Player Matchup

The Morrigan
The Morrigan
Gold III
Panic3nabled
The Morrigan
Gold III
Level 88
God Stats
0W - 4L
1,315 SR
Queue Stats
85W - 78L
1,594 MMR
Party 2
Fenrir
Fenrir
Gold V
Qvos Chair
Fenrir
Gold V
Level 62
God Stats
0W - 1L
1,262 SR
Queue Stats
16W - 8L
1,843 MMR
Party 2
Ares
Ares
Silver I
littlebighead23
Ares
Silver I
Level 109
God Stats
8W - 11L
1,593 SR
Queue Stats
188W - 192L
1,127 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,390 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,606 SR
1,522 MMR
Guan Yu
Guan Yu
Gold III
LookItsChef
Guan Yu
Gold III
Level 46
God Stats
3W - 0L
1,563 SR
Queue Stats
71W - 79L
1,434 MMR
Solo
Nox
Nox
Silver II
Rosey127
Nox
Silver II
Level 159
God Stats
4W - 1L
1,626 SR
Queue Stats
6W - 4L
1,548 MMR
Party 1
Medusa
Medusa
Silver I
iBirdyJ
Medusa
Silver I
Level 127
God Stats
4W - 1L
1,629 SR
Queue Stats
6W - 2L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Panic3nabled
The Morrigan
11
3 / 7 / 3
7,815
710
6,445
7,222
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Qvos Chair
Fenrir
10
2 / 7 / 2
7,120
647
4,462
18,289
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 3
7,778
707
4,944
15,171
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BastetHelAthenaArtioChaac

VS

Bans
MulanGaneshaAchillesOdinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LookItsChef
Guan Yu
12
2 / 3 / 13
8,523
775
5,592
12,616
7,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
10 / 1 / 9
10,109
919
16,460
5,151
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
iBirdyJ
Medusa
13
7 / 3 / 10
9,331
848
13,470
9,192
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
19
19
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
LookItsChef
Guan Yu
2
3
13
2.83
L
The Morrigan
Panic3nabled
The Morrigan
3
7
3
0.64
L
Fenrir
Qvos Chair
Fenrir
2
7
2
0.43
W
10
1
9
14.5
W
Medusa
iBirdyJ
Medusa
7
3
10
4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,851
Damage
35,522
40,682
Taken
26,959
26,110
Mitigated
12,660
3,379
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
LookItsChef
Guan Yu
5,592
571
1,854
4,253
12,616
7,818
448
4,389
7,951
0
23,809
L
The Morrigan
Panic3nabled
The Morrigan
6,445
1,554
0
0
7,222
3,006
0
2,630
4,239
16,318
3,420
L
Fenrir
Qvos Chair
Fenrir
4,462
603
0
1,544
18,289
10,291
0
8,645
9,306
0
12,450
W
16,460
2,004
0
1,151
5,151
1,832
597
2,058
3,028
37,374
0
W
Medusa
iBirdyJ
Medusa
13,470
8,572
0
1,460
9,192
3,010
1,475
2,689
6,402
0
45,579
L
4,944
427
395
1,440
15,171
12,813
0
4,653
10,326
12,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
27,963
61
Minions Killed
146
3
Camps Cleared
7
509,627
Distance Traveled
650,648
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,523
775
29
3
1
219,640
2
L
The Morrigan
7,815
710
31
3
2
168,109
3
L
Fenrir
7,120
647
13
1
1
151,629
1
W
Nox
10,109
919
50
5
4
222,879
2
W
Medusa
9,331
848
67
6
2
208,129
2
L
Ares
7,778
707
17
2
0
189,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role