Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LuxDesTroYeR
Baron Samedi
Level 157
God Stats
17W - 9L
1,632 SR
Queue Stats
749W - 584L
1,584 Elo+
Solo
Medusa
Medusa
ShimadaÇã
Medusa
Level 103
God Stats
29W - 20L
1,553 SR
Queue Stats
264W - 214L
1,570 Elo+
Party 1
Team Averages
Level 121
1,562 SR
1,551 Elo+

VS

Team Averages
Level 81
1,375 SR
1,561 Elo+
Atlas
Atlas
Rogeroto
Atlas
Level 88
God Stats
0W - 1L
1,279 SR
Queue Stats
74W - 55L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
SilennceX
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tomorroworld
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,347 SR
Queue Stats
26W - 18L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 4 / 7
7,481
680
5,176
6,440
2,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
LuxDesTroYeR
Baron Samedi
13
3 / 1 / 11
8,149
741
11,866
7,691
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
14
12 / 1 / 3
9,458
860
13,587
8,611
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Rogeroto
Atlas
10
0 / 4 / 6
6,636
603
3,731
11,680
10,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SilennceX
Sun Wukong
11
4 / 7 / 2
8,203
746
6,389
11,248
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Tomorroworld
Morgan Le Fay
11
2 / 6 / 2
6,933
630
6,846
10,996
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
6
6
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
4
7
1.38
W
Baron Samedi
LuxDesTroYeR
Baron Samedi
3
1
11
8.5
L
Atlas
Rogeroto
Atlas
0
4
6
0.75
W
Medusa
12
1
3
13.5
L
Sun Wukong
SilennceX
Sun Wukong
4
7
2
0.71
L
Morgan Le Fay
Tomorroworld
Morgan Le Fay
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
16,966
22,742
Taken
33,924
9,606
Mitigated
24,761
10,198
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,176
935
0
630
6,440
2,236
0
3,020
3,240
0
18,156
W
Baron Samedi
LuxDesTroYeR
Baron Samedi
11,866
1,090
2,138
4,099
7,691
3,955
445
3,300
4,285
31,302
0
L
Atlas
Rogeroto
Atlas
3,731
1,206
0
812
11,680
10,817
0
5,470
6,210
12,255
0
W
Medusa
13,587
7,517
325
3,006
8,611
3,415
1,896
4,346
3,987
0
37,921
L
Sun Wukong
SilennceX
Sun Wukong
6,389
1,334
0
372
11,248
10,825
0
3,887
7,361
0
8,702
L
Morgan Le Fay
Tomorroworld
Morgan Le Fay
6,846
650
0
891
10,996
3,119
0
2,509
8,487
24,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
21,772
134
Minions Killed
86
10
Camps Cleared
0
603,234
Distance Traveled
591,115
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,481
680
25
2
3
191,636
3
W
Baron Samedi
8,149
741
38
3
2
199,594
1
L
Atlas
6,636
603
16
1
0
201,293
4
W
Medusa
9,458
860
71
6
5
212,004
3
L
Sun Wukong
8,203
746
10
1
0
195,639
2
L
Morgan Le Fay
6,933
630
60
5
0
194,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role