Player Matchup

Cliodhna
Cliodhna
ByJimenez97
Cliodhna
Level 101
God Stats
2W - 2L
1,369 SR
Queue Stats
41W - 48L
1,370 Elo+
Solo
Hera
Hera
MadeInEastAfrica
Hera
Level 80
God Stats
3W - 3L
1,491 SR
Queue Stats
145W - 138L
1,431 Elo+
Party 2
Ares
Ares
YMD DOGE
Ares
Level 5
God Stats
1W - 3L
1,318 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 2
Team Averages
Level 62
1,393 SR
1,332 Elo+

VS

Team Averages
Level 52
1,481 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
Looooiejxj_
Tsukuyomi
Level 54
God Stats
6W - 4L
1,492 SR
Queue Stats
100W - 123L
1,337 Elo+
Party 1
Ymir
Ymir
dbzfan42001
Ymir
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 28L
1,353 Elo+
Party 1
Sol
Sol
trevor0215
Sol
Level 81
God Stats
17W - 19L
1,451 SR
Queue Stats
249W - 236L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ByJimenez97
Cliodhna
13
2 / 5 / 5
8,043
619
7,037
10,993
4,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 2
8,527
656
11,582
9,211
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
3
0 / 1 / 0
6,249
481
0
1,132
499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Looooiejxj_
Tsukuyomi
11
1 / 4 / 6
8,582
660
5,395
7,554
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 7
8,780
675
1,285
10,889
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 1
9,709
747
11,530
11,730
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
7
7
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ByJimenez97
Cliodhna
2
5
5
0.9
W
Tsukuyomi
Looooiejxj_
Tsukuyomi
1
4
6
1
L
4
1
2
5
L
Ares
0
1
0
0
W
0
3
7
1.17
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
18,210
21,336
Taken
30,173
8,230
Mitigated
16,713
3,670
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ByJimenez97
Cliodhna
7,037
618
0
884
10,993
4,151
0
6,512
4,481
0
27,944
W
Tsukuyomi
Looooiejxj_
Tsukuyomi
5,395
1,164
0
683
7,554
2,621
342
2,557
4,997
0
24,847
L
11,582
1,852
0
2,786
9,211
3,580
0
5,635
3,576
37,726
0
L
Ares
0
0
0
0
1,132
499
0
1,132
0
0
0
W
1,285
73
453
2,458
10,889
9,920
62
3,180
7,709
9,689
0
W
11,530
3,824
0
7,093
11,730
4,172
2,569
6,172
5,558
52,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
27,071
110
Minions Killed
149
3
Camps Cleared
6
483,275
Distance Traveled
672,830
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,043
619
41
3
2
238,797
3
W
Tsukuyomi
8,582
660
38
3
5
238,714
2
L
Hera
8,527
656
69
5
1
244,478
2
L
Ares
6,249
481
0
0
0
0
0
W
Ymir
8,780
675
19
1
1
226,779
2
W
Sol
9,709
747
92
7
0
207,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role