Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Nikita1701
Ymir
Level 24
God Stats
13W - 13L
1,333 SR
Queue Stats
19W - 30L
1,222 Elo+
Party 2
Izanami
Izanami
RASA ll G9
Izanami
Level 68
God Stats
7W - 11L
1,301 SR
Queue Stats
28W - 49L
1,235 Elo+
Party 2
Chaac
Chaac
WnACTN
Chaac
Level 67
God Stats
4W - 5L
1,331 SR
Queue Stats
34W - 53L
1,264 Elo+
Party 2
Merlin
Merlin
neromis25x
Merlin
Level 41
God Stats
1W - 3L
1,155 SR
Queue Stats
15W - 28L
1,232 Elo+
Party 2
Team Averages
Level 58
1,324 SR
1,290 Elo+

VS

Team Averages
Level 45
1,352 SR
1,299 Elo+
Anubis
Anubis
Jeinsk
Anubis
Level 63
God Stats
7W - 21L
1,301 SR
Queue Stats
41W - 74L
1,260 Elo+
Party 1
Skadi
Skadi
Nereafdzzz
Skadi
Level 31
God Stats
23W - 42L
1,258 SR
Queue Stats
33W - 64L
1,247 Elo+
Party 3
Kukulkan
Kukulkan
TohTuzMuertohz
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
mamotoneitor
Ymir
Level 67
God Stats
12W - 27L
1,350 SR
Queue Stats
43W - 123L
1,213 Elo+
Party 3
Da Ji
Da Ji
roca199
Da Ji
Level 63
God Stats
5W - 11L
1,349 SR
Queue Stats
37W - 65L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
9 / 1 / 7
10,520
619
13,245
12,943
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 1 / 11
8,374
493
3,725
9,258
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
RASA ll G9
Izanami
13
6 / 1 / 4
8,673
510
12,949
8,183
3,330
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WnACTN
Chaac
18
4 / 0 / 1
10,278
605
7,206
7,812
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
neromis25x
Merlin
15
3 / 3 / 1
9,137
537
4,857
8,607
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jeinsk
Anubis
14
0 / 6 / 0
7,748
456
4,452
11,674
4,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
12
1 / 3 / 1
6,978
410
6,408
6,735
1,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
2 / 2 / 0
8,848
520
7,264
8,240
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
8,131
478
5,143
17,916
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
roca199
Da Ji
12
1 / 8 / 1
7,076
416
4,175
15,718
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
23
Kills
6
6
Deaths
23
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
1
7
12.5
L
Anubis
Jeinsk
Anubis
0
6
0
0
L
Skadi
1
3
1
0.5
W
1
1
11
6.5
W
Izanami
RASA ll G9
Izanami
6
1
4
8
L
Kukulkan
2
2
0
1
W
Chaac
WnACTN
Chaac
4
0
1
4.5
L
2
4
1
0.63
W
Merlin
neromis25x
Merlin
3
3
1
1.17
L
Da Ji
roca199
Da Ji
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
27,442
46,803
Taken
60,283
24,877
Mitigated
26,102
17,603
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,245
5,702
0
8,491
12,943
4,972
0
2,663
10,280
0
87,478
L
Anubis
Jeinsk
Anubis
4,452
290
0
3,860
11,674
4,807
0
918
10,156
45,635
0
L
Skadi
6,408
2,058
0
1,440
6,735
1,629
0
268
6,467
0
47,497
W
3,725
1,068
0
1,406
9,258
9,076
172
2,801
6,457
11,536
0
W
Izanami
RASA ll G9
Izanami
12,949
8,910
687
898
8,183
3,330
2,425
2,223
5,960
0
68,812
L
Kukulkan
7,264
332
0
680
8,240
2,757
156
2,682
5,264
64,369
0
W
Chaac
WnACTN
Chaac
7,206
1,163
56
4,962
7,812
4,425
1,023
3,056
4,756
0
69,091
L
5,143
721
0
4,197
17,916
9,777
0
3,351
14,525
26,785
0
W
Merlin
neromis25x
Merlin
4,857
143
0
1,103
8,607
3,074
644
6,368
2,239
48,420
0
L
Da Ji
roca199
Da Ji
4,175
1,440
0
4,106
15,718
7,132
28
893
14,679
0
47,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
38,781
522
Minions Killed
442
0
Camps Cleared
0
1,628,500
Distance Traveled
1,411,451
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,520
619
126
7
0
377,387
4
L
Anubis
7,748
456
102
6
0
267,509
0
L
Skadi
6,978
410
87
5
0
279,017
4
W
Ymir
8,374
493
21
1
0
323,702
0
W
Izanami
8,673
510
133
8
0
271,550
2
L
Kukulkan
8,848
520
131
8
0
310,626
4
W
Chaac
10,278
605
129
8
0
331,082
6
L
Ymir
8,131
478
40
2
0
274,033
4
W
Merlin
9,137
537
113
7
0
324,779
1
L
Da Ji
7,076
416
82
5
0
280,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role