Player Matchup

Osiris
Osiris
Capitan Stephie
Osiris
Level 79
God Stats
10W - 4L
1,466 SR
Queue Stats
179W - 157L
1,403 Elo+
Party 2
Hun Batz
Hun Batz
Demon Guzzler
Hun Batz
Level 105
God Stats
5W - 4L
1,556 SR
Queue Stats
203W - 177L
1,404 Elo+
Party 2
Raijin
Raijin
Dreamin Sinker
Raijin
Level 116
God Stats
5W - 6L
1,461 SR
Queue Stats
275W - 259L
1,387 Elo+
Party 2
Medusa
Medusa
GrrthWormJim
Medusa
Level 101
God Stats
4W - 5L
1,458 SR
Queue Stats
235W - 223L
1,394 Elo+
Party 2
Jormungandr
Jormungandr
KingJerf
Jormungandr
Level 77
God Stats
3W - 6L
1,398 SR
Queue Stats
150W - 131L
1,403 Elo+
Party 2
Team Averages
Level 96
1,468 SR
1,398 Elo+

VS

Team Averages
Level 78
1,496 SR
1,397 Elo+
Scylla
Scylla
Doughpremium
Scylla
Level 64
God Stats
2W - 0L
1,734 SR
Queue Stats
17W - 34L
1,335 Elo+
Solo
Ah Puch
Ah Puch
GriffSet716
Ah Puch
Level 108
God Stats
10W - 3L
1,577 SR
Queue Stats
280W - 286L
1,408 Elo+
Solo
Izanami
Izanami
MintyAltoids
Izanami
Level 42
God Stats
1W - 0L
1,250 SR
Queue Stats
8W - 8L
1,337 Elo+
Party 1
Hun Batz
Hun Batz
PoultryBoi
Hun Batz
Level 60
God Stats
2W - 0L
1,711 SR
Queue Stats
11W - 10L
1,389 Elo+
Party 1
Thanatos
Thanatos
kamensha
Thanatos
Level 117
God Stats
1W - 1L
1,208 SR
Queue Stats
60W - 56L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
9,740
696
8,022
10,949
7,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Demon Guzzler
Hun Batz
17
7 / 9 / 4
10,955
783
14,478
16,131
7,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 4
9,297
664
4,233
10,045
3,696
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
0 / 4 / 6
8,626
616
9,586
11,481
4,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
KingJerf
Jormungandr
16
1 / 5 / 8
9,850
704
9,634
16,528
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 3 / 11
9,674
691
7,996
8,782
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
GriffSet716
Ah Puch
20
6 / 2 / 14
11,199
800
20,878
11,825
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MintyAltoids
Izanami
19
9 / 2 / 12
11,131
795
14,630
12,506
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
PoultryBoi
Hun Batz
14
0 / 3 / 14
8,618
616
4,347
9,689
3,573
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
kamensha
Thanatos
18
8 / 2 / 15
10,719
766
14,053
10,343
4,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
12
Kills
26
26
Deaths
12
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Hun Batz
Demon Guzzler
Hun Batz
7
9
4
1
W
Scylla
3
3
11
2.83
L
2
5
4
0.8
W
Ah Puch
GriffSet716
Ah Puch
6
2
14
6.5
L
Medusa
0
4
6
0.75
L
Jormungandr
KingJerf
Jormungandr
1
5
8
1
W
Izanami
MintyAltoids
Izanami
9
2
12
7.5
W
Hun Batz
PoultryBoi
Hun Batz
0
3
14
2.33
W
Thanatos
kamensha
Thanatos
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
61,904
65,134
Taken
53,145
39,972
Mitigated
21,400
13,242
Healing
31,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,022
731
923
957
10,949
7,967
587
5,776
5,173
0
15,750
L
Hun Batz
Demon Guzzler
Hun Batz
14,478
1,514
584
118
16,131
7,681
0
6,744
9,387
0
25,261
W
Scylla
7,996
138
259
1,551
8,782
2,897
80
1,583
7,199
19,545
0
L
4,233
379
1,106
1,374
10,045
3,696
0
6,115
3,930
22,517
0
W
Ah Puch
GriffSet716
Ah Puch
20,878
443
1,573
5,528
11,825
5,123
390
3,213
8,612
43,451
0
L
Medusa
9,586
2,987
1,797
3,533
11,481
4,257
891
3,779
7,702
0
21,861
L
Jormungandr
KingJerf
Jormungandr
9,634
2,208
683
2,167
16,528
16,371
130
6,460
10,068
21,189
0
W
Izanami
MintyAltoids
Izanami
14,630
9,740
2,785
5,175
12,506
5,371
1,563
3,103
9,403
0
31,176
W
Hun Batz
PoultryBoi
Hun Batz
4,347
1,255
1,090
1,713
9,689
3,573
361
3,036
6,653
0
6,203
W
Thanatos
kamensha
Thanatos
14,053
3,232
1,548
10,586
10,343
4,436
0
2,932
7,411
0
23,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
51,341
169
Minions Killed
142
0
Camps Cleared
0
1,267,233
Distance Traveled
1,401,144
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,740
696
28
2
0
273,192
0
L
Hun Batz
10,955
783
22
2
0
231,611
1
W
Scylla
9,674
691
24
2
0
261,943
1
L
Raijin
9,297
664
56
4
0
213,350
1
W
Ah Puch
11,199
800
47
3
0
299,800
0
L
Medusa
8,626
616
28
2
0
300,002
4
L
Jormungandr
9,850
704
35
3
0
249,078
4
W
Izanami
11,131
795
36
3
0
260,721
2
W
Hun Batz
8,618
616
8
1
0
268,966
0
W
Thanatos
10,719
766
27
2
0
309,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role