Player Matchup

Ares
Ares
Celen
Ares
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,429 Elo+
Party 2
Merlin
Merlin
DemonsEnvy
Merlin
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,740 Elo+
Solo
Nemesis
Nemesis
IntangibleShadow
Nemesis
Level 124
God Stats
17W - 12L
1,642 SR
Queue Stats
52W - 41L
1,556 Elo+
Solo
Mulan
Mulan
Noicaca
Mulan
Level 101
God Stats
0W - 1L
1,624 SR
Queue Stats
3W - 13L
1,161 Elo+
Party 2
Tiamat
Tiamat
ShadowPhoniex
Tiamat
Level 49
God Stats
3W - 9L
1,228 SR
Queue Stats
23W - 21L
1,532 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,484 Elo+

VS

Team Averages
Level 100
1,498 SR
1,506 Elo+
Scylla
Scylla
Alvycar
Scylla
Level 67
God Stats
2W - 0L
1,638 SR
Queue Stats
11W - 10L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
Blackmister
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,239 Elo+
Solo
Guan Yu
Guan Yu
LoPauer
Guan Yu
Level 105
God Stats
47W - 56L
1,454 SR
Queue Stats
186W - 201L
1,473 Elo+
Solo
Atlas
Atlas
TheDarkRedbird
Atlas
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 104L
1,520 Elo+
Solo
Sol
Sol
hect_11
Sol
Level 148
God Stats
2W - 1L
1,401 SR
Queue Stats
13W - 10L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Celen
Ares
17
0 / 5 / 9
9,604
873
11,756
19,058
18,076
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
DemonsEnvy
Merlin
17
2 / 4 / 10
10,670
970
15,251
10,938
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 7 / 5
12,474
1,134
14,912
19,248
7,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Noicaca
Mulan
17
4 / 5 / 5
11,042
1,004
19,411
24,851
22,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 3 / 12
10,741
976
14,095
18,570
10,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

108

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alvycar
Scylla
17
3 / 3 / 12
10,668
970
15,360
8,312
3,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Blackmister
Zhong Kui
18
6 / 3 / 13
11,586
1,053
20,389
14,642
11,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
LoPauer
Guan Yu
17
7 / 4 / 10
11,343
1,031
12,348
24,900
21,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 2 / 17
10,347
941
11,934
19,944
21,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
17
8 / 4 / 11
11,924
1,084
26,762
16,209
6,715
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
16
Kills
24
24
Deaths
16
41
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alvycar
Scylla
3
3
12
3
W
Zhong Kui
Blackmister
Zhong Kui
6
3
13
4.17
L
Ares
Celen
Ares
0
5
9
0.9
L
Merlin
DemonsEnvy
Merlin
2
4
10
1.75
L
8
7
5
1.5
W
Guan Yu
LoPauer
Guan Yu
7
4
10
3
L
Mulan
Noicaca
Mulan
4
5
5
1.3
L
2
3
12
2.67
W
0
2
17
4.25
W
Sol
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,425
Damage
86,793
92,665
Taken
84,007
62,525
Mitigated
65,234
10,973
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alvycar
Scylla
15,360
589
489
990
8,312
3,151
0
4,625
3,610
49,772
0
W
Zhong Kui
Blackmister
Zhong Kui
20,389
3,542
0
4,949
14,642
11,785
0
6,903
7,396
38,233
0
L
Ares
Celen
Ares
11,756
57
0
0
19,058
18,076
0
16,446
2,612
16,117
0
L
Merlin
DemonsEnvy
Merlin
15,251
484
0
1,472
10,938
4,313
0
7,350
3,588
41,927
0
L
14,912
7,948
236
3,581
19,248
7,352
0
16,812
2,436
0
32,630
W
Guan Yu
LoPauer
Guan Yu
12,348
1,058
4,280
7,502
24,900
21,844
0
13,251
10,756
0
23,847
L
Mulan
Noicaca
Mulan
19,411
2,077
0
3,999
24,851
22,664
0
19,579
5,272
6,309
45,309
L
14,095
1,688
0
1,685
18,570
10,120
0
14,258
4,312
20,829
0
W
11,934
4,889
0
0
19,944
21,739
0
10,417
8,677
23,747
0
W
Sol
26,762
12,571
0
6,896
16,209
6,715
0
6,711
9,015
45,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
55,868
204
Minions Killed
210
11
Camps Cleared
7
1,023,567
Distance Traveled
1,033,381
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,668
970
74
7
0
194,306
0
W
Zhong Kui
11,586
1,053
41
4
3
208,640
0
L
Ares
9,604
873
3
0
0
199,882
0
L
Merlin
10,670
970
62
6
1
187,600
0
L
Nemesis
12,474
1,134
46
4
7
222,933
1
W
Guan Yu
11,343
1,031
19
2
0
239,713
0
L
Mulan
11,042
1,004
76
7
2
203,765
0
L
Tiamat
10,741
976
17
2
1
209,387
0
W
Atlas
10,347
941
31
3
1
213,290
2
W
Sol
11,924
1,084
45
4
3
177,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role