Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Eternaldrakaina
Horus
Level 141
God Stats
22W - 31L
1,445 SR
Queue Stats
405W - 411L
1,512 Elo+
Solo
Ra
Ra
Kabeep
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,499 Elo+
Party 2
Izanami
Izanami
Thadrunkpenguin
Izanami
Level 66
God Stats
6W - 3L
1,772 SR
Queue Stats
10W - 7L
1,585 Elo+
Party 2
Odin
Odin
cohdein
Odin
Level 88
God Stats
1W - 1L
1,860 SR
Queue Stats
68W - 56L
1,515 Elo+
Solo
Team Averages
Level 82
1,615 SR
1,522 Elo+

VS

Team Averages
Level 104
1,503 SR
1,512 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaMangoo
Tyr
Level 69
God Stats
23W - 20L
1,583 SR
Queue Stats
307W - 280L
1,492 Elo+
Party 1
Chiron
Chiron
LaPulgà
Chiron
Level 108
God Stats
13W - 6L
1,620 SR
Queue Stats
545W - 545L
1,533 Elo+
Party 1
Persephone
Persephone
Welgaia
Persephone
Level 113
God Stats
3W - 3L
1,606 SR
Queue Stats
176W - 161L
1,515 Elo+
Solo
Serqet
Serqet
YohnnyWeez
Serqet
Level 84
God Stats
1W - 3L
1,205 SR
Queue Stats
284W - 275L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
2
0 / 0 / 0
3,409
379
42
374
57
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
5,190
577
1,999
4,034
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
6
0 / 5 / 1
4,178
464
1,658
4,059
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 6 / 1
5,458
606
3,119
5,675
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
cohdein
Odin
10
1 / 1 / 1
5,628
625
2,057
4,503
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 0 / 1
5,937
660
1,768
4,096
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,643
627
2,461
6,527
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
LaPulgà
Chiron
10
2 / 2 / 5
5,848
650
3,150
5,097
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Welgaia
Persephone
12
6 / 0 / 0
7,002
778
2,171
2,845
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
YohnnyWeez
Serqet
7
3 / 1 / 3
5,367
596
1,580
4,131
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Susano
 
Susano
1
0
1
1.5
W
1
0
2
2
L
0
1
0
0
L
Ra
0
5
1
0.1
W
Chiron
LaPulgà
Chiron
2
2
5
2.25
L
2
6
1
0.42
W
Persephone
Welgaia
Persephone
6
0
0
6
W
Serqet
YohnnyWeez
Serqet
3
1
3
4.5
L
Odin
cohdein
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
11,130
18,645
Taken
22,696
5,469
Mitigated
8,216
2,764
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
42
0
0
0
374
57
0
0
374
0
450
W
Susano
 
Susano
1,768
318
0
2,882
4,096
1,174
0
121
3,951
0
35,823
W
2,461
28
0
1,830
6,527
3,601
952
319
5,948
0
29,002
L
1,999
822
0
1,682
4,034
1,753
0
0
3,783
0
21,642
L
Ra
1,658
100
33
419
4,059
1,180
0
1,703
2,317
13,701
0
W
Chiron
LaPulgà
Chiron
3,150
1,447
110
1,935
5,097
1,205
164
489
4,485
0
29,685
L
3,119
2,072
0
90
5,675
1,115
0
298
5,322
0
25,073
W
Persephone
Welgaia
Persephone
2,171
42
0
1,400
2,845
703
183
160
2,601
38,762
0
W
Serqet
YohnnyWeez
Serqet
1,580
135
299
1,500
4,131
1,533
0
337
3,720
0
9,304
L
Odin
cohdein
Odin
2,057
608
0
540
4,503
1,364
0
170
4,245
0
31,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
29,797
225
Minions Killed
320
0
Camps Cleared
0
715,077
Distance Traveled
963,309
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,409
379
1
0
0
38,984
0
W
Susano
5,937
660
76
8
0
228,481
5
W
Tyr
5,643
627
66
7
0
189,072
1
L
Horus
5,190
577
58
6
0
171,278
3
L
Ra
4,178
464
28
3
0
140,307
2
W
Chiron
5,848
650
62
7
0
155,051
0
L
Izanami
5,458
606
59
7
0
170,112
3
W
Persephone
7,002
778
92
10
0
189,011
3
W
Serqet
5,367
596
24
3
0
201,694
2
L
Odin
5,628
625
79
9
0
194,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role