Player Matchup

Raijin
Raijin
ITzDASKO3015
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
TheIllest0101
Kukulkan
Level 137
God Stats
2W - 2L
1,680 SR
Queue Stats
69W - 84L
1,467 Elo+
Solo
Da Ji
Da Ji
ioLxgacy
Da Ji
Level 27
God Stats
1W - 3L
1,274 SR
Queue Stats
82W - 107L
1,420 Elo+
Solo
Heimdallr
Heimdallr
qweeksz21
Heimdallr
Level 116
God Stats
1W - 0L
1,295 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
turretedgeorge
Jormungandr
Level 129
God Stats
2W - 0L
1,755 SR
Queue Stats
75W - 60L
1,561 Elo+
Party 2
Team Averages
Level 87
1,501 SR
1,449 Elo+

VS

Team Averages
Level 53
1,493 SR
1,429 Elo+
Odin
Odin
ADELKYR
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
KillerHit91
Hercules
Level 38
God Stats
3W - 6L
1,371 SR
Queue Stats
159W - 177L
1,417 Elo+
Solo
Pele
Pele
Lunicia
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
StarBussy
Mercury
Level 29
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 3L
1,249 Elo+
Solo
Neith
Neith
hrod7x
Neith
Level 145
God Stats
4W - 7L
1,572 SR
Queue Stats
233W - 228L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
6 / 5 / 16
9,404
784
8,930
9,876
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
TheIllest0101
Kukulkan
17
6 / 2 / 18
10,553
879
11,403
6,846
4,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ioLxgacy
Da Ji
18
10 / 4 / 23
10,893
908
14,395
11,639
7,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
qweeksz21
Heimdallr
16
7 / 2 / 26
10,119
843
16,492
8,890
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
turretedgeorge
Jormungandr
19
8 / 1 / 28
10,904
909
14,579
17,393
21,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ADELKYR
Odin
11
0 / 12 / 4
7,149
596
3,724
14,139
5,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
KillerHit91
Hercules
17
3 / 2 / 8
8,473
706
9,994
23,227
15,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Lunicia
Pele
16
4 / 10 / 6
9,777
815
7,849
15,345
5,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
StarBussy
Mercury
14
2 / 8 / 8
8,059
672
5,020
12,894
8,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
hrod7x
Neith
16
4 / 5 / 7
9,013
751
10,793
8,851
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
46
37
Kills
13
14
Deaths
37
111
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
ADELKYR
Odin
0
12
4
0.17
W
Raijin
6
5
16
2.8
L
Hercules
KillerHit91
Hercules
3
2
8
3.5
L
Pele
Lunicia
Pele
4
10
6
0.7
L
Mercury
StarBussy
Mercury
2
8
8
0.75
W
Kukulkan
TheIllest0101
Kukulkan
6
2
18
7.5
L
Neith
hrod7x
Neith
4
5
7
1.5
W
Da Ji
ioLxgacy
Da Ji
10
4
23
5.38
W
Heimdallr
qweeksz21
Heimdallr
7
2
26
10
W
Jormungandr
turretedgeorge
Jormungandr
8
1
28
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,799
Damage
37,380
54,644
Taken
74,456
43,592
Mitigated
39,910
13,541
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ADELKYR
Odin
3,724
1,382
0
0
14,139
5,792
272
6,437
7,467
0
5,770
W
Raijin
8,930
1,310
1,038
1,267
9,876
5,204
474
0
9,876
13,824
0
L
Hercules
KillerHit91
Hercules
9,994
2,093
252
12,435
23,227
15,326
60
8,422
14,403
0
17,051
L
Pele
Lunicia
Pele
7,849
1,773
301
2,668
15,345
5,818
345
8,399
6,860
0
16,903
L
Mercury
StarBussy
Mercury
5,020
1,608
0
613
12,894
8,804
0
7,284
5,444
0
14,225
W
Kukulkan
TheIllest0101
Kukulkan
11,403
1,084
912
934
6,846
4,013
711
0
6,846
39,539
0
L
Neith
hrod7x
Neith
10,793
5,867
376
1,197
8,851
4,170
1,088
3,357
5,370
0
27,607
W
Da Ji
ioLxgacy
Da Ji
14,395
3,177
160
860
11,639
7,601
1,203
0
11,639
0
22,691
W
Heimdallr
qweeksz21
Heimdallr
16,492
4,962
791
1,849
8,890
5,002
1,481
0
8,890
0
28,165
W
Jormungandr
turretedgeorge
Jormungandr
14,579
4,128
1,757
3,973
17,393
21,772
887
0
17,393
27,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
42,471
144
Minions Killed
77
0
Camps Cleared
0
1,078,016
Distance Traveled
1,054,923
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,149
596
2
0
0
152,394
0
W
Raijin
9,404
784
11
1
0
175,170
0
L
Hercules
8,473
706
9
1
0
275,896
0
L
Pele
9,777
815
19
2
0
198,355
0
L
Mercury
8,059
672
9
1
0
197,728
1
W
Kukulkan
10,553
879
67
6
0
245,295
0
L
Neith
9,013
751
38
3
0
230,550
1
W
Da Ji
10,893
908
15
1
0
222,086
2
W
Heimdallr
10,119
843
30
3
0
205,528
0
W
Jormungandr
10,904
909
21
2
0
229,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role