Player Matchup

Fenrir
Fenrir
Aegolith
Fenrir
Level 34
God Stats
2W - 1L
1,709 SR
Queue Stats
116W - 68L
1,582 Elo+
Party 4
Apollo
Apollo
Daveykins94
Apollo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 56L
1,520 Elo+
Party 4
Neith
Neith
JessicaFairy88
Neith
Level 32
God Stats
54W - 56L
1,452 SR
Queue Stats
69W - 76L
1,476 Elo+
Party 1
Merlin
Merlin
Koinu
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 1
Poseidon
Poseidon
Ooby Wanx
Poseidon
Level 60
God Stats
6W - 2L
1,791 SR
Queue Stats
114W - 95L
1,542 Elo+
Party 1
Team Averages
Level 33
1,590 SR
1,524 Elo+

VS

Team Averages
Level 65
1,511 SR
1,471 Elo+
Ah Puch
Ah Puch
DreamDaGoat
Ah Puch
Level 152
God Stats
2W - 3L
1,640 SR
Queue Stats
7W - 10L
1,485 Elo+
Party 2
Charybdis
Charybdis
GoDz_Nexus4
Charybdis
Level 29
God Stats
1W - 4L
1,199 SR
Queue Stats
4W - 6L
1,349 Elo+
Party 2
Bastet
Bastet
HelOrTroll
Bastet
Level 49
God Stats
23W - 18L
1,598 SR
Queue Stats
268W - 249L
1,596 Elo+
Solo
Bellona
Bellona
JBninja zx
Bellona
Level 76
God Stats
35W - 24L
1,617 SR
Queue Stats
592W - 584L
1,540 Elo+
Party 3
Yemoja
Yemoja
SMJ1315
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aegolith
Fenrir
20
3 / 5 / 9
13,063
1,005
17,682
27,723
23,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
19
1 / 8 / 10
12,204
939
10,104
23,354
9,968
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 6 / 6
12,638
972
12,496
19,951
8,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Koinu
Merlin
18
0 / 10 / 5
11,057
851
4,512
16,620
7,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Ooby Wanx
Poseidon
19
6 / 5 / 5
13,585
1,045
24,993
23,177
7,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DreamDaGoat
Ah Puch
20
11 / 2 / 17
14,257
1,097
31,954
11,008
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
GoDz_Nexus4
Charybdis
20
5 / 3 / 14
12,332
949
17,493
11,398
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
HelOrTroll
Bastet
20
6 / 5 / 21
13,825
1,063
27,914
22,456
15,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
JBninja zx
Bellona
20
10 / 4 / 14
13,713
1,055
21,601
17,450
18,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
SMJ1315
Yemoja
20
2 / 0 / 21
14,342
1,103
6,451
16,031
24,138
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
121
14
Kills
34
34
Deaths
14
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aegolith
Fenrir
3
5
9
1.5
L
Apollo
1
8
10
0.75
W
Ah Puch
DreamDaGoat
Ah Puch
11
2
17
9.75
W
Charybdis
GoDz_Nexus4
Charybdis
5
3
14
4
W
Bastet
HelOrTroll
Bastet
6
5
21
3.3
W
Bellona
JBninja zx
Bellona
10
4
14
4.25
L
4
6
6
1.17
L
Merlin
Koinu
Merlin
0
10
5
0.25
L
Poseidon
Ooby Wanx
Poseidon
6
5
5
1.7
W
Yemoja
SMJ1315
Yemoja
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,787
Damage
105,413
110,825
Taken
78,343
56,755
Mitigated
69,444
4,573
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aegolith
Fenrir
17,682
4,770
0
1,266
27,723
23,130
0
8,834
18,393
0
32,028
L
Apollo
10,104
7,896
153
681
23,354
9,968
0
9,446
13,618
0
36,176
W
Ah Puch
DreamDaGoat
Ah Puch
31,954
298
0
3,028
11,008
5,290
0
5,020
5,988
80,330
0
W
Charybdis
GoDz_Nexus4
Charybdis
17,493
6,671
0
0
11,398
6,100
0
6,919
4,479
0
41,060
W
Bastet
HelOrTroll
Bastet
27,914
6,141
0
6,898
22,456
15,844
0
5,879
16,577
0
38,446
W
Bellona
JBninja zx
Bellona
21,601
2,875
0
155
17,450
18,072
0
5,205
10,648
2,409
28,297
L
12,496
6,849
0
1,623
19,951
8,694
0
7,179
12,435
0
31,140
L
Merlin
Koinu
Merlin
4,512
666
0
216
16,620
7,115
0
6,305
10,088
20,054
0
L
Poseidon
Ooby Wanx
Poseidon
24,993
2,052
0
634
23,177
7,848
0
9,022
13,877
59,522
0
W
Yemoja
SMJ1315
Yemoja
6,451
1,730
5,141
3,471
16,031
24,138
0
6,482
9,549
22,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,547
Gold Earned
68,469
287
Minions Killed
249
7
Camps Cleared
5
1,177,726
Distance Traveled
1,210,249
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,063
1,005
31
2
2
255,907
0
L
Apollo
12,204
939
76
6
1
243,502
0
W
Ah Puch
14,257
1,097
121
9
0
262,843
1
W
Charybdis
12,332
949
53
4
0
214,600
0
W
Bastet
13,825
1,063
28
2
4
271,860
0
W
Bellona
13,713
1,055
23
2
1
246,982
1
L
Neith
12,638
972
51
4
1
241,808
1
L
Merlin
11,057
851
40
3
0
177,137
3
L
Poseidon
13,585
1,045
89
7
3
259,372
0
W
Yemoja
14,342
1,103
24
2
0
213,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role