Player Matchup

Sylvanus
Sylvanus
AMILCARZK
Sylvanus
Level 152
God Stats
2W - 2L
1,556 SR
Queue Stats
66W - 84L
1,453 Elo+
Party 2
Neith
Neith
AndreaWolf22
Neith
Level 148
God Stats
3W - 8L
1,528 SR
Queue Stats
21W - 36L
1,405 Elo+
Party 2
Osiris
Osiris
EnrMar17
Osiris
Level 113
God Stats
0W - 1L
1,530 SR
Queue Stats
87W - 106L
1,448 Elo+
Party 2
Chronos
Chronos
Roglavsil
Chronos
Level 104
God Stats
0W - 1L
1,375 SR
Queue Stats
16W - 16L
1,491 Elo+
Party 2
Team Averages
Level 129
1,497 SR
1,449 Elo+

VS

Team Averages
Level 111
1,578 SR
1,497 Elo+
Merlin
Merlin
Cara De Pompi I
Merlin
Level 129
God Stats
4W - 3L
1,609 SR
Queue Stats
8W - 6L
1,488 Elo+
Solo
Charybdis
Charybdis
KCC-PR
Charybdis
Level 40
God Stats
1W - 0L
1,619 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
SquidlyBe4st
Achilles
Level 149
God Stats
1W - 0L
1,408 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
chrisc207
Ares
Level 127
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AMILCARZK
Sylvanus
14
2 / 5 / 0
8,466
651
5,471
12,964
12,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 3
8,403
646
8,334
9,408
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
EnrMar17
Osiris
14
1 / 1 / 2
8,422
648
5,223
11,885
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Roglavsil
Chronos
15
1 / 2 / 2
8,813
678
5,918
10,954
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 4
11,724
902
20,441
6,303
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
KCC-PR
Charybdis
14
0 / 2 / 3
9,387
722
4,517
8,856
4,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SquidlyBe4st
Achilles
15
3 / 2 / 6
10,320
794
7,565
13,482
18,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
15
1 / 0 / 7
10,334
795
5,963
13,576
18,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
11
11
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AMILCARZK
Sylvanus
2
5
0
0.4
L
0
3
3
0.5
W
7
0
4
9
L
Osiris
EnrMar17
Osiris
1
1
2
2
W
Charybdis
KCC-PR
Charybdis
0
2
3
0.75
L
Chronos
Roglavsil
Chronos
1
2
2
1
W
Achilles
SquidlyBe4st
Achilles
3
2
6
3
W
Ares
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
38,486
45,211
Taken
42,217
29,363
Mitigated
44,700
10,028
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AMILCARZK
Sylvanus
5,471
1,363
1,628
3,041
12,964
12,275
0
7,028
5,390
20,455
4,247
L
8,334
2,568
0
1,731
9,408
3,584
0
6,097
3,078
0
37,544
W
20,441
514
0
244
6,303
3,293
1,690
1,165
5,138
73,454
0
L
Osiris
EnrMar17
Osiris
5,223
2,199
0
2,042
11,885
10,294
0
6,645
5,151
0
19,641
W
Charybdis
KCC-PR
Charybdis
4,517
2,901
0
618
8,856
4,582
5,155
2,839
5,834
0
39,013
L
Chronos
Roglavsil
Chronos
5,918
1,432
0
1,586
10,954
3,210
225
8,251
2,614
36,825
0
W
Achilles
SquidlyBe4st
Achilles
7,565
744
163
2,770
13,482
18,624
686
3,350
9,957
4,713
18,205
W
Ares
5,963
320
919
2,237
13,576
18,201
472
4,264
9,163
17,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
41,765
199
Minions Killed
230
6
Camps Cleared
16
913,898
Distance Traveled
1,024,733
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,466
651
44
3
2
192,274
2
L
Neith
8,403
646
59
5
2
203,161
1
W
Merlin
11,724
902
115
9
5
259,377
2
L
Osiris
8,422
648
34
3
1
269,825
1
W
Charybdis
9,387
722
59
5
5
230,032
2
L
Chronos
8,813
678
62
5
1
248,638
1
W
Achilles
10,320
794
40
3
4
256,867
2
W
Ares
10,334
795
16
1
2
278,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role