Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
King_stone301
Mulan
Level 55
God Stats
18W - 11L
1,502 SR
Queue Stats
109W - 128L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
MamellesdeBottox
Danzaburou
Level 67
God Stats
15W - 16L
1,361 SR
Queue Stats
29W - 50L
1,263 Elo+
Party 2
Anubis
Anubis
WaRz_IluS1oN_Qc
Anubis
Level 47
God Stats
23W - 23L
1,482 SR
Queue Stats
83W - 109L
1,316 Elo+
Party 2
Thanatos
Thanatos
mellizo-guerrero
Thanatos
Level 102
God Stats
4W - 7L
1,338 SR
Queue Stats
198W - 263L
1,334 Elo+
Solo
Team Averages
Level 72
1,436 SR
1,348 Elo+

VS

Team Averages
Level 84
1,284 SR
1,328 Elo+
Bacchus
Bacchus
ARP9806
Bacchus
Level 100
God Stats
16W - 9L
1,532 SR
Queue Stats
27W - 29L
1,364 Elo+
Party 1
Zeus
Zeus
FaustSilverScale
Zeus
Level 105
God Stats
0W - 3L
1,096 SR
Queue Stats
33W - 37L
1,342 Elo+
Party 1
Izanami
Izanami
FluffaloBill
Izanami
Level 84
God Stats
4W - 12L
1,414 SR
Queue Stats
59W - 87L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
Kazenokyubbi
Gilgamesh
Level 33
God Stats
1W - 3L
1,253 SR
Queue Stats
31W - 40L
1,324 Elo+
Party 1
Arachne
Arachne
YEAH_RIGHT_39
Arachne
Level 97
God Stats
1W - 10L
1,124 SR
Queue Stats
26W - 31L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 2 / 1
5,640
470
3,252
9,967
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 3
7,699
642
10,663
9,518
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MamellesdeBottox
Danzaburou
12
3 / 1 / 2
7,001
583
3,877
6,142
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 8 / 0
6,625
552
4,625
9,665
4,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 4 / 1
7,136
595
7,247
10,832
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARP9806
Bacchus
9
1 / 3 / 2
6,093
508
4,890
8,552
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 4 / 3
7,303
609
6,725
6,475
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
FluffaloBill
Izanami
10
0 / 2 / 2
6,281
523
5,275
5,708
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Kazenokyubbi
Gilgamesh
9
0 / 3 / 1
5,618
468
3,663
10,477
3,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
12
9 / 4 / 2
7,849
654
8,426
11,173
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
16
Kills
15
16
Deaths
16
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
1
0.75
L
Bacchus
ARP9806
Bacchus
1
3
2
0.67
L
5
4
3
1.63
L
Izanami
FluffaloBill
Izanami
0
2
2
0.5
L
Gilgamesh
Kazenokyubbi
Gilgamesh
0
3
1
0.17
W
5
1
3
6.5
W
Danzaburou
MamellesdeBottox
Danzaburou
3
1
2
4
W
3
8
0
0.38
L
Arachne
9
4
2
2.5
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
28,979
46,124
Taken
42,385
21,898
Mitigated
17,403
16,764
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,252
627
0
2,347
9,967
6,784
0
3,513
6,454
15,282
0
L
Bacchus
ARP9806
Bacchus
4,890
1,078
245
1,575
8,552
8,360
467
2,372
6,147
17,163
0
L
6,725
1,428
0
687
6,475
1,116
576
3,361
3,114
33,947
0
L
Izanami
FluffaloBill
Izanami
5,275
3,915
0
1,020
5,708
1,314
915
472
5,165
0
39,725
L
Gilgamesh
Kazenokyubbi
Gilgamesh
3,663
1,083
0
62
10,477
3,534
0
588
9,496
83
20,095
W
10,663
2,724
76
4,913
9,518
5,656
0
249
9,269
0
42,408
W
Danzaburou
MamellesdeBottox
Danzaburou
3,877
1,184
0
1,508
6,142
2,023
0
1,789
4,353
0
39,126
W
4,625
257
141
1,092
9,665
4,119
770
4,902
4,763
33,892
0
L
Arachne
8,426
5,668
0
4,749
11,173
3,079
0
1,084
9,866
0
25,975
W
7,247
3,135
0
6,687
10,832
3,316
0
1,413
9,419
0
34,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
33,144
311
Minions Killed
246
0
Camps Cleared
0
1,126,511
Distance Traveled
1,147,996
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,640
470
24
2
0
240,648
0
L
Bacchus
6,093
508
22
2
0
241,446
3
L
Zeus
7,303
609
69
6
0
177,665
2
L
Izanami
6,281
523
81
7
0
228,042
5
L
Gilgamesh
5,618
468
30
3
0
240,589
2
W
Mulan
7,699
642
84
7
0
246,355
0
W
Danzaburou
7,001
583
75
6
0
219,248
0
W
Anubis
6,625
552
58
5
0
207,934
0
L
Arachne
7,849
654
44
4
0
260,254
1
W
Thanatos
7,136
595
70
6
0
212,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role