Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
King GongaBlack
Fafnir
Level 158
God Stats
11W - 4L
1,652 SR
Queue Stats
961W - 1,000L
1,509 Elo+
Solo
Danzaburou
Danzaburou
SOUNDWAVE1501
Danzaburou
Level 160
God Stats
2W - 0L
1,478 SR
Queue Stats
46W - 39L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WoodyPerson
Ah Muzen Cab
Level 65
God Stats
3W - 1L
1,583 SR
Queue Stats
185W - 166L
1,501 Elo+
Solo
Ymir
Ymir
berserkerdrone
Ymir
Level 147
God Stats
2W - 1L
1,508 SR
Queue Stats
42W - 48L
1,478 Elo+
Party 1
Team Averages
Level 125
1,544 SR
1,498 Elo+

VS

Team Averages
Level 125
1,424 SR
1,504 Elo+
Izanami
Izanami
Deikosama
Izanami
Level 150
God Stats
7W - 13L
1,330 SR
Queue Stats
495W - 493L
1,513 Elo+
Solo
Thanatos
Thanatos
Schrodinger47uwu
Thanatos
Level 145
God Stats
1W - 8L
1,279 SR
Queue Stats
347W - 319L
1,503 Elo+
Solo
Cabrakan
Cabrakan
Shmelkor
Cabrakan
Level 106
God Stats
2W - 1L
1,600 SR
Queue Stats
77W - 78L
1,536 Elo+
Solo
Hera
Hera
Ting_Ting9
Hera
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 125L
1,482 Elo+
Solo
Hun Batz
Hun Batz
gieowar
Hun Batz
Level 141
God Stats
4W - 7L
1,409 SR
Queue Stats
782W - 803L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 4 / 10
14,993
833
19,334
25,254
16,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
2 / 4 / 20
13,154
731
9,051
24,981
34,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SOUNDWAVE1501
Danzaburou
20
4 / 2 / 23
13,422
746
22,188
15,983
8,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
WoodyPerson
Ah Muzen Cab
20
11 / 5 / 12
14,845
825
31,580
19,986
10,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
3 / 6 / 14
11,710
651
6,718
27,493
34,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deikosama
Izanami
20
5 / 6 / 8
13,880
771
29,256
17,766
7,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 6 / 8
12,668
704
15,338
14,798
5,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Shmelkor
Cabrakan
19
2 / 7 / 16
12,176
676
12,468
28,953
47,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 7 / 12
13,456
748
23,286
17,895
7,670
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
gieowar
Hun Batz
15
0 / 7 / 6
9,893
550
10,398
15,464
5,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
71
33
Kills
21
21
Deaths
33
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
4
10
4.5
L
Izanami
Deikosama
Izanami
5
6
8
1.5
W
2
4
20
3
W
Danzaburou
SOUNDWAVE1501
Danzaburou
4
2
23
7.75
L
8
6
8
2
L
Cabrakan
Shmelkor
Cabrakan
2
7
16
1.43
L
6
7
12
1.71
W
Ah Muzen Cab
WoodyPerson
Ah Muzen Cab
11
5
12
3.4
W
3
6
14
1.67
L
Hun Batz
gieowar
Hun Batz
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,871
Damage
90,746
113,697
Taken
94,876
104,848
Mitigated
74,399
48,946
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,334
1,829
1,917
18,200
25,254
16,900
0
6,265
18,707
0
30,541
L
Izanami
Deikosama
Izanami
29,256
15,813
1,858
2,341
17,766
7,276
676
2,422
15,344
0
78,343
W
9,051
3,493
1,548
5,219
24,981
34,008
763
5,291
19,539
18,541
0
W
Danzaburou
SOUNDWAVE1501
Danzaburou
22,188
4,070
3,165
5,797
15,983
8,156
3,296
5,109
10,738
0
56,795
L
15,338
1,020
1,075
8,553
14,798
5,807
250
3,059
11,739
0
20,495
L
Cabrakan
Shmelkor
Cabrakan
12,468
2,418
1,230
2,893
28,953
47,925
182
5,777
23,176
15,958
0
L
23,286
5,172
1,783
3,098
17,895
7,670
33
2,030
15,865
48,031
0
W
Ah Muzen Cab
WoodyPerson
Ah Muzen Cab
31,580
9,072
3,335
5,388
19,986
10,869
2,053
6,499
13,343
0
86,560
W
6,718
695
1,773
2,604
27,493
34,915
378
11,471
15,616
12,029
0
L
Hun Batz
gieowar
Hun Batz
10,398
1,609
2,581
2,118
15,464
5,721
384
2,481
12,983
0
22,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,124
Gold Earned
62,073
204
Minions Killed
267
0
Camps Cleared
0
1,605,074
Distance Traveled
1,462,819
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,993
833
20
1
0
349,381
2
L
Izanami
13,880
771
152
8
0
271,881
2
W
Fafnir
13,154
731
13
1
0
323,976
0
W
Danzaburou
13,422
746
77
4
0
316,827
3
L
Thanatos
12,668
704
16
1
0
340,136
2
L
Cabrakan
12,176
676
10
1
0
289,220
0
L
Hera
13,456
748
66
4
0
288,717
4
W
Ah Muzen Cab
14,845
825
84
5
0
345,004
3
W
Ymir
11,710
651
10
1
0
269,886
1
L
Hun Batz
9,893
550
23
1
0
272,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role