Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Barquilla
Ravana
Level 112
God Stats
2W - 2L
1,382 SR
Queue Stats
55W - 76L
1,328 Elo+
Party 1
Sol
Sol
IGNITOR209
Sol
Level 81
God Stats
2W - 2L
1,652 SR
Queue Stats
18W - 15L
1,494 Elo+
Party 2
Izanami
Izanami
barquilla28
Izanami
Level 44
God Stats
8W - 6L
1,382 SR
Queue Stats
118W - 142L
1,330 Elo+
Party 1
Sobek
Sobek
cratosn
Sobek
Level 81
God Stats
20W - 13L
1,664 SR
Queue Stats
214W - 219L
1,487 Elo+
Party 2
Team Averages
Level 84
1,516 SR
1,428 Elo+

VS

Team Averages
Level 62
1,427 SR
1,366 Elo+
Apollo
Apollo
LargerArc142523
Apollo
Level 73
God Stats
12W - 17L
1,393 SR
Queue Stats
222W - 311L
1,356 Elo+
Party 3
Pele
Pele
LordN0ob
Pele
Level 58
God Stats
3W - 5L
1,410 SR
Queue Stats
119W - 109L
1,471 Elo+
Solo
Achilles
Achilles
PUSHKEE
Achilles
Level 83
God Stats
64W - 44L
1,573 SR
Queue Stats
284W - 296L
1,340 Elo+
Solo
Tiamat
Tiamat
QUITUCHO
Tiamat
Level 32
God Stats
0W - 2L
1,257 SR
Queue Stats
82W - 100L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDrifter11
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 243L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 1 / 1
9,550
597
7,276
10,224
7,343
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Barquilla
Ravana
15
9 / 1 / 4
9,478
592
8,239
6,462
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 1 / 0
8,866
554
8,860
9,978
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
barquilla28
Izanami
13
1 / 1 / 5
7,627
477
5,709
6,663
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
cratosn
Sobek
13
0 / 2 / 6
8,086
505
4,217
14,541
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,393
400
4,731
8,335
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
14
3 / 4 / 1
8,255
516
6,363
14,558
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
PUSHKEE
Achilles
15
2 / 2 / 1
8,582
536
6,528
11,657
9,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
QUITUCHO
Tiamat
13
0 / 3 / 1
7,604
475
4,670
9,019
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
TheDrifter11
Ah Muzen Cab
10
1 / 3 / 1
6,398
400
5,198
9,074
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
1
2.5
W
Ravana
Barquilla
Ravana
9
1
4
11
W
3
1
0
3
L
0
4
1
0.13
L
Pele
3
4
1
0.88
L
Achilles
PUSHKEE
Achilles
2
2
1
1.25
L
Tiamat
QUITUCHO
Tiamat
0
3
1
0.17
L
Ah Muzen Cab
TheDrifter11
Ah Muzen Cab
1
3
1
0.5
W
Izanami
barquilla28
Izanami
1
1
5
3.5
W
Sobek
cratosn
Sobek
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
27,490
47,868
Taken
52,643
29,437
Mitigated
22,526
22,972
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,276
837
0
7,539
10,224
7,343
674
0
10,224
56,993
0
W
Ravana
Barquilla
Ravana
8,239
2,112
0
2,765
6,462
3,806
0
187
6,213
0
55,522
W
8,860
1,211
0
4,995
9,978
3,155
3,337
3,271
6,197
61,161
0
L
4,731
2,447
0
2,040
8,335
2,327
0
1,675
6,646
0
32,750
L
Pele
6,363
1,328
0
5,213
14,558
4,537
0
4,534
9,856
0
54,907
L
Achilles
PUSHKEE
Achilles
6,528
814
0
3,780
11,657
9,065
57
7,272
4,341
0
50,716
L
Tiamat
QUITUCHO
Tiamat
4,670
305
0
3,895
9,019
4,321
558
4,903
3,741
49,160
0
L
Ah Muzen Cab
TheDrifter11
Ah Muzen Cab
5,198
2,505
0
4,061
9,074
2,276
0
1,368
7,706
0
33,169
W
Izanami
barquilla28
Izanami
5,709
2,783
0
1,852
6,663
1,831
0
0
6,663
0
51,243
W
Sobek
cratosn
Sobek
4,217
180
0
5,821
14,541
13,302
11
548
13,901
23,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
37,232
504
Minions Killed
437
0
Camps Cleared
0
1,615,228
Distance Traveled
1,468,991
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,550
597
122
8
0
296,434
9
W
Ravana
9,478
592
100
6
0
380,922
2
W
Sol
8,866
554
139
9
0
282,340
1
L
Apollo
6,393
400
60
4
0
291,710
3
L
Pele
8,255
516
99
6
0
314,809
3
L
Achilles
8,582
536
117
7
0
286,025
8
L
Tiamat
7,604
475
103
6
0
317,633
5
L
Ah Muzen Cab
6,398
400
58
4
0
258,814
3
W
Izanami
7,627
477
108
7
0
321,527
7
W
Sobek
8,086
505
35
2
0
334,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role