Player Matchup

Chaac
Chaac
Gamerboy321a
Chaac
Level 61
God Stats
16W - 28L
1,425 SR
Queue Stats
219W - 304L
1,314 Elo+
Solo
Discordia
Discordia
Madame Hunt
Discordia
Level 113
God Stats
0W - 12L
1,268 SR
Queue Stats
22W - 97L
1,050 Elo+
Party 1
Xbalanque
Xbalanque
NinjaKronk
Xbalanque
Level 26
God Stats
3W - 12L
1,231 SR
Queue Stats
8W - 46L
1,022 Elo+
Party 1
Team Averages
Level 67
1,308 SR
1,129 Elo+

VS

Team Averages
Level 72
1,522 SR
1,489 Elo+
Cthulhu
Cthulhu
Online Beast 17
Cthulhu
Level 16
God Stats
7W - 2L
1,537 SR
Queue Stats
7W - 2L
1,504 Elo+
Party 2
Tyr
Tyr
beastassassin09
Tyr
Level 107
God Stats
1W - 0L
1,570 SR
Queue Stats
11W - 7L
1,481 Elo+
Party 2
Sol
Sol
murkadactyl
Sol
Level 92
God Stats
2W - 0L
1,457 SR
Queue Stats
4W - 2L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,789
579
5,611
11,044
7,557
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Madame Hunt
Discordia
11
1 / 1 / 0
6,369
637
7,711
4,062
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
NinjaKronk
Xbalanque
8
0 / 5 / 0
5,795
580
2,565
6,620
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,324
732
6,937
11,476
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 6
6,968
697
3,127
8,219
5,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
6 / 0 / 3
8,031
803
6,855
5,022
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Discordia
Madame Hunt
Discordia
1
1
0
1
L
Xbalanque
NinjaKronk
Xbalanque
0
5
0
0
W
2
0
7
5.5
W
1
1
6
4
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
16,919
21,726
Taken
24,717
11,133
Mitigated
14,454
3,289
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
621
312
2,493
11,044
7,557
0
5,722
5,135
210
16,844
L
Discordia
Madame Hunt
Discordia
7,711
252
104
296
4,062
1,302
0
2,979
743
22,828
0
L
Xbalanque
NinjaKronk
Xbalanque
2,565
927
84
0
6,620
2,274
0
3,866
2,466
0
8,594
W
6,937
119
311
4,888
11,476
7,283
297
3,307
8,169
19,297
0
W
3,127
194
402
3,771
8,219
5,356
160
2,862
5,357
0
12,345
W
6,855
1,936
490
2,739
5,022
1,815
926
2,022
3,000
28,104
3,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,953
Gold Earned
22,323
82
Minions Killed
125
1
Camps Cleared
7
493,585
Distance Traveled
594,277
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,789
579
22
2
0
175,212
4
L
Discordia
6,369
637
37
4
1
174,938
1
L
Xbalanque
5,795
580
23
2
0
143,435
0
W
Cthulhu
7,324
732
42
4
0
212,872
0
W
Tyr
6,968
697
22
2
4
183,139
3
W
Sol
8,031
803
61
6
3
198,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role