Player Matchup

Ares
Ares
Chr0n0Cha0s
Ares
Level 46
God Stats
4W - 0L
1,963 SR
Queue Stats
117W - 70L
1,783 Elo+
Party 1
Gilgamesh
Gilgamesh
Dewp
Gilgamesh
Level 57
God Stats
1W - 0L
1,629 SR
Queue Stats
26W - 10L
1,712 Elo+
Party 1
Bastet
Bastet
Lottuss
Bastet
Level 81
God Stats
97W - 36L
1,826 SR
Queue Stats
100W - 38L
1,802 Elo+
Party 1
Zeus
Zeus
Sgorbiux69
Zeus
Level 67
God Stats
13W - 4L
1,864 SR
Queue Stats
77W - 38L
1,730 Elo+
Party 1
Hades
Hades
thecloutrat
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 10L
1,821 Elo+
Party 1
Team Averages
Level 53
1,756 SR
1,770 Elo+

VS

Team Averages
Level 58
1,505 SR
1,347 Elo+
Nemesis
Nemesis
CousinFKR
Nemesis
Level 13
God Stats
4W - 3L
1,297 SR
Queue Stats
6W - 14L
1,209 Elo+
Party 2
Ra
Ra
McSlanky
Ra
Level 129
God Stats
1W - 4L
1,653 SR
Queue Stats
9W - 22L
1,297 Elo+
Party 2
Bellona
Bellona
Spartan1175850
Bellona
Level 5
God Stats
7W - 12L
1,297 SR
Queue Stats
7W - 13L
1,209 Elo+
Party 2
Sol
Sol
phatdaldo
Sol
Level 16
God Stats
2W - 3L
1,545 SR
Queue Stats
8W - 18L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
tosh0
Xbalanque
Level 126
God Stats
2W - 1L
1,731 SR
Queue Stats
33W - 37L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 28
11,817
1,313
16,855
16,787
22,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Dewp
Gilgamesh
17
7 / 1 / 23
11,182
1,242
14,909
12,707
11,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Lottuss
Bastet
18
10 / 0 / 21
11,260
1,251
24,035
9,597
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
15 / 1 / 22
12,303
1,367
23,788
8,443
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 25
9,448
1,050
10,722
9,924
9,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CousinFKR
Nemesis
14
1 / 11 / 2
8,069
897
5,121
16,606
6,036
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 12 / 3
8,447
939
8,760
19,579
6,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 10 / 3
9,210
1,023
6,768
22,106
20,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
8,733
970
14,063
13,305
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
tosh0
Xbalanque
14
2 / 9 / 3
8,772
975
17,476
23,592
8,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
20
46
Kills
6
6
Deaths
46
119
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
2
28
12
L
Nemesis
CousinFKR
Nemesis
1
11
2
0.18
W
Gilgamesh
Dewp
Gilgamesh
7
1
23
18.5
W
Bastet
Lottuss
Bastet
10
0
21
20.5
L
1
12
3
0.21
W
15
1
22
26
L
1
10
3
0.25
L
1
4
3
0.63
W
4
2
25
8.25
L
Xbalanque
tosh0
Xbalanque
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,309
Damage
52,188
57,458
Taken
95,188
51,863
Mitigated
45,968
15,997
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,855
1,366
0
1,727
16,787
22,884
0
7,053
9,734
27,285
0
L
Nemesis
CousinFKR
Nemesis
5,121
1,918
0
431
16,606
6,036
0
11,175
5,431
0
11,967
W
Gilgamesh
Dewp
Gilgamesh
14,909
4,537
1,650
2,162
12,707
11,906
0
5,514
7,193
4,506
31,494
W
Bastet
Lottuss
Bastet
24,035
4,626
0
4,976
9,597
4,166
0
3,206
6,391
0
36,257
L
8,760
898
1,103
1,445
19,579
6,598
0
6,736
12,843
33,725
0
W
23,788
2,376
198
2,036
8,443
3,888
0
3,106
5,337
42,154
0
L
6,768
2,055
1,289
1,135
22,106
20,806
0
13,051
9,055
0
18,141
L
14,063
5,501
0
795
13,305
4,280
0
7,492
5,813
34,760
0
W
10,722
1,595
1,097
2,151
9,924
9,019
0
3,944
5,980
21,120
0
L
Xbalanque
tosh0
Xbalanque
17,476
7,978
0
3,203
23,592
8,248
0
14,314
9,278
0
37,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
43,231
177
Minions Killed
178
6
Camps Cleared
7
935,205
Distance Traveled
859,559
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,817
1,313
24
3
2
169,889
0
L
Nemesis
8,069
897
5
1
2
184,308
0
W
Gilgamesh
11,182
1,242
35
4
3
186,000
0
W
Bastet
11,260
1,251
30
3
0
223,102
0
L
Ra
8,447
939
61
7
1
161,616
0
W
Zeus
12,303
1,367
63
7
1
163,359
1
L
Bellona
9,210
1,023
20
2
1
172,524
2
L
Sol
8,733
970
46
5
1
173,872
0
W
Hades
9,448
1,050
25
3
0
192,855
0
L
Xbalanque
8,772
975
46
5
2
167,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role