Player Matchup

Zhong Kui
Zhong Kui
Ben TeDovr69
Zhong Kui
Level 126
God Stats
32W - 38L
1,576 SR
Queue Stats
571W - 587L
1,546 Elo+
Party 1
Olorun
Olorun
DrWindyCS
Olorun
Level 48
God Stats
28W - 18L
1,720 SR
Queue Stats
230W - 158L
1,674 Elo+
Party 1
Guan Yu
Guan Yu
MrWindyCS
Guan Yu
Level 117
God Stats
9W - 3L
1,770 SR
Queue Stats
920W - 913L
1,681 Elo+
Party 1
Cabrakan
Cabrakan
WitcherFromRivia
Cabrakan
Level 126
God Stats
10W - 8L
1,520 SR
Queue Stats
1,333W - 1,240L
1,677 Elo+
Party 1
Arachne
Arachne
that-one-gut247
Arachne
Level 100
God Stats
103W - 105L
1,609 SR
Queue Stats
666W - 599L
1,672 Elo+
Party 1
Team Averages
Level 103
1,639 SR
1,650 Elo+

VS

Team Averages
Level 73
1,478 SR
1,472 Elo+
Izanami
Izanami
Nachos_Doritos_
Izanami
Level 29
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RiskyFarts
Gilgamesh
Level 124
God Stats
2W - 4L
1,575 SR
Queue Stats
110W - 139L
1,459 Elo+
Party 2
Atlas
Atlas
RussellWestbrick
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Zayume
Arachne
Level 105
God Stats
0W - 2L
1,423 SR
Queue Stats
8W - 16L
1,442 Elo+
Party 2
Chaac
Chaac
lopos17
Chaac
Level 94
God Stats
9W - 7L
1,665 SR
Queue Stats
36W - 61L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ben TeDovr69
Zhong Kui
20
4 / 4 / 21
15,370
569
20,184
25,220
20,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
DrWindyCS
Olorun
20
20 / 7 / 11
17,828
660
42,479
37,564
20,683
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MrWindyCS
Guan Yu
20
10 / 2 / 21
15,752
583
22,561
32,671
56,361
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 4 / 20
14,822
549
13,651
27,377
47,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 3 / 6
16,847
624
25,118
29,079
13,271
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 5
10,548
391
13,837
26,589
8,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
RiskyFarts
Gilgamesh
18
2 / 13 / 8
11,554
428
26,566
47,736
33,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 6 / 2
7,396
274
120
8,742
1,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Zayume
Arachne
20
15 / 11 / 3
15,526
575
22,643
28,435
10,489
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
lopos17
Chaac
17
2 / 12 / 6
11,609
430
23,207
29,133
22,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
43
58
Kills
19
20
Deaths
58
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ben TeDovr69
Zhong Kui
4
4
21
3.63
W
Olorun
DrWindyCS
Olorun
20
7
11
3.64
W
Guan Yu
MrWindyCS
Guan Yu
10
2
21
10.25
L
0
16
5
0.16
L
Gilgamesh
RiskyFarts
Gilgamesh
2
13
8
0.46
L
0
6
2
0.17
W
6
4
20
4
L
Arachne
Zayume
Arachne
15
11
3
1.5
L
Chaac
lopos17
Chaac
2
12
6
0.42
W
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,993
Damage
86,373
151,911
Taken
140,635
158,834
Mitigated
75,180
86,112
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ben TeDovr69
Zhong Kui
20,184
2,390
0
11,342
25,220
20,629
2,724
604
24,422
100,438
0
W
Olorun
DrWindyCS
Olorun
42,479
29,766
1,300
22,875
37,564
20,683
6,433
995
36,081
175,680
0
W
Guan Yu
MrWindyCS
Guan Yu
22,561
3,130
3,530
15,739
32,671
56,361
3,990
595
29,971
0
96,861
L
13,837
7,926
0
2,424
26,589
8,467
0
17,303
8,921
0
68,099
L
Gilgamesh
RiskyFarts
Gilgamesh
26,566
6,332
0
6,259
47,736
33,043
0
25,433
21,539
0
67,674
L
120
75
335
30
8,742
1,065
0
835
7,825
358
0
W
13,651
2,056
1,314
8,247
27,377
47,890
1,055
1,343
25,655
51,170
0
L
Arachne
Zayume
Arachne
22,643
15,278
0
7,127
28,435
10,489
0
15,871
12,227
0
61,327
L
Chaac
lopos17
Chaac
23,207
3,197
0
5,991
29,133
22,116
0
18,012
10,805
0
72,001
W
25,118
21,390
0
21,765
29,079
13,271
282
1,086
25,206
0
151,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,619
Gold Earned
56,633
767
Minions Killed
440
0
Camps Cleared
0
2,531,684
Distance Traveled
1,898,265
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,370
569
168
6
0
480,282
0
W
Olorun
17,828
660
201
7
0
417,429
3
W
Guan Yu
15,752
583
161
6
0
532,098
2
L
Izanami
10,548
391
120
4
0
413,705
6
L
Gilgamesh
11,554
428
109
4
0
446,415
1
L
Atlas
7,396
274
2
0
0
49,730
0
W
Cabrakan
14,822
549
57
2
0
476,379
1
L
Arachne
15,526
575
90
3
0
536,261
2
L
Chaac
11,609
430
119
4
0
452,154
5
W
Arachne
16,847
624
180
7
0
625,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role