Player Matchup

Ymir
Ymir
BANDA_SY
Ymir
Level 63
God Stats
59W - 82L
1,429 SR
Queue Stats
178W - 272L
1,369 Elo+
Party 1
Izanami
Izanami
SHERKO_SY
Izanami
Level 102
God Stats
15W - 33L
1,349 SR
Queue Stats
460W - 698L
1,376 Elo+
Party 1
Odin
Odin
WitchDakka
Odin
Level 60
God Stats
11W - 17L
1,460 SR
Queue Stats
175W - 239L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
loay-sy963
Ao Kuang
Level 108
God Stats
11W - 12L
1,464 SR
Queue Stats
540W - 806L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
mohamadbraa
Ah Puch
Level 65
God Stats
8W - 13L
1,394 SR
Queue Stats
159W - 293L
1,365 Elo+
Party 1
Team Averages
Level 80
1,419 SR
1,370 Elo+

VS

Team Averages
Level 57
1,566 SR
1,341 Elo+
Neith
Neith
A Nerdy Dwarf
Neith
Level 29
God Stats
0W - 1L
1,874 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 3
Sun Wukong
Sun Wukong
Arcainer
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,131 Elo+
Party 2
Sylvanus
Sylvanus
BobOmastoras
Sylvanus
Level 45
God Stats
0W - 3L
1,264 SR
Queue Stats
14W - 19L
1,422 Elo+
Solo
Thor
Thor
Hendo08
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,241 Elo+
Party 2
Sol
Sol
MrFIames
Sol
Level 146
God Stats
1W - 1L
1,691 SR
Queue Stats
67W - 63L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 7
8,258
551
4,299
11,289
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SHERKO_SY
Izanami
15
2 / 0 / 2
9,184
612
3,924
10,236
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 1
8,124
542
4,247
8,830
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
loay-sy963
Ao Kuang
14
6 / 2 / 2
8,766
584
6,196
11,837
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
mohamadbraa
Ah Puch
13
2 / 0 / 6
8,254
550
11,226
8,863
3,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,985
399
4,760
7,098
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Arcainer
Sun Wukong
13
3 / 1 / 2
7,699
513
7,375
10,289
5,789
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
BobOmastoras
Sylvanus
9
0 / 3 / 1
5,678
379
2,305
8,154
6,573
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Hendo08
Thor
12
2 / 6 / 2
7,309
487
7,055
12,258
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
5,768
385
6,206
5,541
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
6
6
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Sun Wukong
Arcainer
Sun Wukong
3
1
2
4
W
Ymir
4
1
7
7.5
L
Sylvanus
BobOmastoras
Sylvanus
0
3
1
0.17
L
Thor
Hendo08
Thor
2
6
2
0.5
L
0
2
0
0
W
Izanami
SHERKO_SY
Izanami
2
0
2
3
W
1
3
1
0.5
W
Ao Kuang
loay-sy963
Ao Kuang
6
2
2
3.5
W
Ah Puch
mohamadbraa
Ah Puch
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,892
Damage
27,701
51,055
Taken
43,340
25,473
Mitigated
21,227
21,883
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,760
1,361
0
608
7,098
2,374
0
5,311
1,787
0
26,526
L
Sun Wukong
Arcainer
Sun Wukong
7,375
2,154
0
3,616
10,289
5,789
0
2,694
7,087
0
36,787
W
Ymir
4,299
495
0
2,471
11,289
9,481
140
3,444
7,845
20,383
0
L
Sylvanus
BobOmastoras
Sylvanus
2,305
836
514
2,679
8,154
6,573
0
3,826
4,283
16,473
0
L
Thor
Hendo08
Thor
7,055
1,993
0
3,266
12,258
4,412
0
5,914
6,238
0
39,390
L
6,206
1,945
0
2,049
5,541
2,079
902
3,976
1,565
25,036
3,776
W
Izanami
SHERKO_SY
Izanami
3,924
3,248
0
4,834
10,236
3,195
2,342
751
9,485
0
84,518
W
4,247
1,002
0
1,907
8,830
5,014
186
38
8,792
724
36,265
W
Ao Kuang
loay-sy963
Ao Kuang
6,196
1,170
398
6,864
11,837
4,479
523
919
10,918
51,669
0
W
Ah Puch
mohamadbraa
Ah Puch
11,226
1,016
0
5,409
8,863
3,304
391
2,801
6,062
49,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
32,439
460
Minions Killed
294
0
Camps Cleared
0
1,475,049
Distance Traveled
1,259,491
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,985
399
50
3
0
264,950
3
L
Sun Wukong
7,699
513
70
5
0
334,483
0
W
Ymir
8,258
551
29
2
0
282,551
0
L
Sylvanus
5,678
379
43
3
0
262,832
4
L
Thor
7,309
487
73
5
0
237,225
0
L
Sol
5,768
385
58
4
0
160,001
3
W
Izanami
9,184
612
136
9
0
288,033
1
W
Odin
8,124
542
90
6
0
288,731
5
W
Ao Kuang
8,766
584
99
7
0
312,214
5
W
Ah Puch
8,254
550
106
7
0
303,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role