Player Matchup

Vamana
Vamana
Dabo89
Vamana
Level 130
God Stats
3W - 6L
1,447 SR
Queue Stats
580W - 629L
1,437 Elo+
Party 2
Chang'e
Chang'e
I am hench
Chang'e
Level 69
God Stats
1W - 2L
1,634 SR
Queue Stats
32W - 44L
1,370 Elo+
Solo
Janus
Janus
Laiilath
Janus
Level 82
God Stats
17W - 27L
1,425 SR
Queue Stats
217W - 252L
1,348 Elo+
Party 2
Discordia
Discordia
OmkarK
Discordia
Level 160
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 15L
1,169 Elo+
Solo
Kukulkan
Kukulkan
csontidormu
Kukulkan
Level 104
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 4L
1,419 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,349 Elo+

VS

Team Averages
Level 127
1,493 SR
1,438 Elo+
Kuzenbo
Kuzenbo
Baleas1234
Kuzenbo
Level 127
God Stats
1W - 0L
1,520 SR
Queue Stats
8W - 21L
1,205 Elo+
Party 1
Hercules
Hercules
ChiryoS
Hercules
Level 102
God Stats
3W - 2L
1,477 SR
Queue Stats
24W - 22L
1,481 Elo+
Solo
Izanami
Izanami
Epsilo0n
Izanami
Level 121
God Stats
4W - 1L
1,651 SR
Queue Stats
27W - 23L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
G0d0f0lymp
Hun Batz
Level 158
God Stats
1W - 0L
1,335 SR
Queue Stats
58W - 45L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Reliktleiter151
Gilgamesh
Level 129
God Stats
3W - 7L
1,485 SR
Queue Stats
41W - 52L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dabo89
Vamana
19
3 / 7 / 8
13,959
698
23,498
44,009
51,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
I am hench
Chang'e
20
1 / 5 / 6
12,604
630
7,805
16,608
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Laiilath
Janus
18
1 / 5 / 6
11,941
597
9,563
12,986
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
OmkarK
Discordia
20
5 / 7 / 4
14,351
718
23,383
15,304
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
csontidormu
Kukulkan
20
6 / 5 / 5
14,978
749
29,702
18,061
8,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baleas1234
Kuzenbo
18
1 / 3 / 19
14,260
713
12,220
27,057
54,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
ChiryoS
Hercules
20
4 / 3 / 15
14,543
727
8,480
27,495
33,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Epsilo0n
Izanami
20
11 / 5 / 9
15,981
799
31,825
21,507
10,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
G0d0f0lymp
Hun Batz
20
11 / 2 / 8
17,187
859
23,800
24,296
12,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Reliktleiter151
Gilgamesh
19
2 / 4 / 14
12,993
650
17,604
27,185
29,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
16
Kills
29
29
Deaths
17
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Baleas1234
Kuzenbo
1
3
19
3.5
W
Hercules
ChiryoS
Hercules
4
3
15
3.83
L
Vamana
Dabo89
Vamana
3
7
8
1
W
Izanami
Epsilo0n
Izanami
11
5
9
3.1
W
Hun Batz
G0d0f0lymp
Hun Batz
11
2
8
7.5
L
Chang'e
I am hench
Chang'e
1
5
6
0.8
L
Janus
Laiilath
Janus
1
5
6
0.8
L
Discordia
OmkarK
Discordia
5
7
4
1
W
Gilgamesh
Reliktleiter151
Gilgamesh
2
4
14
2.25
L
Kukulkan
csontidormu
Kukulkan
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,951
Damage
93,929
106,968
Taken
127,540
76,543
Mitigated
141,820
30,445
Healing
34,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Baleas1234
Kuzenbo
12,220
3,894
1,644
6,795
27,057
54,684
583
15,182
11,429
24,483
0
W
Hercules
ChiryoS
Hercules
8,480
1,500
0
11,282
27,495
33,617
1,030
13,079
14,178
188
28,078
L
Vamana
Dabo89
Vamana
23,498
11,622
2,659
13,178
44,009
51,107
918
4,561
37,901
2,315
42,107
W
Izanami
Epsilo0n
Izanami
31,825
23,825
0
6,290
21,507
10,849
5,500
12,845
8,580
0
77,261
W
Hun Batz
G0d0f0lymp
Hun Batz
23,800
6,695
0
4,620
24,296
12,895
1,662
16,131
7,993
0
85,379
L
Chang'e
I am hench
Chang'e
7,805
165
3,550
5,693
16,608
5,986
0
2,411
13,847
54,097
0
L
Janus
Laiilath
Janus
9,563
598
298
1,033
12,986
4,306
607
2,252
10,280
33,172
0
L
Discordia
OmkarK
Discordia
23,383
419
114
1,046
15,304
6,414
0
2,245
12,466
74,106
0
W
Gilgamesh
Reliktleiter151
Gilgamesh
17,604
2,346
0
4,309
27,185
29,775
1,221
14,717
12,328
6,335
37,821
L
Kukulkan
csontidormu
Kukulkan
29,702
1,861
0
2,874
18,061
8,730
335
3,224
14,343
77,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,833
Gold Earned
74,964
461
Minions Killed
382
9
Camps Cleared
8
1,813,430
Distance Traveled
1,954,475
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,260
713
23
1
0
409,292
4
W
Hercules
14,543
727
55
3
0
396,204
1
L
Vamana
13,959
698
31
2
1
383,618
9
W
Izanami
15,981
799
112
6
3
360,356
2
W
Hun Batz
17,187
859
117
6
4
400,605
3
L
Chang'e
12,604
630
105
5
2
346,506
8
L
Janus
11,941
597
54
3
0
367,099
1
L
Discordia
14,351
718
125
6
3
352,835
1
W
Gilgamesh
12,993
650
75
4
1
388,018
0
L
Kukulkan
14,978
749
146
7
3
363,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role