Player Matchup

Neith
Neith
AAbeyxs
Neith
Level 101
God Stats
0W - 1L
1,412 SR
Queue Stats
71W - 40L
1,665 Elo+
Party 2
Fafnir
Fafnir
CH 7 NEWS AT 9
Fafnir
Level 101
God Stats
1W - 2L
1,332 SR
Queue Stats
62W - 57L
1,496 Elo+
Party 2
Zeus
Zeus
El Morenito7
Zeus
Level 88
God Stats
9W - 4L
1,740 SR
Queue Stats
98W - 70L
1,589 Elo+
Party 2
Team Averages
Level 97
1,495 SR
1,584 Elo+

VS

Team Averages
Level 96
1,712 SR
1,630 Elo+
Freya
Freya
MurkyFool10
Freya
Level 135
God Stats
3W - 0L
1,880 SR
Queue Stats
196W - 125L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
THE MIGHTY T4CO
Sun Wukong
Level 128
God Stats
2W - 2L
1,537 SR
Queue Stats
137W - 91L
1,616 Elo+
Party 1
Terra
Terra
Whit3St4lli0n
Terra
Level 24
God Stats
14W - 3L
1,720 SR
Queue Stats
40W - 12L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AAbeyxs
Neith
15
5 / 5 / 5
10,829
677
17,384
12,446
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 8
10,654
666
7,003
22,341
29,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 6 / 6
10,721
670
22,232
9,715
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
12,733
796
16,110
18,370
7,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
THE MIGHTY T4CO
Sun Wukong
16
7 / 3 / 10
11,867
742
15,098
20,509
18,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 10
9,937
621
4,018
18,635
20,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
10
Kills
16
18
Deaths
10
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
AAbeyxs
Neith
5
5
5
1.5
L
1
7
8
0.71
L
4
6
6
1.17
W
8
4
8
3
W
Sun Wukong
THE MIGHTY T4CO
Sun Wukong
7
3
10
4
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
35,226
44,502
Taken
57,514
38,509
Mitigated
47,343
7,036
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AAbeyxs
Neith
17,384
7,945
0
2,864
12,446
5,258
1,854
6,160
5,928
0
52,501
L
7,003
3,124
0
2,828
22,341
29,295
286
11,364
10,125
15,061
0
L
22,232
1,793
0
1,344
9,715
3,956
642
4,562
4,870
45,217
0
W
16,110
5,833
0
6,612
18,370
7,766
2,046
9,129
9,241
60,680
0
W
Sun Wukong
THE MIGHTY T4CO
Sun Wukong
15,098
2,052
0
7,001
20,509
18,737
1,056
11,486
9,023
6,367
36,676
W
4,018
733
1,594
3,619
18,635
20,840
0
9,325
9,310
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
34,537
146
Minions Killed
154
6
Camps Cleared
7
788,282
Distance Traveled
824,324
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,829
677
71
4
4
266,854
3
L
Fafnir
10,654
666
16
1
1
258,704
1
L
Zeus
10,721
670
59
4
1
262,724
7
W
Freya
12,733
796
81
5
2
263,991
2
W
Sun Wukong
11,867
742
51
3
4
292,304
0
W
Terra
9,937
621
22
1
1
268,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role