Player Matchup

Awilix
Awilix
 
Awilix
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FrankenFrog
Eset
Level 82
God Stats
0W - 1L
1,242 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Charybdis
Charybdis
Kl1pse
Charybdis
Level 95
God Stats
1W - 2L
1,508 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 2
Osiris
Osiris
SonoV2
Osiris
Level 67
God Stats
6W - 7L
1,173 SR
Queue Stats
82W - 72L
1,478 Elo+
Solo
Atlas
Atlas
SpacemanFerris
Atlas
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 2
Team Averages
Level 86
1,385 SR
1,496 Elo+

VS

Team Averages
Level 98
1,500 SR
1,458 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Eric Badlands
Khepri
Level 43
God Stats
2W - 1L
1,334 SR
Queue Stats
78W - 99L
1,406 Elo+
Solo
Thoth
Thoth
PowerUpPablo
Thoth
Level 129
God Stats
2W - 4L
1,404 SR
Queue Stats
116W - 114L
1,443 Elo+
Party 1
Chaac
Chaac
TropicalOWG
Chaac
Level 58
God Stats
5W - 4L
1,682 SR
Queue Stats
127W - 144L
1,459 Elo+
Party 1
Horus
Horus
TwistedCTX
Horus
Level 105
God Stats
17W - 7L
1,580 SR
Queue Stats
63W - 60L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 5 / 2
6,299
450
4,524
10,377
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,569
469
4,783
5,402
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kl1pse
Charybdis
7
0 / 7 / 0
4,850
346
2,128
5,871
1,521
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
SonoV2
Osiris
11
0 / 6 / 0
6,363
455
8,377
13,832
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 7 / 0
5,100
364
1,866
7,972
4,380
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 1 / 3
8,229
588
4,536
6,241
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 16
7,983
570
2,726
6,342
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
15 / 1 / 3
9,173
655
12,355
6,679
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 1
8,465
605
8,152
10,589
6,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
14
4 / 1 / 3
8,447
603
4,273
8,998
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
27
27
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
2
0.2
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
2
0
16
10
L
2
2
0
1
L
Charybdis
Kl1pse
Charybdis
0
7
0
0
W
15
1
3
16.5
L
Osiris
SonoV2
Osiris
0
6
0
0
L
1
7
0
0.14
W
5
0
1
5.5
W
Horus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
32,042
43,454
Taken
38,849
20,157
Mitigated
21,806
6,932
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,524
1,716
0
2,864
10,377
3,195
0
3,797
6,376
0
35,924
W
Baron Samedi
 
Baron Samedi
4,536
484
667
2,321
6,241
2,779
0
2,014
3,971
52,166
0
W
2,726
924
308
1,897
6,342
6,603
22
2,192
3,962
8,924
0
L
4,783
37
0
783
5,402
1,657
259
2,709
2,607
32,640
0
L
Charybdis
Kl1pse
Charybdis
2,128
1,349
0
167
5,871
1,521
0
5,133
738
0
13,824
W
12,355
738
0
1,774
6,679
2,496
546
1,254
5,347
58,509
0
L
Osiris
SonoV2
Osiris
8,377
4,078
0
2,383
13,832
9,404
0
1,960
11,816
635
34,315
L
1,866
615
65
670
7,972
4,380
0
5,672
2,300
8,526
0
W
8,152
3,048
0
5,895
10,589
6,218
1,776
0
10,011
0
42,808
W
Horus
4,273
2,747
275
5,005
8,998
3,710
1,350
1,124
7,636
0
54,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
42,297
263
Minions Killed
430
0
Camps Cleared
0
1,166,744
Distance Traveled
1,349,377
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,299
450
75
5
0
279,570
4
W
Baron Samedi
8,229
588
109
8
0
265,416
3
W
Khepri
7,983
570
14
1
0
266,057
6
L
Eset
6,569
469
75
5
0
253,245
0
L
Charybdis
4,850
346
31
2
0
190,651
2
W
Thoth
9,173
655
112
8
0
264,824
2
L
Osiris
6,363
455
67
5
0
245,732
5
L
Atlas
5,100
364
15
1
0
197,546
4
W
Chaac
8,465
605
93
7
0
264,564
2
W
Horus
8,447
603
102
7
0
288,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role