Player Matchup

Mulan
Mulan
AkaPop Smoke
Mulan
Level 8
God Stats
4W - 6L
1,157 SR
Queue Stats
5W - 12L
1,061 Elo+
Party 2
Thanatos
Thanatos
EchelonUp
Thanatos
Level 62
God Stats
2W - 2L
1,725 SR
Queue Stats
76W - 77L
1,293 Elo+
Party 2
He Bo
He Bo
Joemama24242424
He Bo
Level 103
God Stats
1W - 3L
1,458 SR
Queue Stats
203W - 218L
1,365 Elo+
Party 2
Team Averages
Level 58
1,447 SR
1,240 Elo+

VS

Team Averages
Level 59
1,442 SR
1,359 Elo+
Hera
Hera
NOcapp_headshot
Hera
Level 48
God Stats
3W - 5L
1,285 SR
Queue Stats
195W - 263L
1,252 Elo+
Solo
Chaac
Chaac
SuRaKii
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,264 Elo+
Party 1
Fenrir
Fenrir
rayniel_cs
Fenrir
Level 103
God Stats
13W - 16L
1,540 SR
Queue Stats
731W - 704L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
11,909
662
6,012
20,391
20,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
EchelonUp
Thanatos
14
1 / 13 / 9
10,793
600
7,164
17,689
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 9 / 3
13,296
739
19,272
16,680
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 15
12,285
683
14,027
9,337
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
SuRaKii
Chaac
16
2 / 4 / 20
12,518
695
11,408
21,774
20,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
rayniel_cs
Fenrir
18
19 / 5 / 5
15,221
846
18,745
20,034
10,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
13
Kills
25
25
Deaths
13
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
L
Thanatos
EchelonUp
Thanatos
1
13
9
0.42
L
9
9
3
1.17
W
4
4
15
2.88
W
Chaac
SuRaKii
Chaac
2
4
20
3
W
Fenrir
rayniel_cs
Fenrir
19
5
5
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
44,180
54,760
Taken
51,145
33,271
Mitigated
33,857
6,468
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
591
22
1,122
20,391
20,954
822
6,467
13,051
0
23,777
L
Thanatos
EchelonUp
Thanatos
7,164
1,382
0
3,980
17,689
7,247
0
4,286
13,360
0
24,605
L
19,272
148
33
1,311
16,680
5,070
0
3,427
12,992
57,528
0
W
14,027
3,649
0
0
9,337
3,046
644
4,007
5,111
35,709
0
W
Chaac
SuRaKii
Chaac
11,408
1,262
0
3,818
21,774
20,329
789
6,660
13,329
0
26,101
W
Fenrir
rayniel_cs
Fenrir
18,745
4,923
0
5,699
20,034
10,482
1,792
8,381
11,139
0
52,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
40,024
141
Minions Killed
132
7
Camps Cleared
4
879,343
Distance Traveled
960,353
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,909
662
33
2
0
323,918
0
L
Thanatos
10,793
600
30
2
4
275,190
2
L
He Bo
13,296
739
78
4
3
280,235
4
W
Hera
12,285
683
42
2
2
297,032
1
W
Chaac
12,518
695
43
2
0
315,591
1
W
Fenrir
15,221
846
47
3
2
347,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role