Player Matchup

Bastet
Bastet
Cav3man15
Bastet
Level 126
God Stats
3W - 7L
1,538 SR
Queue Stats
57W - 54L
1,611 Elo+
Party 1
Merlin
Merlin
NXS-Kasinova
Merlin
Level 140
God Stats
0W - 1L
1,570 SR
Queue Stats
3W - 1L
1,874 Elo+
Solo
Freya
Freya
PigletsSideChick
Freya
Level 160
God Stats
1W - 1L
1,648 SR
Queue Stats
65W - 57L
1,635 Elo+
Solo
Achilles
Achilles
SMOK3YxDAxBE4R
Achilles
Level 148
God Stats
0W - 1L
1,314 SR
Queue Stats
80W - 80L
1,581 Elo+
Party 1
Team Averages
Level 144
1,517 SR
1,675 Elo+

VS

Team Averages
Level 149
1,625 SR
1,558 Elo+
Ah Puch
Ah Puch
Pski5135
Ah Puch
Level 143
God Stats
2W - 1L
1,619 SR
Queue Stats
20W - 24L
1,450 Elo+
Solo
Nox
Nox
blackl3ath3r
Nox
Level 146
God Stats
8W - 15L
1,675 SR
Queue Stats
44W - 42L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
w1nbypin
Gilgamesh
Level 146
God Stats
2W - 3L
1,664 SR
Queue Stats
68W - 47L
1,615 Elo+
Party 2
Artemis
Artemis
Ðisdain
Artemis
Level 160
God Stats
4W - 3L
1,542 SR
Queue Stats
64W - 80L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cav3man15
Bastet
20
14 / 2 / 4
16,071
846
30,973
23,537
9,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
13
0 / 2 / 0
10,255
540
210
1,977
569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 6
14,547
766
18,229
22,382
7,694
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
20
2 / 4 / 9
13,662
719
7,426
18,295
22,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pski5135
Ah Puch
20
5 / 4 / 4
15,060
793
10,990
15,117
5,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 7 / 4
13,059
687
10,013
14,396
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
w1nbypin
Gilgamesh
19
3 / 5 / 4
14,918
785
10,993
24,707
27,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Ðisdain
Artemis
20
4 / 5 / 7
14,985
789
22,090
16,566
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
21
Kills
14
14
Deaths
21
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cav3man15
Bastet
14
2
4
8
L
Merlin
0
2
0
0
L
5
6
6
1.33
W
Ah Puch
Pski5135
Ah Puch
5
4
4
1.75
L
Achilles
2
4
9
1.63
W
2
7
4
0.57
W
Gilgamesh
w1nbypin
Gilgamesh
3
5
4
1
W
Artemis
Ðisdain
Artemis
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
54,086
66,191
Taken
70,786
40,485
Mitigated
43,350
16,644
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cav3man15
Bastet
30,973
5,531
0
6,708
23,537
9,379
1,104
6,338
17,047
0
94,524
L
Merlin
210
117
0
0
1,977
569
0
1,170
777
3,599
0
L
18,229
6,056
0
7,420
22,382
7,694
1,893
4,666
17,602
69,926
0
W
Ah Puch
Pski5135
Ah Puch
10,990
597
0
4,481
15,117
5,103
1,870
3,919
11,119
58,906
0
L
Achilles
7,426
1,208
0
2,516
18,295
22,843
275
9,413
8,696
10,266
48,275
W
10,013
427
0
1,127
14,396
4,847
1,365
3,235
10,706
34,758
0
W
Gilgamesh
w1nbypin
Gilgamesh
10,993
3,168
1,971
4,004
24,707
27,669
1,685
5,489
18,973
625
47,080
W
Artemis
Ðisdain
Artemis
22,090
13,102
0
4,501
16,566
5,731
2,406
7,097
9,277
0
71,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,535
Gold Earned
58,022
329
Minions Killed
351
15
Camps Cleared
18
1,099,329
Distance Traveled
1,373,892
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
16,071
846
114
6
5
419,647
1
L
Merlin
10,255
540
10
1
2
35,430
0
L
Freya
14,547
766
107
6
6
295,965
1
W
Ah Puch
15,060
793
109
6
1
358,933
2
L
Achilles
13,662
719
98
5
2
348,287
0
W
Nox
13,059
687
68
4
3
328,835
2
W
Gilgamesh
14,918
785
77
4
4
370,003
3
W
Artemis
14,985
789
97
5
10
316,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role