430
359
0
2,496
7,177
1,839
0
1,421
5,756
0
18,231
W
Olorun
I Lakota I
Olorun
7,312
3,573
286
3,511
6,430
2,310
610
989
5,441
32,453
6,262
L
Tiamat
2,420
140
0
1,275
2,514
730
0
261
2,253
32,485
0
W
Bastet
3,909
401
0
2,867
5,687
1,565
0
666
4,918
0
28,016
L
Charybdis
PoppyShoeLow
Charybdis
4,678
3,101
0
2,120
7,354
1,669
0
2,907
4,447
0
25,246
L
Aphrodite
angelmojica1233
Aphrodite
1,951
0
368
3,514
5,671
1,603
296
571
5,100
30,071
0
L
1,989
841
0
1,112
9,305
3,756
0
4,215
5,090
6,262
0
W
Horus
3,292
2,246
864
3,811
7,213
3,281
38
1,778
5,371
0
18,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
30,340
255
Minions Killed
323
0
Camps Cleared
0
895,723
Distance Traveled
974,433
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,133
613
86
9
0
187,826
5
W
Loki
6,226
623
79
8
0
198,692
1
L
Hun Batz
5,027
503
49
5
0
204,406
4
W
Olorun
6,834
683
67
7
0
161,600
1
L
Tiamat
5,489
549
81
8
0
185,569
4
W
Bastet
5,819
582
59
6
0
223,732
3
L
Charybdis
4,713
471
59
6
0
162,788
2
L
Aphrodite
5,118
512
61
6
0
166,184
2
L
Geb
4,491
449
5
1
0
176,776
3
W
Horus
5,328
533
32
3
0
202,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role