Player Matchup

Ra
Ra
AryahJawad
Ra
Level 6
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 2
Bellona
Bellona
ItsZombieX23
Bellona
Level 57
God Stats
6W - 8L
1,520 SR
Queue Stats
208W - 185L
1,500 Elo+
Party 3
Janus
Janus
MagmaStonez666
Janus
Level 71
God Stats
0W - 1L
1,185 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
PixeLegend
Gilgamesh
Level 28
God Stats
25W - 20L
1,584 SR
Queue Stats
59W - 54L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
RandyBomaye
Kukulkan
Level 19
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 2
Team Averages
Level 36
1,419 SR
1,469 Elo+

VS

Team Averages
Level 50
1,528 SR
1,469 Elo+
Cerberus
Cerberus
Astrid-Nebula
Cerberus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 1
Olorun
Olorun
NC ARTHUR1438
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,462 Elo+
Solo
Scylla
Scylla
OldManRoach
Scylla
Level 48
God Stats
10W - 8L
1,503 SR
Queue Stats
88W - 103L
1,442 Elo+
Solo
Chaac
Chaac
llZAYDEll
Chaac
Level 42
God Stats
3W - 0L
1,653 SR
Queue Stats
77W - 63L
1,508 Elo+
Party 1
Anhur
Anhur
prisonmike92
Anhur
Level 45
God Stats
4W - 11L
1,483 SR
Queue Stats
102W - 126L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,608
873
8,973
13,651
5,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ItsZombieX23
Bellona
17
6 / 5 / 4
12,018
1,093
14,977
22,234
23,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 2 / 7
10,366
942
15,422
9,681
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PixeLegend
Gilgamesh
17
2 / 9 / 5
10,309
937
13,365
20,915
12,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
RandyBomaye
Kukulkan
17
2 / 5 / 7
10,396
945
17,824
13,957
4,730
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

101

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astrid-Nebula
Cerberus
18
1 / 4 / 21
10,927
993
7,022
19,712
25,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 7 / 17
10,435
949
13,472
15,743
8,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
18
4 / 0 / 16
11,092
1,008
17,913
5,638
2,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
llZAYDEll
Chaac
19
14 / 1 / 11
13,262
1,206
22,499
22,139
27,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 0 / 13
12,560
1,142
14,793
13,622
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
12
Kills
30
30
Deaths
12
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Cerberus
Astrid-Nebula
Cerberus
1
4
21
2.88
L
Bellona
ItsZombieX23
Bellona
6
5
4
1.6
L
1
2
7
2.25
W
2
7
17
1.5
W
Scylla
4
0
16
12
L
Gilgamesh
PixeLegend
Gilgamesh
2
9
5
0.5
L
Kukulkan
RandyBomaye
Kukulkan
2
5
7
1.1
W
Chaac
llZAYDEll
Chaac
14
1
11
19.5
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,561
Damage
75,699
80,438
Taken
76,854
49,816
Mitigated
69,781
11,278
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,973
2,128
1,844
1,231
13,651
5,101
0
5,238
8,413
33,601
0
W
Cerberus
Astrid-Nebula
Cerberus
7,022
760
540
2,652
19,712
25,743
0
11,198
8,514
13,674
0
L
Bellona
ItsZombieX23
Bellona
14,977
4,089
1,583
2,510
22,234
23,939
0
9,930
12,304
0
39,516
L
15,422
541
978
1,053
9,681
3,347
0
4,816
4,865
30,647
0
W
13,472
6,800
1,140
4,349
15,743
8,022
0
8,115
7,628
29,609
0
W
Scylla
17,913
79
0
107
5,638
2,354
0
3,959
1,679
38,579
0
L
Gilgamesh
PixeLegend
Gilgamesh
13,365
2,629
0
1,267
20,915
12,699
0
10,861
10,054
3,400
21,874
L
Kukulkan
RandyBomaye
Kukulkan
17,824
2,789
120
692
13,957
4,730
0
7,562
6,395
32,623
0
W
Chaac
llZAYDEll
Chaac
22,499
7,066
0
8,091
22,139
27,849
0
11,620
10,519
0
39,421
W
14,793
8,989
1,313
1,536
13,622
5,813
0
9,038
4,584
0
42,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
58,276
191
Minions Killed
203
9
Camps Cleared
5
975,736
Distance Traveled
1,052,646
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,608
873
50
5
0
162,602
0
W
Cerberus
10,927
993
14
1
0
195,746
3
L
Bellona
12,018
1,093
46
4
4
196,030
0
L
Janus
10,366
942
45
4
1
221,941
0
W
Olorun
10,435
949
25
2
0
169,558
1
W
Scylla
11,092
1,008
47
4
1
241,891
0
L
Gilgamesh
10,309
937
22
2
3
203,675
0
L
Kukulkan
10,396
945
28
3
1
191,488
0
W
Chaac
13,262
1,206
35
3
2
226,708
0
W
Anhur
12,560
1,142
82
7
2
218,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role