Player Matchup

Chronos
Chronos
DeathHammer7
Chronos
Level 118
God Stats
0W - 3L
1,258 SR
Queue Stats
258W - 268L
1,446 Elo+
Solo
Izanami
Izanami
Markmeas34
Izanami
Level 49
God Stats
37W - 47L
1,436 SR
Queue Stats
237W - 303L
1,416 Elo+
Solo
Fenrir
Fenrir
Ms Clyterus
Fenrir
Level 44
God Stats
10W - 7L
1,532 SR
Queue Stats
19W - 22L
1,397 Elo+
Solo
Anubis
Anubis
ShadowAlmond986
Anubis
Level 48
God Stats
0W - 3L
1,615 SR
Queue Stats
48W - 86L
1,455 Elo+
Solo
Anhur
Anhur
golike
Anhur
Level 107
God Stats
1W - 1L
1,665 SR
Queue Stats
57W - 78L
1,479 Elo+
Solo
Team Averages
Level 73
1,501 SR
1,439 Elo+

VS

Team Averages
Level 57
1,599 SR
1,488 Elo+
Atlas
Atlas
EL SNEAKY COMPA
Atlas
Level 48
God Stats
2W - 1L
1,441 SR
Queue Stats
4W - 8L
1,325 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gemanite55
Ah Muzen Cab
Level 61
God Stats
5W - 2L
1,806 SR
Queue Stats
393W - 290L
1,500 Elo+
Party 1
Set
Set
Helter23
Set
Level 95
God Stats
4W - 4L
1,609 SR
Queue Stats
181W - 89L
1,659 Elo+
Party 1
Geb
Geb
Simmens
Geb
Level 18
God Stats
50W - 20L
1,702 SR
Queue Stats
117W - 48L
1,659 Elo+
Party 1
Tiamat
Tiamat
arcangel72
Tiamat
Level 61
God Stats
2W - 1L
1,436 SR
Queue Stats
6W - 9L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeathHammer7
Chronos
17
1 / 11 / 8
10,635
967
13,055
22,273
6,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Markmeas34
Izanami
16
2 / 8 / 3
10,152
923
5,857
20,225
5,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
1 / 3 / 5
9,346
850
3,934
7,133
2,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 11 / 5
10,467
952
18,859
22,927
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
golike
Anhur
16
2 / 9 / 4
10,637
967
8,917
21,367
8,031
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 27
11,791
1,072
5,805
13,402
11,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Gemanite55
Ah Muzen Cab
20
21 / 2 / 17
14,693
1,336
39,570
11,957
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
15 / 4 / 14
13,482
1,226
24,102
11,914
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
20
3 / 1 / 31
12,255
1,114
15,943
13,074
13,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
arcangel72
Tiamat
19
2 / 1 / 21
10,840
985
4,962
5,498
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
152
9
Kills
42
42
Deaths
9
25
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Chronos
DeathHammer7
Chronos
1
11
8
0.45
W
1
1
27
14.5
W
Ah Muzen Cab
Gemanite55
Ah Muzen Cab
21
2
17
14.75
W
15
4
14
5.5
L
Izanami
Markmeas34
Izanami
2
8
3
0.44
L
Fenrir
1
3
5
1.17
L
3
11
5
0.5
W
Geb
3
1
31
18.5
W
Tiamat
arcangel72
Tiamat
2
1
21
12.5
L
Anhur
golike
Anhur
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
90,382
93,925
Taken
55,845
30,651
Mitigated
38,396
8,165
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DeathHammer7
Chronos
13,055
2,083
636
1,176
22,273
6,980
0
6,998
15,177
46,514
0
W
5,805
1,645
3,179
2,217
13,402
11,398
0
8,628
4,645
13,645
0
W
Ah Muzen Cab
Gemanite55
Ah Muzen Cab
39,570
18,195
0
4,358
11,957
4,589
0
7,335
4,529
0
75,168
W
24,102
10,819
0
2,836
11,914
6,354
0
6,007
5,687
0
36,317
L
Izanami
Markmeas34
Izanami
5,857
4,302
0
455
20,225
5,567
0
5,606
14,457
0
25,951
L
Fenrir
3,934
354
0
94
7,133
2,198
0
1,971
5,136
0
8,023
L
18,859
0
174
4,620
22,927
7,875
0
4,592
18,261
33,199
0
W
Geb
15,943
1,671
0
0
13,074
13,344
0
6,771
6,127
26,309
0
W
Tiamat
arcangel72
Tiamat
4,962
833
0
1,749
5,498
2,711
0
3,173
2,256
28,191
0
L
Anhur
golike
Anhur
8,917
4,683
0
1,010
21,367
8,031
0
7,083
14,184
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
63,061
216
Minions Killed
213
4
Camps Cleared
10
836,795
Distance Traveled
1,072,981
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,635
967
77
7
1
192,610
0
W
Atlas
11,791
1,072
13
1
1
210,673
0
W
Ah Muzen Cab
14,693
1,336
105
10
2
221,577
3
W
Set
13,482
1,226
26
2
6
225,804
1
L
Izanami
10,152
923
39
4
2
180,539
1
L
Fenrir
9,346
850
11
1
1
137,050
0
L
Anubis
10,467
952
48
4
0
150,213
0
W
Geb
12,255
1,114
24
2
1
231,837
1
W
Tiamat
10,840
985
45
4
0
183,090
1
L
Anhur
10,637
967
41
4
0
176,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role