Player Matchup

Hera
Hera
AboutAweekAgo77
Hera
Level 127
God Stats
4W - 5L
1,561 SR
Queue Stats
192W - 217L
1,381 Elo+
Solo
Tyr
Tyr
AlbertSTS
Tyr
Level 67
God Stats
0W - 2L
1,179 SR
Queue Stats
92W - 94L
1,385 Elo+
Party 1
Izanami
Izanami
BOBBY2LUNCHES
Izanami
Level 107
God Stats
4W - 3L
1,611 SR
Queue Stats
640W - 641L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
KennyUrg
Jing Wei
Level 59
God Stats
0W - 1L
1,422 SR
Queue Stats
24W - 28L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
Koby123
Zhong Kui
Level 49
God Stats
2W - 1L
1,514 SR
Queue Stats
75W - 76L
1,408 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,386 Elo+

VS

Team Averages
Level 135
1,491 SR
1,459 Elo+
Skadi
Skadi
Darth Kuruk
Skadi
Level 121
God Stats
4W - 3L
1,475 SR
Queue Stats
189W - 197L
1,418 Elo+
Party 2
Hera
Hera
Dormant21
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,567 Elo+
Party 3
Pele
Pele
EduardoM24
Pele
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,427 Elo+
Solo
Odin
Odin
LordShaftington
Odin
Level 155
God Stats
3W - 2L
1,397 SR
Queue Stats
183W - 197L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
Thegame10549
Zhong Kui
Level 102
God Stats
1W - 0L
1,582 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
12,054
753
17,029
9,044
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 13
10,710
669
9,573
31,379
25,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
20
4 / 6 / 8
12,214
763
14,338
17,903
6,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
KennyUrg
Jing Wei
17
6 / 7 / 8
11,320
708
8,978
15,495
6,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Koby123
Zhong Kui
20
6 / 7 / 10
12,526
783
15,822
21,934
23,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 15
14,166
885
27,836
12,450
4,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
9 / 4 / 16
14,134
883
25,245
12,679
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

5
0 / 0 / 0
7,642
478
0
0
0
20
4 / 5 / 24
11,952
747
9,319
23,103
25,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
Thegame10549
Zhong Kui
19
6 / 9 / 18
11,920
745
18,013
25,337
12,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
105
22
Kills
32
33
Deaths
22
47
Assists
73
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
L
1
8
13
0.94
L
Izanami
4
6
8
1.33
W
13
4
15
5.13
W
Hera
9
4
16
4.25
W
0
0
0
0
L
Jing Wei
KennyUrg
Jing Wei
6
7
8
1.43
L
Zhong Kui
Koby123
Zhong Kui
6
7
10
1.57
W
4
5
24
3.2
W
Zhong Kui
Thegame10549
Zhong Kui
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,740
Damage
80,413
95,755
Taken
73,569
65,368
Mitigated
48,842
32,617
Healing
25,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,029
2,980
1,069
1,252
9,044
3,617
855
4,749
4,295
36,404
0
L
9,573
1,123
608
8,240
31,379
25,467
50
11,916
19,363
0
16,921
L
Izanami
14,338
9,990
1,315
5,316
17,903
6,958
3,482
10,465
7,300
0
39,992
W
27,836
14,865
3,297
1,445
12,450
4,819
2,621
5,565
6,768
0
59,296
W
Hera
25,245
6,962
1,815
2,912
12,679
5,672
1,392
4,886
7,707
61,357
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
KennyUrg
Jing Wei
8,978
5,589
2,268
2,906
15,495
6,115
1,018
7,441
7,990
0
23,885
L
Zhong Kui
Koby123
Zhong Kui
15,822
508
3,204
6,439
21,934
23,211
1,234
9,176
12,650
30,623
0
W
9,319
1,155
1,338
6,395
23,103
25,894
248
11,270
11,547
962
14,226
W
Zhong Kui
Thegame10549
Zhong Kui
18,013
1,670
2,512
6,155
25,337
12,457
1,731
11,130
13,918
28,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
59,814
172
Minions Killed
155
0
Camps Cleared
0
1,406,893
Distance Traveled
1,052,144
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,054
753
41
3
0
276,248
0
L
Tyr
10,710
669
12
1
0
295,670
0
L
Izanami
12,214
763
47
3
0
267,303
0
W
Skadi
14,166
885
55
3
0
274,224
1
W
Hera
14,134
883
71
4
0
287,078
0
W
Pele
7,642
478
0
0
0
0
0
L
Jing Wei
11,320
708
29
2
0
269,606
4
L
Zhong Kui
12,526
783
43
3
0
298,066
0
W
Odin
11,952
747
10
1
0
270,641
1
W
Zhong Kui
11,920
745
19
1
0
220,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role