Player Matchup

Gilgamesh
Gilgamesh
Holyra
Gilgamesh
Level 115
God Stats
12W - 10L
1,579 SR
Queue Stats
254W - 265L
1,562 Elo+
Party 2
Ra
Ra
KreamCheese
Ra
Level 69
God Stats
26W - 40L
1,407 SR
Queue Stats
106W - 182L
1,381 Elo+
Party 2
Geb
Geb
damianthekiller
Geb
Level 94
God Stats
35W - 12L
1,658 SR
Queue Stats
362W - 365L
1,564 Elo+
Party 2
Team Averages
Level 93
1,548 SR
1,503 Elo+

VS

Team Averages
Level 78
1,527 SR
1,355 Elo+
Sol
Sol
DavidMV123
Sol
Level 60
God Stats
2W - 3L
1,452 SR
Queue Stats
5W - 10L
1,410 Elo+
Solo
Artemis
Artemis
LunarSicario
Artemis
Level 89
God Stats
3W - 2L
1,594 SR
Queue Stats
149W - 212L
1,293 Elo+
Party 1
Osiris
Osiris
Viridian01
Osiris
Level 86
God Stats
2W - 9L
1,535 SR
Queue Stats
87W - 134L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Holyra
Gilgamesh
12
6 / 1 / 2
7,626
763
7,406
9,219
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 2 / 6
7,231
723
4,034
5,037
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 8
7,418
742
5,432
10,342
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,577
658
5,752
5,689
1,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
LunarSicario
Artemis
11
2 / 3 / 1
6,951
695
7,242
6,849
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Viridian01
Osiris
9
0 / 4 / 3
5,937
594
5,343
8,661
4,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Gilgamesh
Holyra
Gilgamesh
6
1
2
7
W
3
2
6
3
L
Artemis
LunarSicario
Artemis
2
3
1
0.83
L
Osiris
Viridian01
Osiris
0
4
3
0.38
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,872
Damage
18,337
24,598
Taken
21,199
16,144
Mitigated
8,231
6,382
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,752
2,456
0
1,285
5,689
1,652
366
2,650
2,695
17,802
0
W
Gilgamesh
Holyra
Gilgamesh
7,406
1,334
114
2,047
9,219
6,952
500
2,927
6,292
4,795
21,532
W
4,034
409
1,013
737
5,037
1,703
454
1,045
3,992
14,368
0
L
Artemis
LunarSicario
Artemis
7,242
3,631
12
844
6,849
2,163
183
3,941
2,551
0
23,224
L
Osiris
Viridian01
Osiris
5,343
816
226
1,942
8,661
4,416
0
3,995
4,158
0
14,628
W
5,432
158
784
1,687
10,342
7,489
310
2,072
8,270
19,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
19,465
103
Minions Killed
93
7
Camps Cleared
3
575,417
Distance Traveled
454,986
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,577
658
29
3
1
150,299
0
W
Gilgamesh
7,626
763
32
3
3
191,315
2
W
Ra
7,231
723
40
4
4
177,386
4
L
Artemis
6,951
695
43
4
0
151,544
0
L
Osiris
5,937
594
21
2
2
153,143
0
W
Geb
7,418
742
31
3
0
206,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role