Player Matchup

Izanami
Izanami
GreekLegion
Izanami
Level 124
God Stats
30W - 24L
1,544 SR
Queue Stats
162W - 165L
1,448 Elo+
Party 1
Arachne
Arachne
KROSS FAD3D
Arachne
Level 77
God Stats
18W - 10L
1,553 SR
Queue Stats
61W - 69L
1,428 Elo+
Party 1
Sol
Sol
SYLOK the FILED
Sol
Level 121
God Stats
3W - 6L
1,400 SR
Queue Stats
248W - 301L
1,498 Elo+
Party 1
Geb
Geb
cptbigman5802
Geb
Level 29
God Stats
5W - 1L
1,766 SR
Queue Stats
121W - 59L
1,620 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXMaster_leonXx
Cu Chulainn
Level 37
God Stats
1W - 7L
1,132 SR
Queue Stats
86W - 87L
1,359 Elo+
Solo
Team Averages
Level 78
1,479 SR
1,471 Elo+

VS

Team Averages
Level 37
1,533 SR
1,424 Elo+
Izanami
Izanami
IIIMattyIceIII
Izanami
Level 35
God Stats
21W - 19L
1,559 SR
Queue Stats
90W - 109L
1,498 Elo+
Party 3
Atlas
Atlas
Pb_StarBoy
Atlas
Level 46
God Stats
0W - 2L
1,677 SR
Queue Stats
9W - 22L
1,431 Elo+
Party 3
Chang'e
Chang'e
Reliant Pg
Chang'e
Level 47
God Stats
5W - 2L
1,841 SR
Queue Stats
46W - 42L
1,511 Elo+
Solo
Loki
Loki
giannfranco
Loki
Level 41
God Stats
1W - 4L
1,433 SR
Queue Stats
21W - 32L
1,462 Elo+
Party 2
Hachiman
Hachiman
turdNugget14659
Hachiman
Level 16
God Stats
0W - 2L
1,154 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreekLegion
Izanami
11
2 / 1 / 4
6,569
597
1,960
5,236
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
KROSS FAD3D
Arachne
10
2 / 0 / 0
6,220
565
757
4,030
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
7 / 0 / 2
7,831
712
10,181
8,576
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 1 / 4
6,256
569
5,980
8,458
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
xXMaster_leonXx
Cu Chulainn
12
5 / 1 / 1
7,698
700
5,404
4,939
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,699
427
2,659
6,104
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
7
0 / 3 / 1
5,021
456
3,809
7,042
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Reliant Pg
Chang'e
8
0 / 5 / 1
5,179
471
3,504
8,117
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 1 / 0
6,447
586
3,685
8,010
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
8
0 / 6 / 1
5,198
473
1,229
5,771
1,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
3
3
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
GreekLegion
Izanami
2
1
4
4
L
0
3
0
0
W
Arachne
KROSS FAD3D
Arachne
2
0
0
2
L
Atlas
0
3
1
0.17
L
Chang'e
Reliant Pg
Chang'e
0
5
1
0.1
W
7
0
2
8
W
2
1
4
4
L
3
1
0
3
L
Hachiman
0
6
1
0.08
W
Cu Chulainn
xXMaster_leonXx
Cu Chulainn
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
14,886
31,239
Taken
35,044
14,671
Mitigated
11,254
14,677
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GreekLegion
Izanami
1,960
1,076
0
1,972
5,236
1,620
899
1,435
3,801
0
43,630
L
2,659
2,166
0
1,471
6,104
1,670
0
3,527
2,577
0
25,890
W
Arachne
KROSS FAD3D
Arachne
757
449
0
2,207
4,030
1,610
0
0
4,030
0
37,444
L
Atlas
3,809
971
195
1,827
7,042
3,333
0
4,907
2,135
12,051
0
L
Chang'e
Reliant Pg
Chang'e
3,504
457
167
2,519
8,117
2,450
0
4,591
3,526
22,788
0
W
10,181
4,505
0
6,163
8,576
2,545
3,187
2,877
5,399
56,658
0
W
5,980
344
345
2,415
8,458
6,331
0
2,625
5,757
12,883
0
L
3,685
1,488
0
1,944
8,010
2,408
0
3,136
4,769
0
29,973
L
Hachiman
1,229
978
0
0
5,771
1,393
145
120
5,293
0
16,704
W
Cu Chulainn
xXMaster_leonXx
Cu Chulainn
5,404
757
0
1,575
4,939
2,565
726
0
4,939
1,607
37,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
26,544
345
Minions Killed
229
0
Camps Cleared
0
1,078,621
Distance Traveled
1,029,254
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,569
597
88
8
0
198,669
0
L
Izanami
4,699
427
69
6
0
194,484
3
W
Arachne
6,220
565
70
6
0
208,454
1
L
Atlas
5,021
456
9
1
0
196,911
5
L
Chang'e
5,179
471
51
5
0
202,164
2
W
Sol
7,831
712
95
9
0
225,798
2
W
Geb
6,256
569
8
1
0
232,918
1
L
Loki
6,447
586
70
6
0
228,963
0
L
Hachiman
5,198
473
30
3
0
206,732
0
W
Cu Chulainn
7,698
700
84
8
0
212,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role