Player Matchup

Da Ji
Da Ji
Bronze III
AxElChapo
Da Ji
Bronze III
Level 107
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 7L
1,368 MMR
Party 2
King Arthur
King Arthur
Gold V
JB3501
King Arthur
Gold V
Level 108
God Stats
10W - 10L
1,539 SR
Queue Stats
212W - 224L
1,313 MMR
Solo
Scylla
Scylla
Bronze IV
Julona
Scylla
Bronze IV
Level 128
God Stats
0W - 1L
1,324 SR
Queue Stats
21W - 16L
1,402 MMR
Solo
Danzaburou
Danzaburou
Silver III
KingOfYggdrasil
Danzaburou
Silver III
Level 123
God Stats
0W - 5L
1,617 SR
Queue Stats
6W - 11L
1,403 MMR
Party 2
Ares
Ares
Bronze III
corpralhicks45
Ares
Bronze III
Level 106
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 8L
1,308 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,537 SR
1,359 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,575 SR
1,367 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Gold V
LaStep
Chronos
Gold V
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 161L
1,292 MMR
Party 1
Tyr
Tyr
Gold V
Psycl0ne
Tyr
Gold V
Level 107
God Stats
65W - 63L
1,554 SR
Queue Stats
284W - 281L
1,324 MMR
Party 1
Hades
Hades
Gold V
Rewmaker
Hades
Gold V
Level 128
God Stats
7W - 1L
1,654 SR
Queue Stats
309W - 316L
1,335 MMR
Party 3
Sol
Sol
Gold II
Will9rmx
Sol
Gold II
Level 155
God Stats
9W - 5L
1,668 SR
Queue Stats
313W - 319L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AxElChapo
Da Ji
17
2 / 9 / 9
11,041
460
10,568
23,376
11,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
JB3501
King Arthur
20
2 / 7 / 3
12,030
501
15,553
27,528
27,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Julona
Scylla
17
4 / 8 / 7
11,154
465
19,309
16,468
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
KingOfYggdrasil
Danzaburou
20
12 / 2 / 4
13,615
567
11,974
15,616
7,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 14
12,338
514
11,433
24,974
38,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GebBastetPersephoneAnubis

VS

Bans
MulanCliodhnaAthenaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
11 / 6 / 5
14,875
620
17,090
22,951
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
LaStep
Chronos
20
3 / 4 / 14
14,572
607
12,536
16,983
6,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 8 / 15
13,416
559
15,115
23,276
26,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Rewmaker
Hades
20
3 / 3 / 12
15,041
627
18,856
21,941
24,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 4 / 9
15,498
646
16,739
20,713
6,555
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
25
Kills
31
31
Deaths
25
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
6
5
2.25
L
Da Ji
AxElChapo
Da Ji
2
9
9
0.72
L
King Arthur
JB3501
King Arthur
2
7
3
0.5
L
Scylla
Julona
Scylla
4
8
7
0.94
L
Danzaburou
KingOfYggdrasil
Danzaburou
12
2
4
7
W
Chronos
LaStep
Chronos
3
4
14
2.5
W
7
8
15
1.81
W
Hades
Rewmaker
Hades
3
3
12
3
W
7
4
9
2.88
L
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,837
Damage
80,336
107,962
Taken
105,864
91,401
Mitigated
74,527
19,459
Healing
57,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,090
4,088
0
20,935
22,951
10,059
5,184
7,713
15,238
0
101,001
L
Da Ji
AxElChapo
Da Ji
10,568
3,029
0
5,486
23,376
11,182
0
7,428
15,948
0
73,117
L
King Arthur
JB3501
King Arthur
15,553
2,566
0
1,974
27,528
27,639
0
13,647
13,881
6,306
81,639
L
Scylla
Julona
Scylla
19,309
1,732
311
2,001
16,468
6,412
306
7,513
8,955
74,800
0
L
Danzaburou
KingOfYggdrasil
Danzaburou
11,974
4,850
0
7,611
15,616
7,466
2,050
7,420
8,196
0
98,271
W
Chronos
LaStep
Chronos
12,536
1,920
0
6,161
16,983
6,813
2,041
8,128
8,855
86,813
0
W
15,115
2,297
0
4,962
23,276
26,551
626
8,430
14,846
0
58,045
W
Hades
Rewmaker
Hades
18,856
2,155
380
11,700
21,941
24,549
552
5,443
16,498
106,971
0
W
16,739
7,168
0
13,210
20,713
6,555
6,385
5,806
14,907
135,107
0
L
11,433
1,154
0
2,076
24,974
38,702
0
12,219
12,755
33,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,178
Gold Earned
73,402
577
Minions Killed
758
0
Camps Cleared
0
2,228,866
Distance Traveled
2,338,456
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,875
620
148
6
0
490,981
1
L
Da Ji
11,041
460
106
4
0
459,701
2
L
King Arthur
12,030
501
149
6
0
432,766
1
L
Scylla
11,154
465
138
6
0
406,758
6
L
Danzaburou
13,615
567
161
7
0
467,372
4
W
Chronos
14,572
607
153
6
0
513,946
12
W
Tyr
13,416
559
68
3
0
504,822
8
W
Hades
15,041
627
193
8
0
405,651
5
W
Sol
15,498
646
196
8
0
423,056
8
L
Ares
12,338
514
23
1
0
462,269
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role