Player Matchup

Kuzenbo
Kuzenbo
LORDZITI
Kuzenbo
Level 89
God Stats
3W - 9L
1,429 SR
Queue Stats
97W - 106L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
Spirallin_around
Sun Wukong
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 118L
1,318 Elo+
Party 1
Ra
Ra
Valentine52401
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 122L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
aidan mrawesome
Ao Kuang
Level 27
God Stats
33W - 38L
1,495 SR
Queue Stats
36W - 44L
1,408 Elo+
Party 2
Nemesis
Nemesis
ally-shae
Nemesis
Level 34
God Stats
1W - 4L
1,271 SR
Queue Stats
154W - 193L
1,317 Elo+
Party 1
Team Averages
Level 41
1,439 SR
1,357 Elo+

VS

Team Averages
Level 33
1,401 SR
1,350 Elo+
Ymir
Ymir
Pastor 25
Ymir
Level 24
God Stats
33W - 32L
1,481 SR
Queue Stats
78W - 110L
1,310 Elo+
Party 4
Fenrir
Fenrir
Prophet25
Fenrir
Level 36
God Stats
3W - 6L
1,167 SR
Queue Stats
177W - 195L
1,395 Elo+
Party 4
Ao Kuang
Ao Kuang
dylevaudem
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,274 Elo+
Party 3
Danzaburou
Danzaburou
meanmrmustard03
Danzaburou
Level 65
God Stats
119W - 142L
1,357 SR
Queue Stats
370W - 425L
1,402 Elo+
Party 3
Chaac
Chaac
mrmojorisnn
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 142L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LORDZITI
Kuzenbo
20
6 / 5 / 18
17,006
945
24,750
33,087
56,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Spirallin_around
Sun Wukong
20
3 / 4 / 17
16,990
944
27,558
35,603
28,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 12 / 11
16,221
901
23,234
28,396
15,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ao Kuang
20
14 / 5 / 6
18,558
1,031
25,724
27,409
18,123
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ally-shae
Nemesis
20
7 / 4 / 12
17,319
962
27,011
22,738
10,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 4 / 19
17,644
980
30,120
30,199
54,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Prophet25
Fenrir
20
9 / 11 / 10
18,264
1,015
26,423
36,845
38,539
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
dylevaudem
Ao Kuang
20
2 / 9 / 14
15,256
848
5,713
26,327
11,477
Danzaburou
meanmrmustard03
Danzaburou
20
13 / 3 / 7
18,996
1,055
42,160
18,833
8,036
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 5 / 19
17,020
946
24,037
25,101
23,963
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
98
32
Kills
29
30
Deaths
32
64
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
LORDZITI
Kuzenbo
6
5
18
3
L
Ymir
1
4
19
2.63
L
Fenrir
Prophet25
Fenrir
9
11
10
1.27
W
Sun Wukong
Spirallin_around
Sun Wukong
3
4
17
2.88
W
2
12
11
0.63
W
Ao Kuang
14
5
6
3.4
W
Nemesis
ally-shae
Nemesis
7
4
12
3.25
L
Ao Kuang
dylevaudem
Ao Kuang
2
9
14
1
L
Danzaburou
meanmrmustard03
Danzaburou
13
3
7
5.5
L
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,277
Damage
128,453
147,233
Taken
137,305
129,181
Mitigated
136,252
25,568
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
LORDZITI
Kuzenbo
24,750
7,566
170
1,467
33,087
56,528
0
7,308
22,523
32,938
0
L
Ymir
30,120
1,487
0
1,420
30,199
54,237
0
13,791
16,408
65,239
0
L
Fenrir
Prophet25
Fenrir
26,423
8,450
0
3,491
36,845
38,539
0
26,439
10,406
1,062
42,776
W
Sun Wukong
Spirallin_around
Sun Wukong
27,558
4,067
0
4,528
35,603
28,284
0
10,901
22,983
5,337
59,614
W
23,234
3,806
3,499
5,436
28,396
15,371
0
6,521
21,340
67,401
0
W
Ao Kuang
25,724
8,601
0
6,382
27,409
18,123
0
3,786
20,938
38,363
0
W
Nemesis
ally-shae
Nemesis
27,011
10,884
728
3,358
22,738
10,875
0
8,079
14,284
0
53,311
L
Ao Kuang
dylevaudem
Ao Kuang
5,713
1,565
0
2,035
26,327
11,477
0
13,916
12,411
12,104
0
L
Danzaburou
meanmrmustard03
Danzaburou
42,160
23,987
362
4,591
18,833
8,036
0
8,036
10,797
0
91,085
L
24,037
1,351
0
8,751
25,101
23,963
0
13,728
11,373
51
62,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,094
Gold Earned
87,180
294
Minions Killed
323
13
Camps Cleared
6
1,800,664
Distance Traveled
1,782,928
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,006
945
18
1
2
321,294
0
L
Ymir
17,644
980
76
4
0
308,520
0
L
Fenrir
18,264
1,015
33
2
4
360,602
0
W
Sun Wukong
16,990
944
88
5
0
408,191
0
W
Ra
16,221
901
110
6
2
317,792
0
W
Ao Kuang
18,558
1,031
18
1
4
375,173
0
W
Nemesis
17,319
962
60
3
5
378,214
2
L
Ao Kuang
15,256
848
7
0
1
364,687
0
L
Danzaburou
18,996
1,055
111
6
1
349,959
2
L
Chaac
17,020
946
96
5
0
399,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role