Player Matchup

Ah Puch
Ah Puch
Platinum III
Incürsio
Ah Puch
Platinum III
Level 159
God Stats
1W - 0L
1,762 SR
Queue Stats
59W - 9L
2,177 MMR
Party 2
Cerberus
Cerberus
Platinum V
Leoxandro
Cerberus
Platinum V
Level 160
God Stats
2W - 0L
1,771 SR
Queue Stats
23W - 3L
1,963 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
YisusC
Ah Muzen Cab
Platinum III
Level 159
God Stats
1W - 0L
1,652 SR
Queue Stats
49W - 7L
2,164 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,728 SR
2,102 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 71
1,695 SR
1,762 MMR
Chaac
Chaac
Gold III
Heshai
Chaac
Gold III
Level 82
God Stats
9W - 4L
1,752 SR
Queue Stats
17W - 16L
1,614 MMR
Party 1
Mulan
Mulan
Gold I
Trickstini
Mulan
Gold I
Level 66
God Stats
3W - 1L
1,833 SR
Queue Stats
19W - 15L
1,847 MMR
Party 1
Sol
Sol
Gold I
ViperVenom
Sol
Gold I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Incürsio
Ah Puch
12
6 / 0 / 7
8,177
818
10,458
6,374
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Leoxandro
Cerberus
12
1 / 0 / 13
7,974
797
5,695
10,217
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
YisusC
Ah Muzen Cab
12
7 / 1 / 6
8,080
808
9,015
5,453
2,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
BastetArtioNoxGebSobek

VS

Bans
ThothAresGaneshaOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Heshai
Chaac
9
0 / 3 / 1
5,896
590
4,885
10,521
5,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
9
0 / 6 / 1
5,785
579
6,134
11,551
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 5 / 0
6,071
607
7,224
7,212
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Heshai
Chaac
0
3
1
0.17
W
Ah Puch
Incürsio
Ah Puch
6
0
7
9.5
W
Cerberus
Leoxandro
Cerberus
1
0
13
7.5
L
Mulan
0
6
1
0.08
L
1
5
0
0.2
W
Ah Muzen Cab
YisusC
Ah Muzen Cab
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
18,243
22,044
Taken
29,284
15,083
Mitigated
12,748
8,597
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Heshai
Chaac
4,885
1,156
0
1,895
10,521
5,201
0
5,920
4,601
0
16,980
W
Ah Puch
Incürsio
Ah Puch
10,458
509
0
2,845
6,374
2,663
283
1,651
4,653
29,244
0
W
Cerberus
Leoxandro
Cerberus
5,695
234
0
4,060
10,217
9,542
155
3,721
6,159
14,446
0
L
Mulan
6,134
542
0
408
11,551
5,709
0
5,996
5,555
0
15,308
L
7,224
1,965
0
925
7,212
1,838
0
4,419
2,793
22,619
2,141
W
Ah Muzen Cab
YisusC
Ah Muzen Cab
9,015
2,840
0
1,692
5,453
2,878
942
1,312
4,076
0
34,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
17,752
117
Minions Killed
127
6
Camps Cleared
3
594,139
Distance Traveled
544,696
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,896
590
43
4
1
197,221
2
W
Ah Puch
8,177
818
48
5
3
193,412
2
W
Cerberus
7,974
797
24
2
1
208,748
3
L
Mulan
5,785
579
35
4
0
170,917
3
L
Sol
6,071
607
49
5
2
176,558
2
W
Ah Muzen Cab
8,080
808
45
5
2
191,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role