Player Matchup

Danzaburou
Danzaburou
Anbos
Danzaburou
Level 18
God Stats
2W - 0L
1,892 SR
Queue Stats
8W - 5L
1,521 Elo+
Party 1
Chronos
Chronos
MaxDraken
Chronos
Level 106
God Stats
3W - 2L
1,506 SR
Queue Stats
94W - 112L
1,392 Elo+
Solo
Tiamat
Tiamat
OhNoController
Tiamat
Level 10
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 15L
1,336 Elo+
Party 3
Xing Tian
Xing Tian
SlayerForDeath
Xing Tian
Level 80
God Stats
2W - 0L
1,832 SR
Queue Stats
3W - 2L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
chefwumbo
Hun Batz
Level 126
God Stats
5W - 2L
1,567 SR
Queue Stats
71W - 56L
1,499 Elo+
Party 3
Team Averages
Level 68
1,617 SR
1,436 Elo+

VS

Team Averages
Level 74
1,417 SR
1,401 Elo+
Apollo
Apollo
Ashwatama
Apollo
Level 114
God Stats
0W - 3L
1,562 SR
Queue Stats
13W - 25L
1,380 Elo+
Party 4
Khepri
Khepri
DraikSS
Khepri
Level 42
God Stats
5W - 6L
1,347 SR
Queue Stats
36W - 62L
1,307 Elo+
Solo
Bellona
Bellona
Sick450
Bellona
Level 79
God Stats
5W - 7L
1,496 SR
Queue Stats
20W - 31L
1,355 Elo+
Party 4
Anubis
Anubis
jray0523
Anubis
Level 84
God Stats
11W - 25L
1,398 SR
Queue Stats
169W - 219L
1,445 Elo+
Party 2
Set
Set
mrayyy19
Set
Level 49
God Stats
0W - 2L
1,282 SR
Queue Stats
172W - 165L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anbos
Danzaburou
18
6 / 3 / 7
12,100
504
17,448
17,842
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
MaxDraken
Chronos
20
4 / 4 / 11
13,765
574
17,908
19,593
14,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 6 / 7
11,508
480
12,988
16,189
8,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SlayerForDeath
Xing Tian
16
4 / 4 / 12
11,665
486
7,079
17,698
20,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
chefwumbo
Hun Batz
20
3 / 4 / 9
13,618
567
15,176
19,774
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ashwatama
Apollo
18
2 / 3 / 2
11,410
475
6,898
21,022
6,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
DraikSS
Khepri
14
0 / 3 / 9
10,168
424
5,590
14,717
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Sick450
Bellona
20
8 / 1 / 3
13,696
571
16,729
17,839
14,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
jray0523
Anubis
15
3 / 9 / 5
10,589
441
9,017
17,511
7,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 2
12,336
514
23,197
22,240
8,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
21
Kills
21
21
Deaths
21
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anbos
Danzaburou
6
3
7
3.17
L
Apollo
Ashwatama
Apollo
2
3
2
1
L
Khepri
DraikSS
Khepri
0
3
9
1.5
W
Chronos
MaxDraken
Chronos
4
4
11
2.38
W
4
6
7
1.25
L
Bellona
Sick450
Bellona
8
1
3
9.5
W
Xing Tian
SlayerForDeath
Xing Tian
4
4
12
2.5
W
Hun Batz
chefwumbo
Hun Batz
3
4
9
1.88
L
Anubis
jray0523
Anubis
3
9
5
0.61
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,599
Damage
61,431
91,096
Taken
93,329
57,068
Mitigated
57,588
24,798
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anbos
Danzaburou
17,448
7,298
0
4,477
17,842
6,360
4,233
3,399
14,443
0
90,719
L
Apollo
Ashwatama
Apollo
6,898
4,561
0
9,012
21,022
6,888
714
6,210
14,660
0
92,515
L
Khepri
DraikSS
Khepri
5,590
189
821
2,711
14,717
19,504
0
6,761
7,854
25,033
0
W
Chronos
MaxDraken
Chronos
17,908
5,945
0
6,627
19,593
14,112
2,602
1,742
17,851
102,460
0
W
12,988
744
280
4,539
16,189
8,453
1,263
3,724
12,465
67,857
0
L
Bellona
Sick450
Bellona
16,729
5,454
0
6,250
17,839
14,322
3,632
7,180
10,553
0
87,711
W
Xing Tian
SlayerForDeath
Xing Tian
7,079
775
1,056
2,433
17,698
20,684
434
3,501
14,197
19,916
0
W
Hun Batz
chefwumbo
Hun Batz
15,176
4,177
0
5,386
19,774
7,459
1,356
2,241
17,533
0
108,409
L
Anubis
jray0523
Anubis
9,017
48
231
4,461
17,511
7,956
0
7,849
9,372
55,897
0
L
23,197
8,801
0
6,572
22,240
8,918
0
9,124
12,720
0
92,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,656
Gold Earned
58,199
609
Minions Killed
601
0
Camps Cleared
0
2,282,788
Distance Traveled
2,252,594
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,100
504
115
5
0
450,504
1
L
Apollo
11,410
475
153
6
0
421,257
4
L
Khepri
10,168
424
44
2
0
471,164
10
W
Chronos
13,765
574
172
7
0
425,336
5
W
Tiamat
11,508
480
125
5
0
450,926
4
L
Bellona
13,696
571
183
8
0
517,328
1
W
Xing Tian
11,665
486
20
1
0
474,147
15
W
Hun Batz
13,618
567
177
7
0
481,875
3
L
Anubis
10,589
441
86
4
0
373,619
1
L
Set
12,336
514
135
6
0
469,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role