Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Angelfart
Sun Wukong
Level 129
God Stats
11W - 9L
1,541 SR
Queue Stats
575W - 647L
1,369 Elo+
Solo
Bellona
Bellona
ArchMageLVL72
Bellona
Level 160
God Stats
18W - 21L
1,447 SR
Queue Stats
1,587W - 1,699L
1,388 Elo+
Solo
Thoth
Thoth
Jaeluffo
Thoth
Level 83
God Stats
0W - 2L
1,301 SR
Queue Stats
59W - 84L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
ShmelIyy
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,323 Elo+
Solo
Team Averages
Level 86
1,458 SR
1,400 Elo+

VS

Team Averages
Level 80
1,453 SR
1,393 Elo+
Fenrir
Fenrir
Mr4verDark
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,341 Elo+
Party 1
Ullr
Ullr
PureBloodE3
Ullr
Level 142
God Stats
1W - 1L
1,264 SR
Queue Stats
162W - 173L
1,311 Elo+
Solo
Horus
Horus
Zekeratt
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,364 Elo+
Party 1
Chiron
Chiron
backupman985
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 1
Hachiman
Hachiman
nikola513
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
3 / 5 / 12
13,538
752
29,758
19,906
9,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Angelfart
Sun Wukong
19
6 / 7 / 12
12,531
696
23,346
25,020
21,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
19
4 / 10 / 10
11,652
647
10,937
26,400
28,030
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Jaeluffo
Thoth
19
4 / 8 / 10
11,976
665
21,014
17,429
6,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ShmelIyy
Guan Yu
14
5 / 4 / 5
10,997
611
6,300
9,267
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mr4verDark
Fenrir
20
16 / 4 / 16
14,206
789
19,943
24,715
26,977
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 4 / 19
12,694
705
17,786
19,525
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Zekeratt
Horus
19
3 / 5 / 23
11,588
644
7,811
26,295
35,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
20
5 / 4 / 25
13,051
725
26,122
22,533
12,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
nikola513
Hachiman
18
4 / 6 / 16
12,262
681
13,993
17,126
7,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
133
22
Kills
34
34
Deaths
23
49
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
5
12
1.8
L
Sun Wukong
Angelfart
Sun Wukong
6
7
12
1.71
L
Bellona
4
10
10
0.9
L
Thoth
Jaeluffo
Thoth
4
8
10
1.13
W
Fenrir
Mr4verDark
Fenrir
16
4
16
6
W
6
4
19
3.88
L
Guan Yu
ShmelIyy
Guan Yu
5
4
5
1.88
W
Horus
Zekeratt
Horus
3
5
23
2.9
W
Chiron
5
4
25
4.38
W
Hachiman
nikola513
Hachiman
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,355
Damage
85,655
98,022
Taken
110,194
77,513
Mitigated
94,119
34,342
Healing
60,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
29,758
1,747
1,128
8,585
19,906
9,513
217
0
19,490
69,266
0
L
Sun Wukong
Angelfart
Sun Wukong
23,346
2,622
2,633
8,427
25,020
21,974
474
0
24,552
0
31,820
L
Bellona
10,937
3,733
653
3,769
26,400
28,030
726
0
25,767
0
16,809
L
Thoth
Jaeluffo
Thoth
21,014
2,300
1,903
3,557
17,429
6,277
857
0
17,185
38,371
0
W
Fenrir
Mr4verDark
Fenrir
19,943
4,679
3,536
6,015
24,715
26,977
0
9,933
14,363
0
25,395
W
17,786
9,709
3,526
5,656
19,525
11,426
1,523
8,711
10,385
0
46,433
L
Guan Yu
ShmelIyy
Guan Yu
6,300
856
1,489
2,198
9,267
11,719
194
0
9,111
72
8,871
W
Horus
Zekeratt
Horus
7,811
3,414
15,460
10,474
26,295
35,919
770
12,967
12,465
0
10,369
W
Chiron
26,122
12,909
5,650
7,129
22,533
12,027
2,547
10,536
11,582
0
59,321
W
Hachiman
nikola513
Hachiman
13,993
6,891
1,261
2,026
17,126
7,770
1,448
8,673
8,230
0
36,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,694
Gold Earned
63,801
157
Minions Killed
186
0
Camps Cleared
0
1,245,975
Distance Traveled
1,459,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,538
752
75
4
0
306,486
0
L
Sun Wukong
12,531
696
26
1
0
317,323
0
L
Bellona
11,652
647
16
1
0
226,766
0
L
Thoth
11,976
665
34
2
0
240,744
1
W
Fenrir
14,206
789
10
1
0
345,119
0
W
Ullr
12,694
705
63
4
0
294,270
0
L
Guan Yu
10,997
611
6
0
0
154,656
0
W
Horus
11,588
644
4
0
0
320,824
0
W
Chiron
13,051
725
69
4
0
281,621
0
W
Hachiman
12,262
681
40
2
0
217,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role