Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bus7657
Tsukuyomi
Level 2
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
xdGH05Tx13
Artemis
Level 61
God Stats
4W - 15L
1,261 SR
Queue Stats
8W - 24L
1,189 Elo+
Solo
Team Averages
Level 58
1,487 SR
1,396 Elo+

VS

Team Averages
Level 114
1,587 SR
1,350 Elo+
King Arthur
King Arthur
NekkidCrack231
King Arthur
Level 97
God Stats
4W - 6L
1,446 SR
Queue Stats
52W - 65L
1,319 Elo+
Party 1
Set
Set
TheRandomNightOw
Set
Level 105
God Stats
2W - 0L
1,799 SR
Queue Stats
65W - 74L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
d4rkest_timel1ne
Baron Samedi
Level 141
God Stats
18W - 14L
1,515 SR
Queue Stats
71W - 80L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 6 / 0
5,668
567
5,410
15,318
7,295
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Bus7657
Tsukuyomi
8
0 / 9 / 0
5,509
551
3,238
9,670
2,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
xdGH05Tx13
Artemis
7
0 / 4 / 0
5,405
541
3,020
6,043
1,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NekkidCrack231
King Arthur
11
3 / 0 / 14
7,572
757
4,426
9,815
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
10 / 0 / 6
8,665
867
11,174
9,887
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
d4rkest_timel1ne
Baron Samedi
12
6 / 0 / 11
8,227
823
12,697
7,593
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
19
19
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
0
0
L
Tsukuyomi
Bus7657
Tsukuyomi
0
9
0
0
W
King Arthur
NekkidCrack231
King Arthur
3
0
14
10
W
10
0
6
13
W
Baron Samedi
d4rkest_timel1ne
Baron Samedi
6
0
11
11.5
L
Artemis
xdGH05Tx13
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
28,297
31,031
Taken
27,295
10,975
Mitigated
19,821
2,862
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,410
283
210
1,803
15,318
7,295
0
5,140
9,373
19,589
0
L
Tsukuyomi
Bus7657
Tsukuyomi
3,238
1,022
0
174
9,670
2,318
0
4,695
4,705
0
5,950
W
King Arthur
NekkidCrack231
King Arthur
4,426
603
0
2,121
9,815
10,039
330
1,683
8,132
0
13,686
W
11,174
4,087
194
2,641
9,887
5,475
126
2,167
7,720
0
29,636
W
Baron Samedi
d4rkest_timel1ne
Baron Samedi
12,697
333
3,433
3,925
7,593
4,307
959
2,191
5,402
35,034
0
L
Artemis
xdGH05Tx13
Artemis
3,020
1,398
330
345
6,043
1,362
0
2,862
2,986
0
6,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,582
Gold Earned
24,464
51
Minions Killed
123
0
Camps Cleared
8
449,727
Distance Traveled
585,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,668
567
28
3
0
171,581
2
L
Tsukuyomi
5,509
551
13
1
0
133,309
0
W
King Arthur
7,572
757
16
2
0
208,712
1
W
Set
8,665
867
46
5
6
196,533
1
W
Baron Samedi
8,227
823
61
6
2
179,973
2
L
Artemis
5,405
541
10
1
0
144,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role