Player Matchup

King Arthur
King Arthur
Chucake
King Arthur
Level 108
God Stats
6W - 6L
1,622 SR
Queue Stats
300W - 296L
1,541 Elo+
Party 2
Hachiman
Hachiman
Feanur
Hachiman
Level 116
God Stats
9W - 9L
1,488 SR
Queue Stats
305W - 281L
1,547 Elo+
Party 2
Thoth
Thoth
KraydleTM
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Solo
Freya
Freya
ederfranco
Freya
Level 120
God Stats
9W - 7L
1,587 SR
Queue Stats
399W - 373L
1,544 Elo+
Party 2
Hun Batz
Hun Batz
hu3ddy2422
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,598 Elo+
Solo
Team Averages
Level 76
1,539 SR
1,562 Elo+

VS

Team Averages
Level 93
1,478 SR
1,550 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MaximusGladius9
Sun Wukong
Level 128
God Stats
1W - 0L
1,551 SR
Queue Stats
73W - 88L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
Mephit
Ratatoskr
Level 154
God Stats
1W - 0L
1,212 SR
Queue Stats
120W - 116L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
davoltron
Heimdallr
Level 29
God Stats
1W - 0L
1,487 SR
Queue Stats
20W - 15L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
dodgingtoxicity
Danzaburou
Level 29
God Stats
7W - 1L
1,638 SR
Queue Stats
155W - 98L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chucake
King Arthur
16
2 / 9 / 6
9,659
690
14,012
28,586
31,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Feanur
Hachiman
17
4 / 8 / 9
10,676
763
16,382
16,268
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
KraydleTM
Thoth
19
5 / 4 / 9
11,051
789
14,626
12,599
5,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
17
7 / 7 / 5
10,451
747
24,593
18,099
8,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
hu3ddy2422
Hun Batz
15
0 / 8 / 10
9,041
646
15,778
15,932
7,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
5 / 1 / 19
11,097
793
12,495
23,575
20,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
MaximusGladius9
Sun Wukong
20
7 / 1 / 23
11,816
844
13,237
18,193
28,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Mephit
Ratatoskr
18
8 / 5 / 20
12,200
871
17,509
23,222
14,953
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
davoltron
Heimdallr
18
7 / 6 / 18
11,503
822
16,509
14,637
7,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
dodgingtoxicity
Danzaburou
18
9 / 5 / 11
12,095
864
23,304
21,585
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
127
18
Kills
36
36
Deaths
18
39
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
1
19
14.5
L
King Arthur
Chucake
King Arthur
2
9
6
0.56
L
Hachiman
Feanur
Hachiman
4
8
9
1.06
L
Thoth
KraydleTM
Thoth
5
4
9
2.38
W
Sun Wukong
MaximusGladius9
Sun Wukong
7
1
23
18.5
W
Ratatoskr
Mephit
Ratatoskr
8
5
20
3.6
W
Heimdallr
davoltron
Heimdallr
7
6
18
2.67
W
Danzaburou
dodgingtoxicity
Danzaburou
9
5
11
2.9
L
Freya
7
7
5
1.36
L
Hun Batz
hu3ddy2422
Hun Batz
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,391
Damage
83,054
91,484
Taken
101,212
61,608
Mitigated
83,202
20,926
Healing
51,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
12,495
693
4,588
12,119
23,575
20,283
178
7,627
15,788
22,308
0
L
King Arthur
Chucake
King Arthur
14,012
671
388
4,166
28,586
31,743
0
4,321
22,732
0
22,990
L
Hachiman
Feanur
Hachiman
16,382
7,424
912
1,079
16,268
8,282
0
2,908
12,626
0
28,537
L
Thoth
KraydleTM
Thoth
14,626
819
282
3,087
12,599
5,615
0
1,628
10,299
39,417
0
W
Sun Wukong
MaximusGladius9
Sun Wukong
13,237
2,552
4,157
5,735
18,193
28,837
1,024
7,129
10,853
0
36,986
W
Ratatoskr
Mephit
Ratatoskr
17,509
4,978
2,524
9,091
23,222
14,953
819
7,373
15,656
0
25,196
W
Heimdallr
davoltron
Heimdallr
16,509
7,285
1,526
2,513
14,637
7,351
2,636
5,916
8,635
0
32,024
W
Danzaburou
dodgingtoxicity
Danzaburou
23,304
6,097
399
8,928
21,585
11,778
1,580
10,452
11,061
0
37,051
L
Freya
24,593
6,428
1,467
5,381
18,099
8,910
0
1,236
16,193
30,857
0
L
Hun Batz
hu3ddy2422
Hun Batz
15,778
1,092
1,044
3,120
15,932
7,058
0
2,402
12,794
0
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
58,711
141
Minions Killed
150
0
Camps Cleared
0
1,288,206
Distance Traveled
1,415,250
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,097
793
22
2
0
269,815
0
L
King Arthur
9,659
690
14
1
0
271,388
2
L
Hachiman
10,676
763
22
2
0
193,461
0
L
Thoth
11,051
789
57
4
0
217,989
0
W
Sun Wukong
11,816
844
45
3
0
313,727
1
W
Ratatoskr
12,200
871
14
1
0
313,490
0
W
Heimdallr
11,503
822
33
2
0
267,705
0
W
Danzaburou
12,095
864
36
3
0
250,513
3
L
Freya
10,451
747
19
1
0
282,519
1
L
Hun Batz
9,041
646
29
2
0
322,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role