Player Matchup

Chronos
Chronos
Lamppost510
Chronos
Level 108
God Stats
1W - 2L
1,150 SR
Queue Stats
311W - 278L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Lord__OX
Aphrodite
Level 109
God Stats
44W - 37L
1,512 SR
Queue Stats
461W - 527L
1,394 Elo+
Party 1
Bellona
Bellona
Stonewall_1824
Bellona
Level 69
God Stats
14W - 15L
1,440 SR
Queue Stats
119W - 120L
1,528 Elo+
Party 1
Artemis
Artemis
imSophaKingGabe
Artemis
Level 156
God Stats
10W - 7L
2,066 SR
Queue Stats
44W - 45L
1,468 Elo+
Party 2
Pele
Pele
ohgoditsruben
Pele
Level 102
God Stats
3W - 2L
1,447 SR
Queue Stats
16W - 14L
1,534 Elo+
Party 2
Team Averages
Level 109
1,523 SR
1,488 Elo+

VS

Team Averages
Level 122
1,421 SR
1,489 Elo+
Gilgamesh
Gilgamesh
Conrub
Gilgamesh
Level 154
God Stats
6W - 4L
1,562 SR
Queue Stats
70W - 81L
1,445 Elo+
Party 3
Da Ji
Da Ji
Dangal
Da Ji
Level 132
God Stats
9W - 5L
1,549 SR
Queue Stats
208W - 204L
1,504 Elo+
Party 3
Kuzenbo
Kuzenbo
Misty8130
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 184L
1,480 Elo+
Solo
Skadi
Skadi
aglb96
Skadi
Level 119
God Stats
0W - 1L
1,245 SR
Queue Stats
141W - 133L
1,508 Elo+
Solo
Ra
Ra
sawshark12
Ra
Level 99
God Stats
1W - 7L
1,249 SR
Queue Stats
216W - 196L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lamppost510
Chronos
10
0 / 0 / 6
5,928
593
3,192
3,364
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Lord__OX
Aphrodite
9
4 / 2 / 14
6,178
618
5,757
6,018
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 0 / 0
6,888
689
6,129
5,809
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
16 / 1 / 6
7,491
749
14,238
8,134
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 7
5,520
552
2,565
5,574
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Conrub
Gilgamesh
8
0 / 4 / 0
4,618
462
1,809
8,073
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Dangal
Da Ji
8
3 / 5 / 2
5,372
537
5,130
8,214
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Misty8130
Kuzenbo
6
0 / 7 / 2
4,224
422
2,840
10,144
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
aglb96
Skadi
6
1 / 7 / 2
4,521
452
3,993
7,126
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 4
5,550
555
2,491
4,875
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
5
5
Deaths
26
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Conrub
Gilgamesh
0
4
0
0
L
Da Ji
Dangal
Da Ji
3
5
2
0.8
W
Chronos
Lamppost510
Chronos
0
0
6
3
W
Aphrodite
Lord__OX
Aphrodite
4
2
14
5.5
L
Kuzenbo
Misty8130
Kuzenbo
0
7
2
0.14
W
4
0
0
4
L
Skadi
aglb96
Skadi
1
7
2
0.29
W
16
1
6
19
W
2
2
7
2.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
16,263
28,899
Taken
38,432
12,294
Mitigated
13,419
14,153
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Conrub
Gilgamesh
1,809
365
0
1,673
8,073
3,350
0
346
7,687
0
16,889
L
Da Ji
Dangal
Da Ji
5,130
1,153
0
1,905
8,214
2,364
0
1,306
6,794
0
19,666
W
Chronos
Lamppost510
Chronos
3,192
708
0
990
3,364
994
6
747
2,617
34,420
0
W
Aphrodite
Lord__OX
Aphrodite
5,757
354
4,391
3,244
6,018
2,121
63
1,555
4,463
19,841
0
L
Kuzenbo
Misty8130
Kuzenbo
2,840
1,148
0
662
10,144
5,344
0
2,576
7,324
6,714
0
W
6,129
2,681
0
3,058
5,809
4,617
364
0
5,809
0
41,235
L
Skadi
aglb96
Skadi
3,993
2,085
182
862
7,126
1,075
0
2,187
4,681
0
17,454
W
14,238
8,352
0
870
8,134
3,101
32
2,212
5,922
0
33,816
W
2,565
370
0
1,600
5,574
1,461
0
817
4,757
0
19,954
L
2,491
253
412
1,048
4,875
1,286
0
1,712
2,997
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
24,285
303
Minions Killed
187
0
Camps Cleared
0
932,568
Distance Traveled
850,828
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,618
462
46
5
0
150,564
2
L
Da Ji
5,372
537
42
4
0
172,115
1
W
Chronos
5,928
593
77
8
0
185,031
4
W
Aphrodite
6,178
618
44
4
0
192,302
5
L
Kuzenbo
4,224
422
7
1
0
183,792
3
W
Bellona
6,888
689
94
9
0
198,045
1
L
Skadi
4,521
452
28
3
0
169,744
2
W
Artemis
7,491
749
44
4
0
181,836
0
W
Pele
5,520
552
44
4
0
175,354
0
L
Ra
5,550
555
64
6
0
174,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role