Player Matchup

He Bo
He Bo
AxaulSt
He Bo
Level 44
God Stats
1W - 1L
1,270 SR
Queue Stats
8W - 6L
1,493 Elo+
Party 2
Artemis
Artemis
Dr Nuggethead
Artemis
Level 16
God Stats
39W - 27L
1,484 SR
Queue Stats
62W - 46L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
EMAOAP
Sun Wukong
Level 17
God Stats
32W - 26L
1,554 SR
Queue Stats
37W - 32L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
martinsoto161
Erlang Shen
Level 146
God Stats
1W - 0L
1,114 SR
Queue Stats
52W - 52L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
wilbert77777
Jing Wei
Level 156
God Stats
1W - 0L
1,311 SR
Queue Stats
95W - 72L
1,556 Elo+
Party 1
Team Averages
Level 76
1,346 SR
1,521 Elo+

VS

Team Averages
Level 44
1,474 SR
1,559 Elo+
Atlas
Atlas
BruceAlmighty97
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,574 Elo+
Party 3
Olorun
Olorun
Ryonecu
Olorun
Level 48
God Stats
3W - 3L
1,349 SR
Queue Stats
44W - 36L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
SotrAnviljaw
Gilgamesh
Level 23
God Stats
1W - 3L
1,498 SR
Queue Stats
6W - 17L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zorhn1246
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,525 SR
Queue Stats
56W - 39L
1,580 Elo+
Party 3
Mercury
Mercury
xXWhiteKightXx
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AxaulSt
He Bo
20
14 / 4 / 19
16,432
1,174
26,695
18,571
7,853
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
20
8 / 6 / 22
14,323
1,023
24,437
21,399
7,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
EMAOAP
Sun Wukong
20
4 / 2 / 21
13,739
981
15,547
21,520
21,548
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
martinsoto161
Erlang Shen
20
6 / 4 / 18
14,436
1,031
21,942
26,539
28,446
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
wilbert77777
Jing Wei
20
14 / 5 / 23
17,103
1,222
43,429
25,078
9,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 14
14,524
1,037
16,911
34,226
39,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Ryonecu
Olorun
20
5 / 7 / 11
15,510
1,108
27,843
24,027
13,864
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SotrAnviljaw
Gilgamesh
19
0 / 7 / 9
12,191
871
18,087
27,016
24,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Zorhn1246
Ah Muzen Cab
20
13 / 6 / 6
17,824
1,273
37,915
24,257
9,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 19 / 6
12,444
889
4,742
26,745
9,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
67
46
Kills
21
21
Deaths
46
103
Assists
46
Player
Kills
Deaths
Assists
KDA
W
He Bo
AxaulSt
He Bo
14
4
19
5.88
L
1
7
14
1.14
W
Artemis
8
6
22
3.17
W
Sun Wukong
EMAOAP
Sun Wukong
4
2
21
7.25
L
Olorun
Ryonecu
Olorun
5
7
11
1.5
L
Gilgamesh
SotrAnviljaw
Gilgamesh
0
7
9
0.64
L
Ah Muzen Cab
Zorhn1246
Ah Muzen Cab
13
6
6
2.67
W
Erlang Shen
martinsoto161
Erlang Shen
6
4
18
3.75
W
Jing Wei
wilbert77777
Jing Wei
14
5
23
5.1
L
2
19
6
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,050
Damage
105,498
113,107
Taken
136,271
75,358
Mitigated
96,771
26,490
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AxaulSt
He Bo
26,695
2,599
0
3,543
18,571
7,853
0
6,183
11,997
50,725
0
L
16,911
4,248
55
3,832
34,226
39,288
0
4,106
29,603
38,369
0
W
Artemis
24,437
18,538
0
4,489
21,399
7,981
0
8,253
13,028
0
41,400
W
Sun Wukong
EMAOAP
Sun Wukong
15,547
2,993
668
5,525
21,520
21,548
0
9,311
11,996
0
30,342
L
Olorun
Ryonecu
Olorun
27,843
15,492
3,037
7,018
24,027
13,864
0
5,526
18,337
61,903
5,220
L
Gilgamesh
SotrAnviljaw
Gilgamesh
18,087
2,963
297
1,574
27,016
24,561
0
4,683
21,886
0
28,353
L
Ah Muzen Cab
Zorhn1246
Ah Muzen Cab
37,915
6,702
0
2,053
24,257
9,987
0
4,025
20,196
0
100,835
W
Erlang Shen
martinsoto161
Erlang Shen
21,942
9,832
0
5,648
26,539
28,446
0
11,059
14,885
134
39,694
W
Jing Wei
wilbert77777
Jing Wei
43,429
38,255
0
6,617
25,078
9,530
0
7,381
17,522
0
81,990
L
4,742
3,930
0
170
26,745
9,071
0
8,489
18,043
0
13,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,033
Gold Earned
72,493
304
Minions Killed
315
12
Camps Cleared
8
1,283,608
Distance Traveled
1,295,917
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,432
1,174
60
4
1
269,919
1
L
Atlas
14,524
1,037
48
3
0
275,778
0
W
Artemis
14,323
1,023
51
4
0
248,630
0
W
Sun Wukong
13,739
981
42
3
0
194,671
1
L
Olorun
15,510
1,108
80
6
6
266,776
2
L
Gilgamesh
12,191
871
20
1
0
259,313
0
L
Ah Muzen Cab
17,824
1,273
154
11
1
286,471
0
W
Erlang Shen
14,436
1,031
45
3
9
299,580
2
W
Jing Wei
17,103
1,222
106
8
2
270,808
1
L
Mercury
12,444
889
13
1
1
207,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role