Player Matchup

Tiamat
Tiamat
AFRICAN-BOY4
Tiamat
Level 160
God Stats
25W - 32L
1,429 SR
Queue Stats
581W - 539L
1,444 Elo+
Solo
Jing Wei
Jing Wei
B1boomer
Jing Wei
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 182L
1,449 Elo+
Party 3
Sylvanus
Sylvanus
Bum ZoKram Buum
Sylvanus
Level 126
God Stats
14W - 15L
1,499 SR
Queue Stats
217W - 219L
1,458 Elo+
Solo
Aphrodite
Aphrodite
ItzKript
Aphrodite
Level 99
God Stats
31W - 26L
1,555 SR
Queue Stats
279W - 268L
1,520 Elo+
Party 3
Nemesis
Nemesis
kapitian
Nemesis
Level 111
God Stats
7W - 6L
1,563 SR
Queue Stats
302W - 326L
1,478 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,470 Elo+

VS

Team Averages
Level 97
1,479 SR
1,459 Elo+
Cthulhu
Cthulhu
Birdjjason140
Cthulhu
Level 63
God Stats
17W - 8L
1,686 SR
Queue Stats
62W - 60L
1,462 Elo+
Party 2
Horus
Horus
DeviousCRYO
Horus
Level 160
God Stats
0W - 7L
1,317 SR
Queue Stats
380W - 401L
1,480 Elo+
Party 2
Thanatos
Thanatos
LoboGuerrero971
Thanatos
Level 99
God Stats
3W - 14L
1,500 SR
Queue Stats
10W - 30L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PenCat314
Morgan Le Fay
Level 102
God Stats
2W - 5L
1,390 SR
Queue Stats
106W - 81L
1,515 Elo+
Party 1
Anhur
Anhur
michael_mk37
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 0 / 3
5,929
593
4,820
3,813
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
B1boomer
Jing Wei
10
5 / 1 / 4
6,010
601
7,366
5,747
1,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
2 / 0 / 3
6,275
628
2,452
4,760
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ItzKript
Aphrodite
10
4 / 1 / 5
5,922
592
4,787
6,531
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
kapitian
Nemesis
9
4 / 0 / 2
6,041
604
4,807
5,854
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 3 / 1
4,609
461
3,364
9,283
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 0
4,557
456
3,079
7,242
3,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
5
0 / 4 / 0
4,102
410
1,722
6,901
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
PenCat314
Morgan Le Fay
10
0 / 3 / 0
5,317
532
2,871
5,247
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 5 / 0
5,237
524
2,429
6,613
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
3
3.5
W
Jing Wei
B1boomer
Jing Wei
5
1
4
7
L
Cthulhu
0
3
1
0.17
W
Sylvanus
2
0
3
3.5
L
0
2
0
0
W
Aphrodite
ItzKript
Aphrodite
4
1
5
6.5
L
Thanatos
0
4
0
0
L
Morgan Le Fay
PenCat314
Morgan Le Fay
0
3
0
0
W
Nemesis
kapitian
Nemesis
4
0
2
5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
13,465
26,705
Taken
35,286
9,251
Mitigated
12,154
16,889
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,820
488
0
1,762
3,813
2,165
0
1,588
2,055
22,814
0
W
Jing Wei
B1boomer
Jing Wei
7,366
6,735
128
929
5,747
1,541
530
1,644
4,103
0
26,054
L
Cthulhu
3,364
226
27
1,688
9,283
3,942
0
2,210
6,806
16,728
0
W
Sylvanus
2,452
511
489
3,224
4,760
2,011
420
0
4,760
28,327
6,752
L
3,079
1,669
148
1,454
7,242
3,498
0
2,108
5,068
0
17,714
W
Aphrodite
ItzKript
Aphrodite
4,787
774
3,064
4,299
6,531
1,963
176
1,659
4,858
22,938
0
L
Thanatos
1,722
716
0
2,173
6,901
1,700
0
2,029
4,672
0
15,339
L
Morgan Le Fay
PenCat314
Morgan Le Fay
2,871
597
0
840
5,247
1,490
0
2,422
2,493
28,509
0
W
Nemesis
kapitian
Nemesis
4,807
1,829
0
2,994
5,854
1,571
0
1,069
4,694
0
23,594
L
2,429
963
0
1,035
6,613
1,524
0
1,991
4,414
0
20,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
23,822
246
Minions Killed
210
0
Camps Cleared
0
1,020,348
Distance Traveled
911,185
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,929
593
56
6
0
212,225
3
W
Jing Wei
6,010
601
37
4
0
207,939
0
L
Cthulhu
4,609
461
21
2
0
196,856
1
W
Sylvanus
6,275
628
60
6
0
170,277
1
L
Horus
4,557
456
39
4
0
179,369
0
W
Aphrodite
5,922
592
46
5
0
203,475
1
L
Thanatos
4,102
410
31
3
0
187,096
0
L
Morgan Le Fay
5,317
532
71
7
0
183,249
3
W
Nemesis
6,041
604
47
5
0
226,432
4
L
Anhur
5,237
524
48
5
0
164,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role