Player Matchup

Olorun
Olorun
Brandonw1994
Olorun
Level 60
God Stats
1W - 1L
1,277 SR
Queue Stats
280W - 262L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
DrnkPanther
Cthulhu
Level 127
God Stats
3W - 2L
1,368 SR
Queue Stats
157W - 180L
1,456 Elo+
Party 1
Achilles
Achilles
EZ-_-BopZ
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,388 Elo+
Party 1
Izanami
Izanami
MegaKillaKush
Izanami
Level 128
God Stats
4W - 2L
1,526 SR
Queue Stats
234W - 246L
1,433 Elo+
Party 1
Arachne
Arachne
Shinjiwolf74
Arachne
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,434 Elo+
Solo
Team Averages
Level 100
1,434 SR
1,441 Elo+

VS

Team Averages
Level 90
1,509 SR
1,384 Elo+
Osiris
Osiris
A3TREES
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
PACIF1C CHIEF
Cthulhu
Level 66
God Stats
1W - 1L
1,458 SR
Queue Stats
49W - 34L
1,537 Elo+
Solo
Izanami
Izanami
SageSquid7805
Izanami
Level 113
God Stats
2W - 3L
1,576 SR
Queue Stats
69W - 73L
1,420 Elo+
Party 3
Baron Samedi
Baron Samedi
fadeenk
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 2
Neith
Neith
shaggydastoner1
Neith
Level 141
God Stats
0W - 2L
1,511 SR
Queue Stats
77W - 80L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 4 / 11
9,029
1,129
13,800
10,311
4,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
DrnkPanther
Cthulhu
14
5 / 3 / 19
8,629
1,079
13,661
16,847
11,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
EZ-_-BopZ
Achilles
14
6 / 2 / 15
8,504
1,063
4,688
8,622
8,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
14
3 / 3 / 15
8,266
1,033
8,360
6,408
2,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Shinjiwolf74
Arachne
14
7 / 3 / 13
8,823
1,103
4,955
6,582
2,563
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A3TREES
Osiris
13
2 / 4 / 7
7,084
886
3,821
8,142
3,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
14
2 / 5 / 10
7,231
904
6,202
11,724
8,053
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
4 / 6 / 8
7,602
950
7,185
9,690
3,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
fadeenk
Baron Samedi
12
2 / 6 / 9
7,169
896
8,195
9,674
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 6 / 3
7,708
964
8,448
8,700
2,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
27
Kills
15
15
Deaths
27
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
A3TREES
Osiris
2
4
7
1.38
W
Olorun
6
4
11
2.88
W
Cthulhu
DrnkPanther
Cthulhu
5
3
19
4.83
W
Achilles
EZ-_-BopZ
Achilles
6
2
15
6.75
W
Izanami
3
3
15
3.5
L
Cthulhu
2
5
10
1.4
L
Izanami
4
6
8
1.33
W
Arachne
Shinjiwolf74
Arachne
7
3
13
4.5
L
Baron Samedi
fadeenk
Baron Samedi
2
6
9
1.08
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,464
Damage
33,851
48,770
Taken
47,930
29,637
Mitigated
20,964
19,341
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
A3TREES
Osiris
3,821
1,262
170
1,652
8,142
3,785
0
4,663
3,351
0
7,473
W
Olorun
13,800
6,739
2,827
3,617
10,311
4,583
2,415
4,212
6,099
29,124
0
W
Cthulhu
DrnkPanther
Cthulhu
13,661
509
3,072
5,615
16,847
11,641
297
5,883
10,964
28,520
0
W
Achilles
EZ-_-BopZ
Achilles
4,688
830
323
1,048
8,622
8,480
905
1,774
6,848
0
6,274
W
Izanami
8,360
4,098
192
844
6,408
2,370
1,687
684
5,724
0
17,844
L
Cthulhu
6,202
788
513
1,646
11,724
8,053
0
7,198
4,391
12,891
0
L
Izanami
7,185
4,846
590
1,081
9,690
3,169
0
5,672
3,982
0
14,591
W
Arachne
Shinjiwolf74
Arachne
4,955
3,582
546
1,257
6,582
2,563
530
1,844
4,738
0
8,282
L
Baron Samedi
fadeenk
Baron Samedi
8,195
872
1,230
1,804
9,674
3,406
0
5,822
3,770
16,906
0
L
8,448
1,959
543
1,331
8,700
2,551
0
4,106
4,427
0
12,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
36,794
86
Minions Killed
74
0
Camps Cleared
0
831,169
Distance Traveled
707,753
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,084
886
7
1
0
146,203
1
W
Olorun
9,029
1,129
39
5
0
145,656
0
W
Cthulhu
8,629
1,079
14
2
0
180,846
0
W
Achilles
8,504
1,063
3
0
0
189,165
0
W
Izanami
8,266
1,033
23
3
0
174,659
0
L
Cthulhu
7,231
904
10
1
0
156,284
2
L
Izanami
7,602
950
25
3
0
143,478
0
W
Arachne
8,823
1,103
7
1
0
140,843
0
L
Baron Samedi
7,169
896
16
2
0
140,255
0
L
Neith
7,708
964
16
2
0
121,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role