Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PatrickTheViking
Ares
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 14L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
TheGodSlayer1995
Hou Yi
Level 89
God Stats
2W - 0L
1,514 SR
Queue Stats
16W - 14L
1,467 Elo+
Party 1
Team Averages
Level 69
1,505 SR
1,453 Elo+

VS

Team Averages
Level 90
1,483 SR
1,363 Elo+
Neith
Neith
AndreuSmite24
Neith
Level 6
God Stats
1W - 4L
1,548 SR
Queue Stats
3W - 5L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
DaniMP
Baron Samedi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,509 Elo+
Party 2
Chaac
Chaac
WlmShk
Chaac
Level 128
God Stats
3W - 15L
1,399 SR
Queue Stats
178W - 302L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 1 / 10
10,205
729
17,064
10,866
6,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 16
10,531
752
6,729
18,126
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
14 / 2 / 6
11,475
820
19,005
13,835
6,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
9,692
692
8,196
15,041
3,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
DaniMP
Baron Samedi
12
1 / 4 / 1
8,247
589
12,571
12,995
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
WlmShk
Chaac
11
0 / 11 / 2
7,746
553
8,565
22,801
16,099
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
24
Kills
3
4
Deaths
24
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
10
13
L
2
9
2
0.33
L
Baron Samedi
DaniMP
Baron Samedi
1
4
1
0.38
W
2
1
16
10
W
14
2
6
8.5
L
Chaac
WlmShk
Chaac
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
29,332
42,827
Taken
50,837
33,511
Mitigated
26,797
15,311
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,064
1,942
951
3,178
10,866
6,601
885
2,713
8,153
43,426
0
L
8,196
2,521
199
1,390
15,041
3,718
351
7,284
7,757
0
24,784
L
Baron Samedi
DaniMP
Baron Samedi
12,571
1,222
1,216
4,587
12,995
6,980
436
5,799
7,196
41,627
0
W
6,729
362
8
5,520
18,126
20,564
76
6,938
11,188
13,966
0
W
19,005
11,078
0
5,654
13,835
6,346
1,368
3,731
10,104
0
54,645
L
Chaac
WlmShk
Chaac
8,565
1,696
0
4,939
22,801
16,099
11
11,042
11,759
0
21,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
25,685
145
Minions Killed
135
5
Camps Cleared
4
727,968
Distance Traveled
623,750
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,205
729
62
4
1
223,430
5
L
Neith
9,692
692
55
4
1
182,290
0
L
Baron Samedi
8,247
589
59
4
1
214,029
2
W
Ares
10,531
752
9
1
0
259,359
3
W
Hou Yi
11,475
820
74
5
4
245,179
5
L
Chaac
7,746
553
21
2
2
227,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role